Cold war cdl maps

ColdWarCompetitive

2020.10.05 06:41 _reddit_moment ColdWarCompetitive

This subreddit is for the game Call of Duty: Cold War. And yes, we predicted league play before this game was released.
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2019.02.11 12:03 AMG_Toby 83: The Game

‘83 is a Cold-War-Gone-Hot, combined arms, first-person military shooter for high player counts (80+) currently in development at Antimatter Games.
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2012.05.21 06:16 Pentagon

This subreddit is designed to provide information about the pentagon and look at how it affects policy.
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2023.05.30 12:26 Agahmoyzen This absolute unit of a heir was too beautiful for this world

submitted by Agahmoyzen to ck3 [link] [comments]


2023.05.30 11:37 pookcy Get Season 2 of Call of Duty Cold War! - Få säsong 2 av Call of Duty Cold War nu!

submitted by pookcy to ListsAi [link] [comments]


2023.05.30 11:35 TimeAbbreviations127 Metal Gear Solid Three: Snake Eater - An Unforgettable Espionage Adventure

This blog post on Amruth Tech Beyond Journey explores the iconic video game "Metal Gear Solid 3: Snake Eater." Released in 2004, the game is set during the Cold War era and follows the story of a covert operative named Snake. The blog post discusses various aspects of the game, including its gameplay mechanics, storyline, and memorable moments.
https://amruthtechbeyondjourney.blogspot.com/2023/05/metal-gear-solid-three-snake-eater.html
submitted by TimeAbbreviations127 to u/TimeAbbreviations127 [link] [comments]


2023.05.30 11:19 High-Plains-Grifter FoW on a Per-Player Basis for the World Map - How Would You Do It?

I have a world map scene and am right at the start of a new PF2e adventure. Before the adventure, the players were able to see the entire world map and chose their home locations, some of which are far from the starting point of the adventure.
Now that the adventure is about to start, I would like to cover the map with a fog of war type effect - the players' memories of it will serve as a metaphor for the basic geography their characters will have of the land. I would also like to unfog each player's hom town and the route they took to the starting location on the map, but only for the relevant player in each case, so different players will know different areas of the world.
Is this something that can be achieved in Foundry? Maybe a brush or layer that allows me to specify the affected player?
Alternatively, I suppose I could drag each player's token over the map in the right places before they see it, but I don't actually want the tokens to reveal the FoW during the game later - I want to uncover it manually for the whole party since there will be no walls stopping them from just sweeping across the map (even accidentally).
submitted by High-Plains-Grifter to FoundryVTT [link] [comments]


2023.05.30 10:34 Illustrious_Soil_992 Fighting city-states strategy

I have been informed that if you levy a city-state's military and then declare war on it, the units go back to the city-state. However, I haven't seen this in action, and was wondering if they stay on the same tile they were on. If so, could I levy a city-state's military, send them to the other side of the map, and then attack the undefended city-state with my own troops and try and win before they get back? Or am I missing something, like new units spawning?
submitted by Illustrious_Soil_992 to CivVI [link] [comments]


2023.05.30 10:31 YogoshKeks How I wiped out Mali (6 cities) and Vilnius with no diplomatic repercussions

tl;dr: well timed alliances and friendships totally cover your ass to commit any warcrime you like and walk away scot-free.
I do not claim that this strategy is new or particularly ingenious. Its kinda obvious when you think about it. But the stars really did all come together in my recent game, so I wanted to share.
The setup:
Its the medieval era. Enter the Jongs.
The timeline (remember: marathon. 355 is mid medieval era):
Round 355: I declare friendship with Sweden, France, Korea, Sumer, Rome and England. All come for free, but I would have been willing to pay bribes. I could have befriended Macedon as well, but I figured thats a net diplomatic loss given that he is hated by all. I form alliances with Sweden, France, England and Korea. One last alliance option left, but I dont dare enter a military alliances in case somebody does something stupid. Then I denounce Mali.
Round 360: Start formal war
Round 368: War ends. I grabbed all 6 Mali cities and Vilnius who dutifully declared war on behalf of its Mali souzerain. It was 12 Jongs, 2 Caravels and one melee unit vs. 6 Mali units, 3 puny ships, 1 encampent I could not bypass and three city walls. It was total overkill. 6 Jongs would have been sufficient.
Now, at that point I had about -60 relationship modifier with everybody. But, being friends and allies, nothing happened.
Round 371: Macedon denounced me. Me being at peace again was just the last drop in the bucket for him. In hindsight, I should have befriended him as well.
Round 389: Renaissance period starts. There are no hard feelings left, all is forgiven.
Round 415: all alliances/friendship expire. I renew my friendships and alliances with all but France (she owns two Korean cities and is leading scientifically. I see a war of liberation on the horizon)
Round 431: End of Macedon denouncement. Still unhappy that I ally/befriend his enemies and that I am a peaceful wimp again rather than a maniac like himself. But with an embassy and after I supply him with horses, iron and niter for his pointless wars, he is back to friendly with in ten rounds.

Finally, here are the grievances and the negative relationship modifiers in the rounds 370, 375, 380 and 385:
Direct grievances I racked up:
370 375 380 385
Sumer 74 34 - -
Macedon 58 - - -
France 74 34 - -
Korea 106 66 26 -
England 124 84 44 4
Rome 124 84 44 4
Sweden 106 66 26 -
Relationship Modifier (because of own grievances):
370 375 380 385
Sumer -16 -8 - -
Macedon -14 - - -
France -16 -8 - -
Korea -22 -14 -6 -
England -26 -18 -10 2
Rome -26 -18 -10 2
Sweden -22 -14 -6 -
Relationship Modifier (because of other players grievances):
370 375 380 385
Sumer -40 -37 -17 -2
Macedon -40 -21 - -
France -40 -37 -17 -2
Korea -40 -34 -14 -2
England -40 -32 -12 -1
Rome -40 -32 -12 -1
Sweden -40 -34 -14 -2

submitted by YogoshKeks to CivVI [link] [comments]


2023.05.30 10:12 maybenotadoctor Is there a Multiplayer "PBEM" mode like Age of Wonders?

I couldn# find this question so I ask here: Is there something like a PBEM mode in Age of Wonders ( existing or planned) for the Warhammer (or the other Total War) series? Wouldl ove it for a successor to Empire or so as well.

To clarify what I mean: PBEM mode let's you play a map/campaign with friends in multiplayer, but you do not have to do turns at the same time. Instead, one player ends his turn, the AI empires do their turns and the next human player receives a message/mail that it's their turn to do now. It allows people to do their turns when the have time.

Age of Wonders also allows to switch between live multiplayer with synchronous turns and switch to this "classic" turn mode where one does his turn after another via PBEM. That would be amazing.
Sorry for typos/ grammarmistakes. Thanks!
submitted by maybenotadoctor to totalwar [link] [comments]


2023.05.30 10:12 Expensive_Split_9155 If Cad Bane had his own TV series? (From ChatGPT)

If Cad Bane, the infamous Duros bounty hunter from the Star Wars universe, were to have his own TV series, it would undoubtedly be an action-packed and thrilling adventure. Here's a possible overview of what the series might entail:
Title: "Cad Bane: Galactic Mercenary"
Premise: "Cad Bane: Galactic Mercenary" follows the exploits of the enigmatic and ruthless bounty hunter Cad Bane as he navigates the treacherous underworld of the Star Wars galaxy. Set in the period between the events of "Star Wars: Episode III - Revenge of the Sith" and "Star Wars: Episode IV - A New Hope," the series showcases Bane's various high-stakes missions, daring escapes, and encounters with iconic characters.
Plot: Each episode would revolve around a different assignment or objective for Cad Bane, emphasizing his resourcefulness, cunning, and combat skills. Bane would undertake contracts from various clients, including criminal syndicates, wealthy individuals, and even factions within the Galactic Empire. The overarching storyline would also delve into Bane's personal motivations and backstory, gradually revealing the layers beneath his cold and calculating exterior.
Themes: The series would explore themes such as moral ambiguity, loyalty, survival, and the blurred line between hero and villain. Bane's interactions with other bounty hunters, crime lords, and even Jedi or Imperial forces would provide opportunities to delve into the complex dynamics of the Star Wars universe.
Supporting Characters: The series would introduce new characters as well as feature familiar faces from the Star Wars saga. These could include fellow bounty hunters, like Aurra Sing or Dengar, who occasionally join forces or clash with Bane. Recurring antagonists might include Imperial agents seeking to bring him to justice or Jedi knights attempting to halt his criminal activities.
Visual Style: "Cad Bane: Galactic Mercenary" would feature a gritty and visually captivating aesthetic, inspired by the darker tones of the Star Wars underworld. The series would showcase a range of exotic planets, seedy cantinas, and dangerous locales, immersing viewers in the diverse and vibrant corners of the galaxy.
Overall, a TV series centered around Cad Bane would be an exciting addition to the Star Wars franchise, providing fans with an in-depth exploration of the character and the opportunity to witness his thrilling adventures and encounters.
submitted by Expensive_Split_9155 to u/Expensive_Split_9155 [link] [comments]


2023.05.30 10:06 Pelhamds Victoria 3: Patch 1.3.2 is now LIVE!

Victoria 3: Patch 1.3.2 is now LIVE!
Patch 1.3.2 is now Live! Read more here: https://pdxint.at/4382nFk
Good Day Victorians!

We just released a small patch, to address some issues in the current build of Victoria 3. Please do not use this thread to report any new issues you discover - but rather file any bug reports in the [url=https://forum.paradoxplaza.com/forum/forums/victoria-3-bug-reports.1114/\]bug reporting forum[/url], thank you!


- Fixed an issue where Divided Monarchists events could keep firing even after reaching 100 progress
- Fixed an issue where events could give you a second Napoleon III after already having one Napoleon III
- Reduced the impact of Agitator Popularity on Political Movement Support
- Safeguards added to hopefully prevent an issue where some mods could cause buildings to get duplicated in split states
- The “Shut the Door Behind You” achievement no longer requires Voice of the People to unlock
- Fixed the Anarchist ideology having duplicated stances on Economic System laws
- Fixed a texture streaming issue that caused the border between the paper map and the table to look blurry when zoomed out
- The Vox Populi achievement should now work properly
- Fixed an issue where Agitators would sometimes not join the correct Political Movement
- Fixed an issue where agitator supported political movements could repeatedly form and disband
- Agitator support tooltip is now shown correctly for Agitators with 0 popularity
- Radicalism of revolutionary political movements is now shown correctly in the outliner
- Fixed a bug where civil wars could break the Divided Monarchists Journal Entry due to incorrectly setting a variable
- The Paris Commune now inherits the Journal Entries and variables of France if it ends up victorious and annexes France
- Fixed NULL_OBJ being shown in event ‘Pébrine Outbreak’
- Fixed a typo in the event ‘When You Have a Hammer’
- Fixed incorrectly formatted text in the event ‘Devout Call For Intervention’
- Fixed an issue where the German Unification chain of Journal Entries did not work correctly for Lübeck
- Fixed an issue where the Schleswig-Holstein Question Journal Entry would incorrectly resolve without taking Holstein
- Fixed an issue where the German National Identity Journal Entry could complete before the Schleswig--- Holstein Question Journal Entry, potentially breaking the whole German Unification chain
- Fixed an issue where Max Stirner could end up spawning multiple times
- Fixed an issue where NULL_STATE entries could appear in the Construction Queue due to revolutions/secessions splitting states
- The AI now correctly understands how to resolve the Government Petition Journal Entry
- Fixed a localization issue with numerous triggers relating to unification where the name of the unification would not be shown
- Fixed an issue where some sound effects for free features such as Exile Agitator were incorrectly DLC locked
- Fixed an issue where exiling an Agitator would not remove their support from the Political Movement they were a part of
- Fixed a crash to desktop issue in the virtual file system
- It is no longer possible to colonize inland states that you do not border just because the state region they are a part of is coastal
- Fixed an issue where saving the game was blocked in certain languages when playing as a revolution due to country name formatting
submitted by Pelhamds to victoria3 [link] [comments]


2023.05.30 10:01 Ausanan Current Mod List

Here is my current mod list, I'm quite proud of it. What do you all think of it? Note: 1. A few of the mods are deactivated, they were all copied together. 2. The mods are not listed in order, they got automatically sorted alphabetically when I copied them.
Moonpath to Elsweyr SSE"
Moons And Stars - Sky Overhaul SKSE"
More Informative Console"
More to Say"
moreHUD Inventory Edition"
Moss Rocks"
Moss Rocks - 3D Rocks Patch"
Mrf's Markarth"
Mrf's Solitude"
Mrf's Solitude - Update"
Nate DBVO Pack - MALE PC"
Natural Hair Colors"
NL_MCM - A Modular MCM Framework"
No Grass In Caves"
No Grass In Objects"
No Grassias - A Universal Grass Fix For Grass Mods"
No Recoil"
No Spinning Death Animation"
Nordic Snow"
Nordic Snow - Projected Diffuse"
Nordic Stonewalls"
NORDIC UI - Compass Markers Restored"
NORDIC UI - Interface Overhaul"
Nordic UI - Menu Cleaned and Upscaled"
NORDIC UI - Miscellaneous Patches"
NORDIC UI - Ultrawide Fixes and Patches"
Nordic UI Ultrawide Patch"
Nordic...ish - A TrueHUD preset based on Nordic UI"
Nordic...ish - A TrueHUD preset based on Nordic UI - Recent Item Widget"
Northborn Scars"
Northfires Photoreal Mountains 3 for Majestic (8K)"
NPC AI Process Position Fix - NG"
NPC Animation Remix (DAR)"
NPCs Names Distributor"
NPCs React To Invisibility"
NPCs Wear Amulets of Mara PLUS"
Obsidian Weathers and Seasons"
Open Civil War SSE"
Optional Round Farmhouse Posts"
OSHA-Compliant Sovengarde Mesh Fixes"
Paarthurnax - Quest Expansion"
PapyrusUtil SE - Modders Scripting Utility Functions"
Paragon gems 4K"
Particle Lights For ENB - Aetherium Shards"
Particle Lights For ENB - Alchemy and Enchanting Tables"
Particle Lights For ENB - Apocypha"
Particle Lights For ENB - Blood Splatter Fix"
Particle Lights For ENB - Bugs in a Jar"
Particle Lights For ENB - Dark Elf Lantern"
Particle Lights For ENB - Dark Elf Lantern Particle Patch"
Particle Lights For ENB - Dragonborn Ingredients"
Particle Lights For ENB - Ingredients"
Particle Lights for ENB - Nirnroot"
Particle Lights For ENB - Paragon Gems"
Particle Lights For ENB - Staff Enchanter"
Particle Lights For ENB - Undead Creatures"
Particle Lights For ENB - Wisps - Witchlight"
Particle Lights For ENB - wSkeever Ingredients"
Particle Patch for ENB"
Payload Interpreter"
PELTAPALOOZA - Special Edition"
Penitus Oculatus Questline"
Pickaxe Redone SSE"
Picta Series - Improved Sky Meshes"
Picta Series - Improved Sky Meshes - Cathedral Version"
Populated Skyrim Reborn SSE"
powerofthree's Papyrus Extender"
powerofthree's Tweaks"
Precision"
Prisoner cart fix SMIM"
Pristine Vanilla Movement"
Project ja-Kha'jay"
Project ja-Kha'jay- Moonpath to Elsweyr Khajiit Overhaul"
Project New Reign - Nemesis Unlimited Behavior Engine"
Quality CubeMaps - HD Cube Maps Optimized"
Quick Light SE"
Race Menu SE - WIdescreen Fix"
RaceMenu"
RaceMenu - Male Khajiit Mouth Expression Fix"
RaceMenu Memory Leak Fix"
Rain Extinguishes Fires"
Rally's Civil War Document Tubes"
Rally's Riekling Outposts"
Reachmen Tribes Names"
Real Rabbits HD"
Real Rabbits HD - SPID Edition"
RealRainSE"
Reanimated NPC Animations"
Relationship Dialogue Overhaul - RDO SE"
Remi UnLux Patch"
Remiel-Custom Voiced Follower"
Remiros' Chitin Armor HD"
Renthal's Waterwheel Remastered"
Reversed Daggers Moveset for MCO"
Riekling Barrels SMIM"
Riften Architectural Details"
Riften Docks Overhaul"
Riften Docks Overhaul - Riften Extension Patch"
Riften Docks Overhaul - SMIM Patch"
Riften Extension - Southwoods District"
RS Children - Populated Skyrim Reborn SSE Patch"
RS Children Overhaul"
Rudification - Rudy Candles Expanded"
Rudy ENB Obsidian Weathers ADDONS and REQUiRED Files"
Rudy HQ - Falling Leaves and Needles SE"
Rudy HQ - Falling Leaves and Needles SE - Yellow Leaves Texture"
Rudy HQ - Hay SE"
Rudy HQ - Miscellaneous SE"
Rudy HQ - More lights for ENB - Daedric weapons"
RUGNAROK - Special Edition"
Ruins Clutter Improved"
Ruins Clutter Improved - Fixes"
Ruins Clutter Improved - Portcullis Collision Fix"
RUSTIC ARMOR and WEAPONS 4k-2k SE"
RUSTIC CLOTHING 4k-2k - Special Edition"
RUSTIC MAPS"
RUSTIC WINDOWS - Special Edition"
SABRECAT.by.Kajuan"
SCAR - Skyrim Combos AI Revolution"
Sconces of Skyrim - Markarth Braziers Improved"
Scrambled Bugs"
Scripts, Utilities and Core Files_separator"
SDA - UnLux"
SDA Patch Hub SE"
SD's Horn Candles SE"
Security Overhaul SKSE - Add-ons"
Security Overhaul SKSE - Lock Variations"
Security Overhaul SKSE - Regional Locks"
Serana Dialogue Add-On"
Serana Re-Imagined"
Serious Civil War Defense for OCW"
Serious Civil War Finale Sieges"
Shaders of Solstheim - Ash and Moss"
Shadow of Skyrim - Nemesis and Alternative Death System"
Show Player In Menus"
Shroud Hearth Barrow Script Fix"
Sigils of Skyrim - Shields"
Sigils of the North - Banners 4k"
Simple Snow Improvements - Giant Obelisks (BOS)"
Simple Snow Improvements - Skyrim (BOS)"
Simplicity of Snow"
SIRENROOT - Deluge of Deceit"
SIRENROOT - HD Texture Pack"
Skeleton Replacer HD"
Skeleton Replacer HD - Lux Patch"
Skeleton Replacer HD - Patch Collection"
SKSE - INI"
SKSE Output"
SKSE Plugins_separator"
SKSE Scripts - v2.0.20"
Sky Idles"
SkyFix SE - HD Blacksmith Signs"
SkyHUD"
Skyland AIO"
Skyland Farmhouse - Farmhouse Door Patch"
Skyland Whiterun - Epic Doors of Whiterun Patch"
Skyland Whiterun - Pompous Door of Whiterun Patch"
Skyrim - A Mountainous Experience"
Skyrim 3D Docks and Boardwalks"
Skyrim 3D Furniture"
Skyrim 3D Furniture - SMIM Patch"
Skyrim 3D Landscapes"
Skyrim 3D Rocks"
Skyrim 3D Windmill"
Skyrim on Skooma"
Skyrim Priority SE AE - skse plugin"
Skyrim Remastered - Caves"
Skyrim Remastered - Glaciers and Ice - IMR Edition"
Skyrim Ultimate Eye Meshe"
Skyrim Ultimate Eye Meshes - Vampire Fixes"
Skyrim Upscaler - DLSS FSR2 XeSS"
Skyrim Upscaler - Patreon BETA"
SkyUI"
Slayable Offspring SKSE"
Sleeping Expanded - Animations and NPC reactions"
Small Nordic Tent Replacer"
SMIM - Quality Addon - Unofficial Material Fix Patch"
SMIM Barrel Expansion - Mead Barrel - Oil Barrel - Butter Churn"
Smoke - Rudy Fix"
Smoking Torches and Candles SSE"
Smooth Moveset"
Smooth Random idle Animation"
SmoothCam"
SmoothCam - Modern Camera Preset"
Solstheim Objects SMIMed"
Sons of Nirn - Whiterun"
Soul Cairn Script Tweaks"
Spell Perk Item Distributor"
Spell Perk Item Distributor OLD"
SpellSword Moveset"
Splashes of Skyrim"
Splashes Of Storms"
Splashes of Storms - Rudy Fix"
SSE Display Tweaks"
SSE Engine Fixes (skse64 plugin)"
Stalhrim Refrozen"
Stalhrim Refrozen - Upscales Textures"
Static Mesh Improvement Mod"
Static Mesh improvement Mod - SMIM - Quality Addon"
Static Mesh Improvement Mod Improvement Mod"
Stockades of Skyrim 3D"
Stones of Solitude - Better Blended Rock Piles"
Storm Lightning for SSE and VR (Minty Lightning 2019)"
Strongholds - Largashbur"
Strongholds - Narzulbur"
Stunning Statues of Skyrim"
Subtle Wind FX"
TAA Deblur"
Take a Seat - New DAR Sitting Animations"
Tamrielic Names"
Tempered Skins for Males - Dressed Version"
Terrain Fixes for CC Mods"
The Eyes Of Beauty SSE"
The Eyes Of Beauty SSE - Elves Edition"
The Second Great War"
The Second Great War - USSEP Patch"
The Taste of Death Improved Shutdown"
TMB Vanilla Armors and Clothes SSE"
To Your Face SE"
Troll.by.Kajuan"
True Directional Movement - Modernized Third Person Gameplay"
TRUE FACES - A Character Enhancement Project"
TrueHUD - HUD Additions"
Unarmed Moveset for MCO"
Undead Snow Elves - Mihail"
UNDERDOG Animations"
Unique Map Weather"
Unique Map Weather - Vanilla Additions"
Unique Skulls HD"
Unique Solstheim Grass"
Unique Solstheim Grass - Complex Grass"
Unofficial High Definition Audio Project"
Unofficial Material Fix"
Unofficial Material Fix - Assorted Mesh Fixes Patch"
Unofficial Moonpath to Elsweyr Patch"
Unofficial Skyrim Special Edition Patch"
UNP Female Body Renewal"
Unreal 4K Mammoth Skeleton ReTexture"
Use Those Blankets"
Valhalla Combat"
Vampire Lines Expansion"
Vampires Have Claws"
Vanargand Animations - Archery"
Vanargand Animations - Sneak Archery"
Vanilla Follower Expansion - Illia (VFE)"
Vanilla hair - Salt and Wind"
Vanilla Makeup HD"
Vanilla Warpaints Absolution"
Veydosebrom Regions"
Veydosebrom Regions - Complex Grass"
VickusDickus' Khajiiti Apex Armory"
Wade In Water Redone"
Wall mounted dead animals fixes"
Water for ENB"
Water in Wells - mesh-only animated wells"
Weapon Keyword Unification Project"
Weather of World"
Weathers & Atmosphere_separator"
WEBS SE"
Wedding Outfit Commission"
WeldingMans Smelter"
WeldingMans Smelter - Embers XD"
Whiterun Exteriors Patch Collection"
Whiterun Objects SMIMed"
Whiterun Trees"
Whiterun Trees - JKs Skyrim - Fortified Whiterun Patch"
WIDeadBodyCleanupScript Crash Fix"
Windhelm Bridge Stairs"
Winterhold Statue - Animated with ENB Lights"
Wispmother.by.Kajuan"
WiZkiD Riften and Ratway"
WiZkiD Signs"
WiZkiD Specific Signs"
Wolves of the Wild"
Wood Wall Trap Mesh and UV Fix"
Woodcutter Axe Redone SE"
Word Wall Transparency Fix for ENB"
Wyrmstooth"
XNFRain's Civil War Map Flag Replacer SE"
XP32 Maximum Skeleton Special Extended"
.NET Script Framework"
Landscape Fixes For Grass Mods - ASLAL Patch"
3D Riften Trellis and Roofs"
3D Solitude Market Trellis"
3D Solitude Market Trellis Expansion"
3D Trellis Improved - Gildergreen Plaza"
3D Whiterun Trellis"
3D Whiterun Trellis Expansion"
4K Carts Clean"
4K SMIM Carriage Seat"
4K Tusks"
A Matter of Time - A HUD clock widget"
A Matter Of Time - Legacy Settings Loader"
Actor Limit Fix"
Address Library for SKSE Plugins"
ADXP I MCO elden rim moveset collection (SCAR)"
ADXP l MCO Nordic Animation Complete Pack"
After the Civil War - Siege Damage Repairs"
Alternate Conversation Camera"
Alternate Start - Live Another Life - SSE"
Amber Refossilized"
aMidianBorn Book of Silence SE"
aMidianBorn Matching Armory - Glass Armor and Weapons"
Ancient Falmer Armor 4K"
Ancient Falmer Armor 4K - Armour Mesh Fixes Patch"
Ancient Nord Pickaxe Replacer - Rusted Textures 4K"
Ancient Nord Pickaxe Replacer 4K"
Animated Coffins"
Animated Forge Water"
Animated Static Reload Fix - NG"
Animation Motion Revolution"
Animation Queue Fix"
Another Jump Animation - Female"
Another Jump Animation - Male"
Archery Locational Damage"
Archery Target Retexture 4k"
Armor Mesh Fixes SE"
Armor Mesh Fixes SE - aMidianBorn Patch"
Armor Mesh Fixes SE - Orcish Environmental Map Fix"
Armor Mesh Fixes SE - Steel Armour Fix"
Ashbound - Solstheim Revisited"
Ashlander Nomads Names"
Assorted mesh fixes"
Attack MCO-DXP"
Auriel Bow - ENB Light"
Auriel's Bow and Shield HD SE"
Aurora Fix"
Authentic Eyes"
Auto Input Switch"
Axarien's Animations - Kaidan (DAR)"
Axarien's Animations - Lucien (DAR)"
Baby Chickens - Mihail"
Bandit Lines Expansion"
Bandit Lines Expansion - Dark Elf"
Barter Limit Fix"
Base Object Swapper"
Base Textures & Meshes_separator"
Basic Dining Set Replacer2k"
Bears of the North"
Bears of the North - 4k Textures"
Behavior Data Injector"
Belethor's Sister - Quest"
Bellyaches 16K-8K Dragon Replacer Pack"
Beneath Bronze Waters Start Fix"
Better Beast vampire fangs - fixes and adjustments - Argonian and Khajiit"
Better Beast vampire fangs - fixes and adjustments - Argonian V Fangs"
Better Blended Mushrooms"
Better Books and Letters"
Better Combat Escape - SSE"
Better Dialogue Control Widescreen Fix"
Better Dialogue Controls"
Better Dyndolod Red Mountain Plume"
Better Jumping SE"
Better Ladder UV Mapping"
Better tomboys DAR animations"
Better Wedding Guests"
Beyond Reach"
Beyond Reach - Arnima - Armour Fix 2"
Beyond Reach - Arnima - Dragonstar Armour Fix"
Beyond Reach - Arnima - Female Witchman Armour Fix"
Beyond Reach - Arnima - Forrsworn Texture Fix"
Beyond Reach - Arnima - Wool Plate Armour Fix"
Beyond Reach - Dunlain Falls Interior and Exterior House Fix"
Beyond Reach - House Texture Fix"
Beyond Reach - Infant Ogre Inventory Fix"
Beyond Reach - Shaman Fix"
Beyond Skyrim - Wares of Tamriel SE"
Bijin NPCs Civil War Legate Rikke Fix"
Bijin NPCs SE"
Bijin Skin - UNP"
Bijin Warmaidens SE"
Bijin Wives SE"
BiR's Remiel Replacer"
Blended Roads"
Blended Roads - Simplicity of Snow Patch"
Blended Roads Redone - Bridges - 8K"
Blended Roads Redone SE - 8K"
Blended Roads Redone SE - Meshes - 8K"
Blind people DAR animations"
Blood and Ash - Ash"
Blood and Ash - Blood"
Bloodline - Volkihar Family"
Bosmer NPCs have Antlers"
Bosmer NPCs have Antlers - Texture Patch"
Breton NPCs Have Elven Ears"
Bright Waterfall Fix for ENB - DynDOLOD"
Bucket Again - SMIMed"
Bug Fixes SSE"
Capital Whiterun Expansion - 3D Whiterun Trellis Patch"
Carriages and Stables Dialogue Bundle"
Cathedral - 3D Deathbell"
Cathedral - 3D Deathbell - ENB Light"
Cathedral - 3D Mountain Flowers"
Cathedral - Mushrooms"
Cathedral - Plants"
Cathedral 3D Mountain Flowers - Base Object Swapper"
Character Creation & NPC Overhaul_separator"
Chicken Replacer - Mihail"
Ciri DBVO - Live Another Life Patch - FEMALE PC"
Ciri DBVO - LotDB Patch - FEMALE PC"
Ciri DBVO - Wyrmstooth Patch - FEMALE PC"
Ciri DBVO Pack - FEMALE PC"
Citizens of Tamriel"
City & Settlements Textures_separator"
Civil War Couriers Framework"
Civil War Lines Expansion"
CLOUDS"
Clouds All Over - All In One"
College of Winterhold - Quest Expansion"
College of Winterhold - Quest Markers"
College of Winterhold - RS Children Patch"
CoMAP"
Combat Music Fix SKSE"
Combat Pathing Revolution"
Complementary Grass Fixes"
Comprehensive First Person Animation Overhaul - CFPAO"
Conditional tavern cheering (DAR)"
Configurable Commentary Rate Slider"
ConsoleUtilSSE"
ConsoleUtilSSE NG"
Cosmos Lucien Replacer"
Creation Club - Fishing"
Creation Club - Rare Curios"
Creation Club - Saints & Seducers"
Creation Club - Survival Mode"
Creatures & Fauna_separator"
Crouch Sliding"
Curated Bosses for True HUD"
Cuyi's Bosmeri Antlers - SSE"
Daedric Names"
DAR - Dynamic Swimming"
DAR - Dynamic Swimming - Argonian Mastery"
Daughters of Malacath"
DBVO Dialogue Interface ReShaped Patch"
Destination Weddings"
Destination Weddings - Lux Via & NPC's Wear Amulets of Mara Patch"
Detailed NPCs - Immersive Armors for NPCs (SPID)"
Dialogue Interface ReShaped"
Dibella's Blessing"
Dibella's Blessing Patches"
Disable Turn Animation SE I AE"
Diverse Skyrim - Voiced Addon (ElevenLabs)"
DIVERSE SKYRIM SSE"
DLC2dunFrostmoonTriggerScript Optimization"
DLC2dunNchardakDoorSeal Script Infinite Loop Fix"
DLC2dunSeekerInvisScript Fix"
DLC2MiraakScript Fix"
DLC2PillarBuilderActorScript Tweak"
DLC2TribalWerebearScript Fix"
Dodge MCO-DXP"
Don't sheathe bound weapons DAR animations"
Dovah Names"
Dragon Priest - Armour and Weapons"
Dragonborn Voice Over"
Dragonborn Voice Over - Nordic UI Ultrawide Patch"
Dragonborn Voice Over Old"
DragonPriest Retexture - SE"
Draugr.by.Kajuan"
dunFolgunthurBossBattle Script Fix"
Dwemer Pipework Reworked"
Dwemer Pipework Reworked - Decorative Pattern"
Dwemer Pipework Reworked - ENB Lights"
Dynamic Animation Replacer"
Dynamic Dodge Animation"
Dynamic Impact - Slash Effects X"
Dynamic snow For Map"
DynDOLOD Resources SE"
eeekie's even better Kaidan"
Elder Creed - Valhalla Axe Moveset AIO"
ElSopa - Papers HD SE"
ElSopa HD - Realistic Dark Elf Urns SE"
Elven Weapons for Silence SE"
Embers XD"
Emperor Penguins - Mihail"
ENB Helper SE"
ENB Light"
Enhanced Blood Textures"
Enhanced Enemy AI SE"
Enhanced Invisibility"
Enhanced Reanimation"
Enhanced Volumetric Lighting and Shadows (EVLaS)"
Equip Enchantment Fix"
Equipment & Apparel_separator"
ESO Style Cursor"
EVG Animated Traversal"
EVG Animated Traversal - Bleak Falls Barrow"
EVG Animated Traversal - Flat Footed Quest"
EVG Animated Traversal - Patch Collection"
EVG Animated Traversal - Skyrim Integration Patch"
EVG Animation Variance"
EVG Conditional Idles"
EVG Conditionals Extended"
EVG Conditionals Extended - Modesty Replacer"
EVG Conditionals Extended - Valhalla Patch"
Expressive Facegen Morphs SE"
Expressive Facial Animation -Female Edition-"
Expressive Facial Animation -Male Edition-"
Expressive Remiel"
FA ORCODONTIST - Orsimer Mouth and Teeth Fix"
Face Discoloration Fix"
Falmer.by.Kajuan"
Fancy Sword Moveset for MCO"
Fate Cards Remade - Legacy of The Dragonborn"
Feminize - Crafting Animation (DAR)"
First Person Combat Animations Overhaul 2.0 -SIZE MATTERS"
Fish Anywhere With Water"
Fix Note icon for SkyUI"
Fixed Mesh Lighting"
Fixed Nordic Metal Grate"
Flickering Meshes Fix"
Flies Around Corpses - Audio Only"
Flora & Landscape_separator"
Forgotten Argonian Roots"
Forsworn and Thalmor Lines Expansion"
Forsworn Matriarchs Names"
Fortified Whiterun"
Fortified Whiterun - Immersive Citizens Patch"
Fortified Whiterun - JK's Skyrim Patch"
Frankly HD Dawnguard Armor and Weapons"
Frankly HD Dragonbone and Dragonscale - Armor and Weapons"
Frankly HD Dragonbone and Dragonscale - Armor and Weapons - Mesh Fix"
Frankly HD Imperial Armor and Weapons"
Frankly HD Imperial Armor and Weapons - Leanwolf Patch"
Frankly HD Imperial Armor and Weapons - Long Sleeves"
Frankly HD Nightingale Armor and Weapons [SSE]"
Frankly HD Nightingale Armor and Weapons [SSE] - Leanwolf Patch"
Frankly HD Shrouded Armor"
Frankly HD Silver Sword"
Frankly HD Stormcloak and City Guards"
Frankly HD Stormcloak and City Guards - Falkreath Hue Fix"
Frankly HD Stormcloak and City Guards - Fix"
Frankly HD Thieves Guild Armors"
Fuz Ro D-oh - Silent Voice"
FYX - 3D Coal in the Shovel"
FYX - 3D Dock Ramp"
FYX - 3D Farmhouse Walkway"
FYX - 3D Honeyside Deck Floor"
FYX - 3D Shack Kit Roofs"
FYX - 3D Shack Kit Walls"
FYX - 3D Shack Kit Walls - BOS"
FYX - 3D Stockades"
FYX - 3D Stockades - Walls and Gate"
FYX - 3D Whiterun Castle Bridge"
FYX - 3D Whiterun Drawbridge Gate"
FYX - 3D Whiterun Drawbridge Gate - Lux Orbis Patch"
FYX - 3D Whiterun Guard Towers"
FYX - 3D Whiterun Scaffold"
FYX - 3D Whiterun Tree Circle"
FYX - Candlehearth Hall Chimney"
FYX - Fortified Whiterun Consistency"
FYX - Jorrvaskr"
FYX - RavenRock Docks and Fences Round Posts"
FYX - RowBoat"
FYX - SMIM Barrels - Smooth and New optionnal Metal and Wood Texture"
FYX - Smooth Wells"
FYX - The Temple of Mara (ENB Light Windows)"
FYX - Water Splash"
FYX - Windhelm Stable Roof"
FYX Smooth Wells - Invisible Well Fix"
Gameplay_separator"
Gesture Animation Remix (DAR)"
Giant.by.Kajuan"
Gilded Doublet - Ported to SSE"
GKB Waves Reborn"
Glorious Doors of Skyrim (GDOS)"
Glowing Mushroom Collision Fixes"
GOAT HD by Pfuscher"
Goetia Animations - Conditional Shouts"
Goetia Animations - Enchanted Staves"
Goetia Animations - Magic Spell Casting"
Golden Saint Armory Revamped"
GORECAP"
Grass Sampler Fix"
Guard Armor Reforged"
Guard Dialogue Overhaul - Second Great War Patch"
Guard Dialogue Overhaul - UHDAP Patch"
Guard Dialogue Overhaul SE"
Hagraven.by.Kajuan"
Happy Little Logs"
Happy Little Trees"
Happy Little Trees - Aspen Addendum"
Happy Little Trees - DLC Trees"
Happy Little Trees - Reduced Saturation"
Happy Little Trees Add-On - DynDOLOD 3"
Harvestables Cabbages Addon for High Poly Project"
HD CubeMap Collection"
HD LODs Textures SE"
HD Reflective Ebony Armor and Weapons"
HD Reflective Ebony Armor and Weapons - Ebony Mail"
HD Reworked Falmer Architecture 4K"
HD Reworked Horses"
HD Serpentine Dragon and Mesh Fix SE"
HD Skeever"
Hearthfire Oven"
High Hrothgar Fixed"
High Hrothgar Fixed - Lux Orbis Patch"
High Hrothgar Fixed - Lux Patch"
High poly Mudcrab n Retexture"
High Poly Project"
High Poly Vanilla Hair"
High Quality Food and Ingredients SE"
Highlandcow HD by Pfuscher"
High-Poly Inigo Replacer"
Hold Border Banners"
Hold Border Guards - Definitive Edition"
Hold Guard Armor Unchanged SE"
Horker by Pfuscher"
Horses Simply Turn Better"
Hunters Not Bandits"
Husky Wolf - Wolves Use Husky Model"
Husky Wolf - Wolves Use Husky Model - Shell Fur"
Hvergelmir's Aesthetics - Beards"
Hvergelmir's Aesthetics - Brows"
Icy Mesh Remaster"
Icy Mesh Remaster - Overwrite Handler"
IFrame Generator RE"
I'm Glad You're Here - Follower & Spouse Appreciation"
I'm Walkin' Here"
Immersive Armors"
Immersive Citizens - AI Overhaul"
Immersive Equipping Animations"
Immersive Equipping Animations - Shadow of Skyrim Patch"
Immersive folded hands (DAR)"
Immersive Interactions - Animated Actions"
Immersive Kaidan Start"
Immersive Load Screen Message Overhaul"
Immersive Patrols SE"
Immersive Rejections"
Immersive Weapon Integration Distributed with SPID"
Immersive Weapons"
Immersive World Encounters SE"
Imperial Centurion Armor for Solitude Guards"
Imperial Guard Centurion Armor SE - 4k"
Imperial Guard Centurion Armor SE - Officer Replacer"
Improved Closefaced Helmets"
Improved Follower Dialogue - Lydia"
Improved Loading Screen Colors"
Improved Table Transition Animations"
ImprovedDialogueLydia - UnLux"
INIGO"
Inigo Riding Patch"
Interface_separator"
JContainers SE"
JK's Riften Outskirts"
JK's Riften Outskirts Patch Collection"
JK's Skyrim"
JK's Skyrim All Lighting Overhauls Patch"
JK's Skyrim and Beyond Skyrim Wares of Tamriel Patch"
JK's Whiterun Outskirts"
JS Attunement Sphere and Lexicons SE"
JS Barenziah SE"
JS Bloodstone Chalice SE"
JS Common Cages SE"
JS Dragon Claws AE Anniversary Edition"
JS Dwarven Oil SE"
JS Dwemer Artifacts SE"
JS Dwemer Control Cube SE"
JS Dwemer Ichor Barrels SE"
JS Dwemer Kitchenware SE"
JS Dwemer Puzzle Cube SE"
JS Essence Extractor SE"
JS Initiate's Ewer SE"
JS Instruments of Skyrim SE"
JS Lockpicking UI SE"
JS Purses and Septims SE"
JS Shrines of the Divines SE4k"
Kaidan 2"
Kaidan 2 - HD Armor Retexture"
Kaidan and Inigo Banter Patch"
Kaidan Extended Edition"
Kaidan LotDB Patch"
Kaidan Lux Patch"
Kaidan Slap da Butt"
Keyword Item Distributor"
KG's AE Draugr Arsenal Reshaped"
KG's AE Draugr Arsenal Reshaped - Unofficial Amidianborn Patch"
Khajiit Has Wares - A Caravan Camp Overhaul"
Khajiit Overhaul SSE Unofficial Port"
Landscape Fixes For Grass Mods"
Landscape Fixes For Grass Mods - Military Camps"
LeanWolf's Better-Shaped Talos with Greatsword"
LeanWolf's Better-Shaped Weapons"
LeanWolf's Better-Shaped Weapons - Orcish Greatsword"
Legacy of the Dragonborn"
Legacy of the Dragonborn - Follower Room Patches"
Legacy Safehouse Plus - LotDB"
Less Distracting Blowing Snow Effects for ENB Particle Patch"
Leviathan Animations II - Female Idle Walk And Run"
Leviathan Animations II - Male Idle Walk And Run"
Leviathan Animations II - Sprint"
Lighting & Water_separator"
Lively cart driver animation replacer - SE"
Lively Children Animations (DAR)"
LOD Mesh Fixes for DynDOLOD"
LOD Unloading Bug Fix"
Logs, Outputs & LOD_separator"
Loki's Wade In Water"
Look Around - Searching Animations For NPCs (DAR)"
Lore-Based Loading Screens"
Lucien - Immersive Fully Voiced Male Follower"
Lucien - Moonpath to Elsweyr Patch"
Lunar Guard Armor"
Lunar Guard Arsenal - Battleaxe"
Lux"
Lux - LotDB Patch"
Lux - Riften Docks Overhaul Patch"
Lux - Via"
Lux Orbis"
Lux Orbis - Riften Docks Overhaul Patch"
Lux Orbis - Strongholds Largashbur Patch"
Lux Orbis - Strongholds Narzulbur Patch"
Lux Via - Strongholds Largashbur Patch"
Main Textures & Meshes_separator"
Majestic Mountains - LOD Pack"
Majestic Mountains - More Accurate Collision"
Majestic Mountains - More Accurate Collision - AME Patch"
Majestic Mountains - More Accurate Collision - Hotfix"
Majestic Mountains Main"
Males of Skyrim - Better Hands"
Mammoth.by.Kajuan"
Mari's flora"
Married NPCs Wear Wedding Bands (SPID - Left Hand Rings)"
Master Chief"
Master Chief DBVO - Alternate Start Patch"
Master Chief DBVO - Beyond Reach Patch"
Master Chief DBVO - Inigo Patch"
Master Chief DBVO - LotDB Patch"
Master Chief DBVO - Lucien Patch"
Master Chief DBVO - More to Say Patch"
Master Chief DBVO - Serana Dialogue Addon Patch"
Master Files_separator"
MCM Helper"
MCO - ADXP - Elder Creed - Blade"
MCO Universal Support"
Medieval Candlehorns and Sconces"
Medieval Torch"
Menu and Load Smoke Removed for ENB"
Mesh patches for Lux and Lux Orbis"
Metallurgy - Ingots Ore and Veins HD"
Mfg Fix"
Misc Dialogue Edits"
Misc. Blended Road Fixes"
Miscellaneous Textures & Meshes_separator"
Mists of Tamriel"
Mists of Tamriel - Rudy Obsidian"
Modern Female Sitting Animations Overhaul (DAR)"
Modpocalypse NPCs - All Vanilla NPCs"
Modpocalypse NPCs - Resources"
Moon Monk's Robes"
submitted by Ausanan to skyrimmods [link] [comments]


2023.05.30 09:51 GoingCrazy0515 Global Public Cold Storage Warehouse Industry Analysis Report 2023

Today, Global Info Research, a publisher of global market research reports, released Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029> .This report is a detailed and comprehensive analysis for global Public Cold Storage Warehouse market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.
Our professional reports can achieve :
1.Analyze the needs of the global Public Cold Storage Warehouse business market
2.Answer the market level of global Public Cold Storage Warehouse
3.Statistics the annual growth of the global Public Cold Storage Warehouse production market
4.The main producers of the global Public Cold Storage Warehouse production market
5.Describe the growth factor that promotes market demand
Request Free Sample Copy Or buy this report at:
https://www.globalinforesearch.com/reports/1535034/public-cold-storage-warehouse
The following are the reported product types, applications in major companies:
Market segment by Type 0 to 10°C -30 to 0°C Below -30°C
Market segment by Application Food and Beverage Retail Food Industry Biopharmaceuticals Others
Major players covered Lineage Logistics Holding, LLC Americold Logistics, Inc. United States Cold Storage DHL Group XPO, Inc. VersaCold Logistics Services Tippmann Group GEODIS NFI Industries Penske
Main Contents of the Report:
Chapter 1, to describe Large Diameter Seamless Steel Pipe product scope, market overview, market estimation caveats and base year. Chapter 2, to profile the top manufacturers of Large Diameter Seamless Steel Pipe, with price, sales, revenue and global market share of Large Diameter Seamless Steel Pipe from 2018 to 2023. Chapter 3, the Large Diameter Seamless Steel Pipe competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast. Chapter 4, the Large Diameter Seamless Steel Pipe breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2018 to 2029. Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2018 to 2029. Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2022.and Large Diameter Seamless Steel Pipe market forecast, by regions, type and application, with sales and revenue, from 2024 to 2029. Chapter 12, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War. Chapter 13, the key raw materials and key suppliers, and industry chain of Large Diameter Seamless Steel Pipe. Chapter 14 and 15, to describe Large Diameter Seamless Steel Pipe sales channel, distributors, customers, research findings and conclusion.
We provide in-depth market development analysis reports for enterprises, and are a company that digs deep into global industry information to support enterprises with market strategies. Global info research provides market information consulting services in the global region to support enterprise strategic planning and official information reporting; especially in the fields of electronic semiconductors, chemicals, medical devices, etc. It is constructed to solve the niche product data that cannot be counted by official units such as statistical bureaus, customs, and associations for customers; the company focuses on customized research, management consulting, IPO consulting, industry chain research, database and top industry services. The company has large basic databases (e.g. National Bureau of Statistics, Customs import/export database, industry association database, etc.), expert resources (including industry experts with over 10 years of marketing or R&D experience in the energy industry, automotive, chemical, medical ICT consumer products, etc.). Trusted by more than 30,000 companies around the world, our services cover more than 365 industries, including energy, automotive, and pharmaceuticals.
Contact information of GlobaI Info Research
E-mail:[email protected]
Add:FLAT/RM A 9/F SILVERCORP INTERNATIONAL TOWER 707-713 NATHAN ROAD MONGKOK KL HONG KONG
TELL:+86-176 6505 2062
Website:http://www.globalinforesearch.com
submitted by GoingCrazy0515 to u/GoingCrazy0515 [link] [comments]


2023.05.30 09:47 kucikaci Global Unmanned Marine Vehicles market report 2023, forecast to 2028

Global Unmanned Marine Vehicles market report 2023, forecast to 2028
Unmanned Marine Vehicles report provides a detailed analysis of regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic.

Content’s of Unmanned Marine Vehicles Market


Report Attributes Report Details
Report Title Global Unmanned Marine Vehicles market report 2023, forecast to 2028
By Type Remotely Operated Surface Vehicle , Autonomous Surface Vehicle ,……
By Application Defense , Research , Commercial , Other ,……
By Companies General Dynamics , Atlas Elektronik , Sea Robotics , Liquid Robotics , Rafael Advanced Defense Systems , BAE Systems , Ocean Aero , Pelorus Naval Systems , Kongsberg Gruppen , ECA Group , Textron , Teledyne Technologies , MAP Marine Technologies , ASV Global , Elbit Systems ,……
Base Year 2022
Historical Year 2018 to 2022 (Data from 2010 can be provided as per availability)
Forecast Year Till to 2028
Customization Available Yes, the report can be customized as per your need.

https://preview.redd.it/3lm860gsry2b1.png?width=1932&format=png&auto=webp&s=32f40bc9d046aa6676c2946aa526a468dcf76393

The Impact of the Russo-Ukrainian WaCOVID-19 on the Development of the Unmanned Marine Vehicles Market in the Future

2023 is expected to be a challenging year for many parts of the global economy, due to the ongoing conflict in Ukraine adversely affecting trade, particularly in Europe, and the global economy still feeling the impact of the COVID-19 pandemic. We will assess this further in the final report.
from:https://oj-auto.com/research/unmanned-marine-vehicles-market-40301002/

AI changes the Unmanned Marine Vehicles market

By 2023, Artificial Intelligence is expected to revolutionize businesses and industries, with investments in AI technology growing exponentially. Our report looks into the potential of AI to automate processes, increase efficiency, and explore the practical applications and thinking behind the use of AI.

– By Regions –

Asia-Pacific (Vietnam, China, Malaysia, Japan, Philippines, Korea, Thailand, India, Indonesia, and Australia)
Europe (Turkey, Germany, Russia UK, Italy, France, etc.)
North America (United States, Mexico, and Canada.)
South America (Brazil etc.)
The Middle East and Africa (GCC Countries and Egypt.)
from:https://oj-auto.com/research/unmanned-marine-vehicles-market-40301002/

Research Objectives

1.To study and analyze the global Unmanned Marine Vehicles consumption (value) by key regions/countries, product type and application, history data from 2017 to 2021, and forecast to 2027.
2.To understand the structure by identifying its various subsegments.
3.Focuses on the key global manufacturers, to define, describe and analyze the value, market share, market competition landscape, Porter’s five forces analysis, SWOT analysis and development plans in next few years.
4.To analyze the Unmanned Marine Vehicles with respect to individual growth trends, future prospects, and their contribution to the total market.
5.To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
6.To project the consumption of Unmanned Marine Vehicles submarkets, with respect to key regions (along with their respective key countries).
7.To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
8.To strategically profile the key players and comprehensively analyze their growth strategies.
submitted by kucikaci to MarketReport_News [link] [comments]


2023.05.30 09:43 andyroo4333 Arizona/23/PC Any time zone welcome! Overwatch, Rocket League, Chivalry 2, Call of Duty MW1/2/Cold War, Ready or Not, and many more.

I'm also down to play whatever else we have in common. I'm not that serious of a person, I wont rage, and I won't blame you if we lose lol. I just like to have fun.
My discord is Andyroo#6735
submitted by andyroo4333 to GamerPals [link] [comments]


2023.05.30 09:40 vJan00 GEMIA Community sucht Mitspieler!

Hey,
GEMIA ist eigentlich nur ein Name, den ich mir mal ausgedacht habe - aktuell versuche ich eine Mini Gaming Community drauf aufzubauen. Teil dieser Community und oberste Priorität hat aktuell der Landwirtschafts Simulator 22 Server von uns, auf diesem Spielen wir aktuell die Karte Waldstetten. Aktuelle Spieler bestehen nur aus mir, dementsprechend wird nach Mitspielern gesucht! ;(
Alle Informationen findest du auf dem GEMIA Discord Server (Klick mich) aber hier eine kurze Übersicht:
Auf dem Server läuft aktuell die Karte Waldstätten mit einigen Gameplay Mods. Folgende Mods sind bereits hinzugefügt: - CoursePlay - Better Contracts - Realistic Cab View - Field Lease - Fov Control - Headland Management - Invoices - Map Objects Hider - Only Sleep At Night - Place Fences Anywhere - Supply & Transport Contracts - Time Saving Stock Check - Target Fill Level - Universal Autoload - Universal Autoload ModHub Add-on - Vehicle Control Addon - Waldstetten - Guidance Steering - Increase the number of Farms - Paint And Terraform Anywhere
Folgende Game Settings sind Aktiv: - Zeitskalierung: 5x - Schwierigkeitsgrad Wirtschaft: Normal - Verkehr: An - Saisonales Wachstum: Nein - Tage pro Monat: 1 Tag - Visuelle Jahreszeiten: Aus - Schnee: An - Fruchtzerstörung: Aus - Pflügen notwendig: An - Lesesteine: Aus - Kalk Notwendig: An - Unkraut: An - Schmutz: Normal - Automatischer Motorstart: Aus - Stop-and-Go-Bremsung: An - Anhänger Füll Limit: Aus - Spritverbrauch: Normal - Helferbetankung - Kraftstoff: Kaufen - Helferbetankung - Saatgut: Kaufen - Helferbetankung - Dünger: Kaufen - Helferbetankung - Gülle: Kaufen - Helferbetankung - Mist: Kaufen
Wie gespielt wird entscheidet man zusammen, nichts von obigem ist Fest und alle sollen einfach Spaß am Spielen haben! Wenn ihr auf den Discord joint, schreibt mir einfach - würde mich Freuen! ;)
Ansonsten wars das erstmal von mir, ich schaue mich hier mal weiter um ^
Grüße
submitted by vJan00 to LandwirtschaftsSimDE [link] [comments]


2023.05.30 09:37 spanspan3213 Was Gorbachev weak, and did that end the cold war quicker?

he's someone who I've always thought of as making things way worse for the USSR and way better for us, but maybe I'm misinformed
submitted by spanspan3213 to NoStupidQuestions [link] [comments]


2023.05.30 09:26 JJNotStrike [USA-VA] [H] Slabbed, Signed, and Other Comics [W] Trades or PayPal

I have a handful of comics I'm looking to trade or sell. Please see the list and photos for more information on what I have available.
I'm only looking for trades of what I mention below, otherwise, I'm looking for a PayPal shipped price on these.
Comics Available for Sale or Trade:
CGC Graded Slabs:
• CGC 9.8 Fantastic Four #4 Chris Allen Variant $35 Shipped
• CGC 9.8 Nightcrawlers #1 EM Gist Virgin Variant $65 Shipped
• CGC 9.8 Star Wars Hidden Empire #3 Declan Shalvey Variant $55 Shipped
Signed Comics:
• White Widow #2 Signed by Benny Powell
• White Widow #6 Signed by Benny Powell
• I Make Boys Cry #2 Signed by Benny Powell (Sold as a Bundle of 3 Comics) $20 Shipped
• Skull Kickers #1 Anniversary Edition Final Fantasy Cover Variant Signed by Davis Rider
• Ninja Funk Bella Bae #2 Tyler Kirkham Cover signed by JPG
• Ninja Funk Wolfgang Press Play #1 Alex Cormack Pokemon Homage Variant signed by JPG and Sara Sarina (Sold as a Bundle of 3 Comics) $25 Shipped
Other Comics: $5 or $10 + Media Mail Shipping ($10+ comics are $10, $5+ comics are $5. Bulk deals for more comics purchased.)
• Captain America: Cold War #1 Timeless Ross Alpha Variant
• Women of Marvel #1 Howell Variant
• Mandalorian #6 Rickie Yagawa 1:25 Variant
• Silver Surfer Ghost Light #3 Lashley Variant
• Star Wars Hidden Empire #5 1st Print
• I am Iron Man #2
• Amazing Spider-Man #59 Dell'Otto Trade Variant
• X-Men #14 Trade Dress Variant X of Swords Apocalypse
• Strange Academy #7 Todd Nauck Variant
• Mary Jane and Black Cat #2 Jones Variant
• Spider-Man #1 R1C0 Trade Dress Variant
• Legion of X #1 2022 Mico Suayan Trade Dress Variant
• Amazing Spider-Man #16 Exclusive Trade Dress Spider-Gwen Variant
• X-Men '91 #1 Special Collector's Edition
• Gambit #1 (1993) (Some wear)
• Witchblade & Wolverine #1
• Witchblade #8
• Witchblade Origins Special - Gold Stamp Variant
I am looking for PayPal Shipped price OR I will trade for the following items ONLY please:
• The Last Ronin #1 1st Print
• The Last Ronin Variants
• BRZRKR Ratio, Foil, or Virgin Variants
• Power Rangers Ivan Tao Virgin Variants
• Various TMNT or Power Rangers Comics
• NIB/CIB Power Rangers or TMNT Figures
• Nintendo 64 Items
If you're interested in buying something I have available or would like to offer a trade, just let me know. Thanks!
Photos:
https://i.imgur.com/Q7UNXXD.jpg
https://i.imgur.com/r7oaV6p.jpg
https://i.imgur.com/vQqa1Vh.jpg
https://i.imgur.com/GOqQJ42.jpg
https://i.imgur.com/Q32BA3O.jpg
submitted by JJNotStrike to comicswap [link] [comments]


2023.05.30 09:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

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submitted by _Triple_ to Csgotrading [link] [comments]


2023.05.30 09:14 WaveOfWire One Hell Of A Vacation - Chapter 86

First Prev Next Royal Road
u/KieveKRS providing the Trash certification of quality!
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[Thank you for agreeing to teach them.]
Volta nodded, not entirely sure if it was for the best, but recognizing a request—or in this case, a thinly veiled order—for what it was.
Ever since she had taught Scarlet and the others her field, the occasional rotation of Lilhuns would be assigned to work under her for a time. It made her job easier, especially since the settlement was expanding at a ludicrous rate compared to what she had heard from the new members of the pack.
The Atmo that had joined were quickly treated and cared for, those who did not require so much time for recovery quickly accompanying the existing insects in their tasks. The largest, Mama, frequently assisted in construction and decoration of structures, so they worked with her. Once they had oriented how things progressed and their part in it, they were paired off with a construction group to be assigned a project. It was to the point where there were as many as five buildings nearing completion at once, the majority of them being accommodation for the new members of the pack.
The remaining question was regarding the insect kits. The answer? Well, there were four Atmo slightly smaller than the purple ‘Queen’ that had requested Volta instruct them, the pearlescent shimmer of her scaled carapace dancing in the sunbeams afforded by the skylight the den had been constructed with.
Teaching Violet—as well as the two Atmo that Volta had escorted to this pack—in the ways of sanitation had been an interesting endeavour, all things considered. They held a remarkable dexterity in those long edged appendages, but the lack of something to properly grasp with made finding a way to secure a rag onto the ends difficult. Luckily, Heralt was receptive to assisting her with creating something that would attach to the blades.
It was little more than a mop that secured to the joint and braced around the cutting edge gingerly, the ends of the stick using ‘ironwood’ springs to clamp onto fabric pads that would soak in the cleaning solution and allow them to do the floors and walls. Were it not for how shockingly efficient the task was performed, she would have been useless through the laughter at the sight.
Each Atmo kit held two of the devices on their limbs, allowing them to travel in pairs and simply finish large spaces within the time it would take her to prepare the next batch of cleaners to use. They had only started a short while ago and yet two dens had been finished, Scarlet assisting her in doing whatever furniture or ledges the Atmo were unsuited to completing. The odd pack member going through what Head Sahari called ‘versatility training’ listened to her instructions in an oddly compliant manner, giving the blue-furred female pause at the unusual experience.
All in all; the cleaner was guiding the five insects and three Lilhuns in the ways of cleanliness. Scarlet was primarily keeping an eye on those who interacted with the purple-coloured Atmo, her contributions to the other tasks proficient, despite the split attention. Before, she would have assumed the servant quietly acquiescing orders, but the dark red-furred female was particularly vigilant in matters pertaining to the kit now.
Volta wasn’t sure what happened to the other servants that regularly assisted her on a rotation—save for Kaslin, the female seeming to have been unofficially inducted as Grand…. Toril’s assistant alongside his mate, Tersa—but Faye, the mild-mannered deep gold-furred female, and Raine, the polite and excitable brown-furred female, had been absent for many suns now.
It was almost lonely, in a way.
Almost.
“That should be sufficient for this den,” she announced to the gaggle of Atmo kits and Lilhuns, careful to remind them not to bother the few ‘rock-worms’ that Ferra kept separate from the rest outside. There were only four, the largest one adorned in an odd script, but they were apparently a selection of favourites of the female. Regardless, it would not do to irritate a mate of Atrox.
The brown-furred male was responsible for the ghastly armour that the Grand Hunter wore on occasion, and she was not in a hurry to see if the disturbing tendencies of the male extended to how he displayed his displeasure.
“Where is our next destination?” Scarlet asked, her tail brushing up Volta’s spine in an uncomfortable way. It wasn’t that she disliked the touch, but the owner of it worried her. Something about the servant struck her as more than what was presented, and it was obvious that the female thought of it as immensely entertaining. That much was obvious, even without the sly grin.
“We have proceeded much faster than I was expecting,” the blue-furred female admitted, mentally checking over her itinerary while subtly batting away the offending appendage. “I suppose we should attempt the barracks while the pack is engaged, then rest for a time.”
[May I leave to check on the other Atmo?]
Volta paused, unsure why it was being requested rather than merely presented as a fact. Violet was—as far as it mattered—completely beyond the cleaner’s station, if only because she was an adopted kit of the Grand Hunter, as well as a sort of leadership figure for the insects. It was an enigmatic blend of positions where the purple insect could very well order Volta to do things, rather than ask. Though the hierarchy was not nepotistic in nature, it was safer to adhere to the wishes of the den-kit than it was to disobey.
“You may. What of the others?”
[I will leave them with you and Scarlet.]
The mentioned servant frowned. “I am to accompany you.”
Violet chittered her curious laugh. [These young ones are your task. I must attend to my own.]
Volta discreetly jabbed the female with a claw, glaring at her not to question the wishes of her better. The less attention drawn from the Grand Hunter, the better. Just picturing the disturbing mask and piercing gaze was enough to make her blanch.
Either reminded of her position, or merely interested in playful retaliation, Scarlet sighed quietly, bowing slightly to the insect. “As you wish, young mistress. Do call for me if I am required.”
[I will. Thank you, Scarlet, Volta.]
Volta lowered her head, watching the Queen leave before returning her attention to the group.
“We will do the first barracks, then determine if we are of time to do the second. The kits are to await the floors cleared of obstruction by the Lilhuns before cleaning them. We will manage it in sections so as not to disturb any who may be taking a break. In future—assuming you are to operate independently from myself—it would be best if you are used to working in groups.”
The Lilhuns nodded their understanding, the young Atmo hesitantly conferring with each other before approaching Scarlet to have their mops freed of soiled cloth and materials placed upon their carriages.
The Atmo had all been outfitted with a specially made platform that fitted over their wider base, clasping underneath past their six legs. It allowed them to transport much, their carrying capacity much larger than one would suspect from their size. The kits could comfortably haul all of the materials for the sun by themselves, and the adults had been the subject of idle speculation for mounted weapon platforms—assuming the fragmented conversation she had chanced upon was to be believed.
Volta inspected the odd section that the Lilhuns under her tutelage completed while she waited for packing to finish. She was not necessarily pleased with the results, but it was more important for them to understand the procedure to take for various locations at the moment. They had proven that they understood what to do for the dens, so next came teaching them how to approach high-traffic areas.
Once everyone had been prepared and the materials gathered, they left the den and started towards the barracks, glimpsing the Grand Hunter sparring with some of the pack in the open.
Ever since the Atmo were delivered by a trade caravan, the male had taken to training much of the pack personally, Huntress Pan taking over much of his more mundane work. Those who were deemed adequate were then pawed off to Head Tel for some specialized training, though Volta was not privy to what exactly it was meant to accomplish.
Regardless, Head Sahari was in charge of rotating out the pack amongst tasks, only a few specialists being directly assigned to any one occupation. By all rights, Volta herself should be training under the male, but the nature of her work meant that she was typically better off doing her job when such was under way. Given that the Grand Hunter was a rare case of someone fully understanding the importance of her specialty—and how little she wished to interact with the alien—she was thankfully spared.
Disregarding the events going on, she motioned for her group to follow her. There was work to do.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
“Two up!” he called out, wiping the sweat from his brow. The exertion cleared his mind, and the break from endless paperwork was appreciated. With the influx of members and various training being required, he had gotten rather exhausted mentally. Between the Wraiths being gone for two weeks since he told them to do recon around the Atmo traders, regular interaction with various caravans, planning out what they needed to do, and Robert still not calling him since the man had left to handle something, he had been pretty high-strung.
As always, there was more on his mind. Harrow had become more elusive regarding him ever since he had her transcribe the Union documents regarding the Lilhuns, their conversations vapid and brief. Jax didn’t have anything useful to say about it other than that she wanted time to sort her thoughts. Toril, Idee, Mi’low, and Bratik were given copies of the file to go over recently, since they were the closest thing he had to a counsel unfettered by a close relationship.
His own makeshift family took the news in an odd way. There was a lot to unpack.
Jax had become quiet, his muscles tensing. Harrow ended up staying away from her mate for a few days until he had stopped brooding about it. In the end; the guy just told Joseph that he would trust the Grand Hunter’s decisions regarding it, finding himself at a loss otherwise.
Sahari and Nalah were approached about the bonding information, the latter denying any bond to him, as well as Sahari confirming the same towards her blond-furred mate. The only line of reasoning that they could think of to make sense was that Nalah’s circumstances had messed with her in some way. The two seemed rather distressed by the assertion, but calmed somewhat when he mentioned that nothing would change between them regardless. Sahari could tell how conflicted he was about the whole thing, he just wanted to give them something to hang on to.
It was a bigger deal for them than he had initially internalized. In retrospect; something revered as a literal gift from their god being denied really should have been an obvious point of stress. As begrudging as his acceptance was, he was linked to the whole ‘Great Hunt’ business in their minds, so he was aware of how deeply that belief ran. He didn’t personally subscribe to the religion, but they never really bothered him with anything besides overseeing funeral rites—not that he would have refused anyway.
Pan seemed to mirror his feelings on the matter—a dark feeling of helplessness and sorrow. She had fallen quiet when she heard about the trials on the defectives, that particular section hitting her harder than the others. After an entire day of silence, all she had to say about it was that she loved him, and then spent the night burrowed between him and Tel, unable to sleep. He had a hard time as well, but it extended well past the initial night.
Tel had informed him that his restlessness had made it difficult for her to get any shut-eye, his shifting disturbing her, but it was said in a slightly concerned tone. Her general reaction was fairly subdued compared to the rest otherwise, her lifetime of being at either end of a gun numbing her to the reality of things. It was weird for him, but he was deeply thankful for it on some level.
She kept him sane, her cold response being a candid ‘Wish it, and I will end all who displease you.’
For once, her more violent background gave him something to grip onto. It resonated in him—loose, yet present. A door within him, chained and locked, was brought to mind as he really considered what he wanted for those involved. The traders who abused the Atmo, those who seemed so bent on hurting his friends, the Union ‘GUOS’ who called for the experiments... A thrumming settled in his fists, an itch that couldn’t be sated by just scratching.
A paw flew past his brow, his shifted posture allowing him to slip the claws that had been left exposed in the heat of the spar. His heart hammered, his sweat soaked his clothing, and his focus returned to the fight.
No Union, no traders, no worries. Just the two security members who had doubted Jax’s claims that the smaller Human had somehow bested the male in a fight, and were now bringing out their natural weapons on instinct.
Grabbing the wrist with his right hand and gripping the shoulder with his left, he pulled, using the rotational force to pivot on his left foot and haul the overeager Lilhun to the dirt, the appendage bending behind them sharply. A second fist came from the corner of his eye, the other combatant trying to use the momentary distraction to score a hit.
Using the gripped arm as a balance, Joseph leaned into the spin, firing the sole of his shoe into the head of the opportunistic attacker. The loud slap of his foot connecting with the larger male almost outdid the crumpled form crashing to the ground unconscious. It was only a dull sensation of mercy that stopped him from completing the spin while he maintained his iron grip on the arm of the thrown adversary, saving them a torn and dislocated shoulder.
Joseph breathed heavily, the adrenaline wearing out as Jax checked on the defeated. Minus some stiffness expected in one of them and a sore jaw for the other, they would be fine, albeit embarrassed for such a quick disposal in front of their usual teachers.
The sound of his rubber sole slapping on the ground some distance away killed off whatever motivation he had to continue, his shoes finally giving out.
“I would ask you not to disable my security, Grand Hunter,” Jax said with mock frustration, the black-furred male’s eyes following the two leaving with an expression of exasperation.
“Sorry,” Joseph breathed out, his heart hammering in his chest as his system wound down.
The Head of Security glanced down at him, his expression pensive. “As much as I enjoy my boasting of your prowess to be validated, I do worry that you see more than a spar in them.”
He drew his lips thin as he brushed his sweat-soaked hair back, his arm dropping to his side. He took a few moments to sort the thoughts that returned. “I probably should have called that kick, yeah.”
The larger Lilhun snorted. “They will be fine, it is not their health I am worried about.”
“I’m fine, Jax,” he snapped, averting his eyes when his friend seemed to have made his point. “I…. I’ll be fine. Just some things on my mind right now.”
“Joseph,” the black-furred male started, walking up to place a large paw on his shoulder. “We are here if you wish to talk.”
His breath died in his throat, his eyes closing in defeat. He felt the soreness in his hands surface, hours of constant fighting to soothe the burning in his blood that failed to abate. Bruises made themselves known, dehydration made his joints stiff, and lack of sleep clouded his mind. Jax was right, he was a bit of a mess.
“Grand Hunter,” Mi’low called, his tired glance in her direction revealing the female approaching. “We are ready to speak.”
Joseph placed a hand on Jax’s paw, patting it softly. “Talking will have to wait. Tell Harrow I said hi and that I’d like to hang out again. I miss it.”
The male looked at him apologetically, nodding as he was still unable to offer anything to ease the sting of a friend distancing themselves from the Human. “I will.”
The Human cycled a breath and faced the actress. “The rest?”
Mi’low nodded. “Where will we meet?”
Joseph waved an arm towards the base. “My place. More chairs.”
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Toril was wearing his usual smile, his eyes inspecting everything about the hub from the couch while Tersa stood nearby, her body language telling that she was wary about being in a new place without time to scout it. Bratik was in his wheelchair, Sorren holding his paw as he sat on the opposite side of the chemist. Idee—being the only one to spend time in the outpost regularly—simply thanked Kaslin for the water from her place between the two mated males. Mi’low had claimed a free chair, her legs crossed and back straight as she stayed away from the others on the couch. The Wraith handed Joseph his requested tea since Scarlet was babysitting the insects, then occupied a place out of the way, but close enough to act if things got heated.
He stayed standing rather than occupying his usual place on a table, his second choice of seating being filled up. He could have dragged over the Atmo couch, but he didn’t want to stress his body any more than he had already by lugging it. “So, everyone had plenty of time to read the documents.”
“Indeed,” Mi’low commented dryly, a glare shot in his direction. Idee nodded, though her expression fell as it was brought up. Toril maintained his detached look of amusement, but it didn’t escape Joseph’s notice that Tersa stiffened.
The Grand Hunter took a sip of his refreshment, enjoying the fleeting feeling of warmth from something other than exertion. “And what do we think?”
“We?” Sorren asked, the male not quite used to the Human using their tongue. Joseph’s mastery of the language was still spotty at times, but Kaslin could fill any gaps if needed.
“Yeah,” he replied plainly. “It has more to do with you than me. I just got the message.”
“I find it rather fascinating,” Toril opined cheerily, his energy at odds with the atmosphere of the room. “Such thorough study allows us many insights into facets of our own biology that we may never have known!”
“By slaughtering our kin in the thousand,” Mi’low shot back, a slight snarl pulling her lip.
“As regretful as such is, we can not bring them back,” the chemist noted with a small nod. “We must simply use the information gleaned by our foes without repeating their atrocities.”
“You suggest ignoring their sins?”
“I suggest utilizing what they have learned and incorporating it to our advantage.”
“Or,” Joseph interjected, “we talk about it instead of getting into an argument.”
“Your people are not free of fault, Grand Hunter,” the crimson-furred female spat. He remained silent, already having spent far too long thinking about how none of it would have happened if Humans weren’t in the picture for them.
“You can not hold him as a factor, Mi’low,” Idee said softly, shifting in her seat to get comfortable and smiling apologetically at Sorren when she bumped him.
“Were it not for them, then we may not have lost our homes!”
“Were it not for him you would be little more than bones bleached by the sun, or so I hear.”
“We are not here to cast blame,” Bratik disputed quietly, his voice carrying through the room despite the low volume. “The Grand Hunter has saved each of us. Some from demise, others from the shackles of their station, and others from the fate of losing loved ones.”
Toril and Idee shared a glance as the male continued, Tersa paying attention to him for the first time.
“He seeks our counsel. Not our aimless ire to be spewed upon him for that which he himself had no knowledge of, nor involvement in. His kin were as much victims as our own.”
“Quite,” Toril concurred as the two females ceased their bickering reluctantly. “How would you like to address this, Grand Hunter?”
Joseph blinked, expecting the blame, but not Bratik defusing it so quickly. “Well, we have a few things to work off of. Years of experiments coinciding with missing persons after accepting a job, whoever tipped off your military taking info with them about Sol and the ‘blacklist’, whatever bond fuckery they discovered, and the defects.” He shrugged weakly. “Take your pick.”
“There are too many missing across too wide an area to recognize such a comparative few,” Idee stated, the others in the group silently agreeing.
He nodded, nursing his tea with small sips. “Figured that would be a sticking point. Plus, we don’t really know how long it was going on... or when it started... Not even if it was a bulk recruitment or slow trickle. I guess the missing people are something we’ll just have to keep unknown.”
“The bond information was rather enlightening,” Toril mentioned, his eyes rising to the ceiling as he thought about it. “Our peoples are wildly compatible.”
“As servants, perhaps,” came the scathing remark from the High Huntress. “What use is our gift if it is twisted to be mere subservience? To discard ourselves for some alien race?”
Sorren’s ear flicked. “It is hardly ‘twisted’ to protect that which the Hunt Mother has afforded us.”
“Are we to just accept that our bonds are better suited to that,” she emphasized with a pointed claw in Joseph’s direction, “rather than our kin?”
“Drop it,” the Grand Hunter ordered tiredly, his reflection in his beverage shaking as he shifted on his feet. “Arguing isn’t going to help anything.”
Mi’low held her disgusted expression. “You ask us to trust that which led to our downfall? We are yet another strike against your kin, no?”
He shook his head, his eyes buried in remains of the shimmering image he held in his hands. “I blame the sick fucks that did all this. If you can’t agree with that, then there’s not much reason to hold this meeting.”
“What is it you seek to accomplish?” Toril asked, amused by the theatrics. The rest seemed surprised by Mi’low’s pointed aggression, but the chemist was more interested in continuing.
“I have people looking to get me out of here,” Joseph informed them, laying his empty cup on the table with a soft clack. “People who will probably extend the offer to you. If they come, I need to know what we’re doing about it. The last thing I need is people acting like Mi’low and opening fire on whoever comes to drag us out of the mud.”
“Why would we?” Sorren asked, taking his mate’s paw as he gave a worried glance to the offended female.
“Because our people were tortured due to our interactions with them,” the chemist noted in a matter-of-fact tone, his pleasant demeanour remaining despite the morbid topic.
“Did our people not initiate contact with another species on less hostile terms?” Idee asked, her head tilted slightly.
“But no one lived to talk about it,” Joseph countered, gesturing with an upturned palm. “Plus, that’s assuming whoever was in charge of that call being the norm, rather than the exception.”
“You believe our people to act otherwise?” Bratik asked, his tone inquisitive rather than judgmental.
Joseph shrugged. “To be fair, I’ve almost been killed by more of your species than the wildlife. Granted, a few of those were just people being assholes, but still.”
“Many would see the opportunity as retribution for the Union,” Mi’low mentioned dryly.
Sorren’s face fell. “Then we should not propagate this knowledge?”
The Human glanced between each of them. “That’s why you’re here. My group knows because I trust them with it. I think we should keep this to ourselves, but if we do—and someone finds out—it would just cause a lot of issues. Alternatively; we tell everyone.”
“And suffer the consequences of that action as well,” Idee concluded dejectedly. Joseph returned a wry smile as Toril raised a paw, speaking when the Grand Hunter raised a brow at him.
“Perhaps we should withhold the information from the lesser station?”
“Like, just the Grand Hunters?” Joseph inquired cautiously. Toril tilted his head.
“Those who would be more diplomatically minded, perhaps.”
“I don’t exactly see some of them as what you would call ‘diplomatic’ and I’m not going on some voyage to visit everyone with the info in tow.”
“We are able to make copies,” Sorren offered. “Perhaps we could exchange the information using traders and gain something from it as well?”
Mi’low shook her head. “That is assuming they do not claim us manipulative nor seek to remove him. Some may very well move to strike us all down for ‘withholding’ the information, regardless of how readily we supply it.”
“Do your people know?” Bratik interjected, gathering the attention of the others. Joseph winced in uncertainty.
“I’m not sure. I’d guess my brother does, but I don’t know how sensitive things are. It could have been announced and there’s an intergalactic war, or it might be kept under wraps until conflict isn’t as likely. At least until it’s less likely to blow up in our faces, anyway.”
“They are of lesser force?”
“No clue,” he admitted. “Not my area. All I do know is that there are more species allied against us—or at least aren’t inclined to take a bullet—than are.”
“So our options are rather limited,” Idee concluded, receiving a series of agreements.
“We could,” Mi’low said after a few moments of contemplation, “distribute the information anonymously. Humans are not named directly in the document, and we need not divulge its origin.”
“So, what? Just pass people tablets and ask them to forget where they got it?” he probed, not entirely disagreeing with the idea, but skeptical all the same.
“Tersa may make additions to trader inventories without their knowledge,” Toril offered, the mentioned Blade frowning at him, but not protesting. “Or perhaps Trill’s kit, since she is devoted to yourself.”
“Eh. I guess that’s an option,” he conceded, sighing. “So, about the bond; any opinions? Notes?”
“Stay away from me,” Mi’low answered warily, earning a flat scowl.
“I meant something besides that. I’m not too keen on adding to the cluster-fuck I have going on anyway.”
Sorren smiled. “I am excited to meet your people—should I be so blessed. There are many who would never know the joy of the Hunt Mother’s gift otherwise.”
“I would not mind her words, Grand Hunter,” Toril chuckled. “She is a creature of dishonesty—including her own desires.”
The actress glowered at the chemist. “I preferred it when you were nomadic. It was much easier to ignore your presence. Your words were but some distant wind I need not soil my ears with.”
“Perhaps our meeting is best ended here,” Bratik interjected, waving his functional paw. The other arm was coming along, but still too stiff to use for much. “We should propagate the information through unsigned parcels to the Grand Hunters.”
“One last thing,” Joseph said, pinching the bridge of his nose. “The information on Sol; anything ever get done with that?”
“We were capturing habitable planets in a particular direction, though the decision to do such was made by our superiors.”
He nodded. “Makes sense. Same issue we have now. Can’t let everyone know because chaos is a lot easier to manage when it’s directed. Between the religious connotations and the context around it; there’s no saying if it would lead to riots or worship. Rather not bring the problem to our door.”
“Wise,” Mi’low remarked sarcastically, her judgmental side-eye aimed between him and Sorren.
“Alright,” he said with a raised voice, ignoring the red-furred female to the best of his ability. “Drop off letters and lock myself in a room or something. Sounds like a plan.”
“That will not be required,” Sorren corrected with a laugh. “Though the documents confirmed a high percentile of successful bonds, there were many incompatible pairings. It is unlikely that your informant included every variation of failure, but the bond seems to be as selective as usual, just more receptive to those who meet the criteria. I would speculate that the majority of those who would bond to you by now, have. Barring the new additions, of course. I doubt you will need to worry about bonding to half a species by yourself.”
“I’ll take your word for it,” he muttered. “Okay, you’re free to go back to your work. You know who to talk to if something comes up.”
The gathering dispersed, Toril requiring Tersa to drag him by the ear before he got too distracted. Mi’low stayed behind, waiting for everyone else to leave.
“Thoughts?” he asked, glancing over at her. She shook her head as she dropped the antagonistic persona.
“Two attribute you to their religion, Toril is too interested in your species to act against your best interest, and Idee rather enjoys her time here—as well as sympathizes with your position. Tersa’s allegiance is with Toril, so she will follow him, as well as your tentative arrangement as a superior over her.”
“So, we’re good?”
“We are,” she confirmed. He looked at her for a long moment.
“What about you?”
“What about me?”
“Going to try and kill me again?” he questioned wryly.
The High Huntress snorted. “Unfortunately, my pack has ostensibly become yours, and with it, my fate. They would rather watch me go than follow. It seems your influence extends past our biology.”
Without an opportunity for him to ask what she meant, she headed to the exit, pausing in the doorway when he called out to her.
“Mi’low?” Her ear tipped back towards him. “Thanks. For putting yourself on the block like that. I know how risky that could have been for you.”
She afforded a single nod before letting it close behind her.
“’Past our biology’, huh?” he muttered, eyeing the empty cup on the table.
He considered bothering Tel, since she would likely offer him a distraction for a while.
Sighing at his remaining intact shoe flopping as he stepped, he decided to do exactly that.
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
“How are we holding up?”
Tech leaned back in her chair, yawning widely. “Communications have been down for a while, navigation software is pointing everywhere at once, and if it wasn’t for me, everything else would be dark too.”
“All hail Tech Ops,” Comms quipped, struggling to make his system do much more than transmit static on a loop.
Willin rolled his eyes at Tech’s boasting, but she was probably right to do so. They had aligned themselves in the right direction and simply let navigation go, communications discreetly blinking out as they got close without warning. All they had left was the actual piloting and onboard support systems, both of them hanging by a thread until Tech could run diagnostics to see if she could counter them properly. She might be able to eventually, but she didn’t seem confident beyond keeping the crew mobile and alive.
“How’s it look down there?”
Nav had long since given up making sense of their controls, opting to keep watch for whatever they were approaching. Since they had gotten within visual range, they had occupied themselves using whatever scanning equipment Tech managed to keep shielded. They leaned over the readouts, brows raising before furrowing at the information.
“It appears that they have remained fairly close together. I am reading several AEC distress signatures... Why am I able to?”
Tech raised a paw. “Right here. The jamming is consistent with the United Military’s algorithms, though boosted past what we have the equipment to manage. Can’t override it for you or Comms, but it was never meant to counter the low-frequency of a distress pulse, since that would get lost in normal noise anyway. I took the liberty of limiting the scope of collected data to increase the sensitivity.”
“Not much frequency pollution on an untapped planet,” Willin remarked dryly, his screen mirroring what Nav was looking at. Thirty-eight sources, most of them repeating the initial call-signs. Two seemed to have retained some power, though not much, implying a makeshift solution. There would normally be more to glean, but the measures taken to make picking them out at all possible had stifled it.
“Orders?” Nav asked after a moment. Willin considered it, scouring the somewhat distorted visual feed.
“Let’s get closer first.”
“Understood.”
He adjusted his uniform as they drew near, Tech frowning as more of her fail-safe measures ironically failed. Quick action saved them from listing aimlessly, but any chance of copying the survivor’s distress call faded. The AEC’s were effectively invisible until Tech had dealt with the issue preemptively, and their beacon wasn’t any stronger.
Detriment of a scout craft, he supposed. Help would have to deal with not knowing where his ship had gone until they were up to their necks in the warp-spike’s field. Hopefully, the EW fleet would manage it better.
“Just outside of atmosphere,” Nav reported, activating the scanning equipment again. Normally, it would be able to tell them everything down to the rough number of wildlife in an area, but all the interference gave them little more than confirmation that life existed.
“Well, there goes any advanced recon,” Willin muttered, ignoring Comms silently debating if he should bother Tech to duplicate the feed again. Noticing, she did anyway, the male gesturing their thanks. “Tech, can you get us population density?”
“I’m good, Leader, but not that good.”
“Leader,” Nav called, highlighting a few points on the feed. Whatever it was that they were trying to show him, he didn’t see it. “These areas are likely settlements.”
“Structures?”
“Affirmative. It is subtle, but there.”
He nodded, trusting their judgment. “Which is the largest?”
The feed zoomed in, losing most of the clarity—not that there was much to begin with. “Location coincides with an AEC still actively reporting.”
“They set up around it.”
“Likely, Leader.”
Willin exhaled slowly. “Take us down nearby. I’d say to hide us, but that’s hard to do with open skies.”
“The planet suffers constant rain,” Tech added, her screen already reverting back to a simplistic game while she waited for someone else to need something. “We could descend under the cover of it.”
“Any idea how long?”
Her monitor flickered. “One local sun.”
“Then we spend the time gearing up,” he ordered, waving to have Nav and Comms’ screens defaulted. “You two will make sure our defence armaments ship-board are active and loaded. Tech, queue up whatever armour and equipment we might need for a diplomatic mission.”
She turned in her chair, her head tilting questioningly. “Just us?”
“Just us. We’ll want someone here to keep things warm in case we need to leave quickly. Can you get Comms’ station capable of short-wave?”
She nodded after a moment, her eyes losing focus as she consulted her implant. “We’ll lose the fabricator during, but we should have enough for life-support and in-atmosphere flight. Weapons will have to be swapped out with it too.”
“That bad?”
The purple-furred female shrugged. “It’s that or I take down the defences and we lose it all.” She frowned at her screens. “Even this is pushing it.”
“Can you take down the purifier once we’re down there? Switch to external flow?”
“As long as you don’t mind alien air, sure. It won’t give us more to work with, but it should make it less taxing to keep what we have.”
Willin scratched at his ear. “Do it. They lived here this long, doubt we’ll join the Void breathing it too.”
“Will do.”
He shifted his attention back to Nav. “Set course to that settlement. Keep us above the clouds until it gets bad enough to obscure us.”
Nav signalled their agreement, the scenery shifting slowly as they picked a cloud to shadow in the meantime. Comms looked at Willin expectantly, forcing him to come up with something for the male to do.
“Comms, I want you to monitor anything this place has coming in or out. Set up surveillance.”
The male raised a brow. “My systems are inoperable, Leader.”
“If you try to do anything big, yes,” Willin corrected. “Just keep us informed if something goes through. We don’t need to know what happened, just that it did.”
“Keeping track of possible communications between settlements?”
Willin bobbed his head to the side. “Whatever we learn, it’s more than we know.”
“Understood. I will try to arrange a passive probe.”
The group set about their tasks as he brought up a still-frame of the settlement Nav spotted. It was blocky, blurry, and the chromatic aberration on the edges hurt to look at, but it was a settlement. A large AEC surrounded by silver constructions, all laid out in a slightly haphazard way. He couldn’t judge it too harshly, however. There was a method to the madness. Narrow pathways hidden between dens, each leading to the AEC like a system of routes for select Lilhuns to reach anywhere they may be needed as quickly as possible.
The AEC itself seemed modified, large solar panels placed where a solid hull would be expected, the semi-transparent material likely acting to illuminate the interior. Many of the buildings around it were larger than those beyond, some appearing to be two or three levels.
From sheer volume of dens, Willin figured this was a contender for the largest settlement. His best estimate placed the number of inhabitants in the range of three hundred or so. If the other settlements were even close, then the initial guess of a thousand survivors was woefully short.
That made things complicated, yet so much simpler.
He awaited the distant storm clouds rolling over the landscape, thankful Tech had prioritized the water-proof gear.
He hated being soaked.
Next
A/N: 500k words. Half a fucking million.
submitted by WaveOfWire to HFY [link] [comments]


2023.05.30 08:55 DrSchiiller My top 10 Favorite Call Of Duty zombie maps (part 1/2)

For this ranking I'm only going to be including zombie maps that I have played Solo or with another person. And there is some Maps out there that I have not played which may be some of the best zombie maps out there so don't get offended when that's not on here because this is a personal list of my own. Plus if the map is low I just haven't played it as much.
  1. Der Riese(The Giant for those who've played it only on bo3) For my number 10 spot I have The Giant. I haven't played the original War at War one but I've played the BO3 one. It is a very good map and the only reason I have it a number 10 is because it is the one I've probably played the least out of all of these. It is such a great map I think for this to be higher I would have to go back and play the world at war one as well. In my opinion it is an 7.5/10 for now
9.Town Okay, the reason town is even in my top 10 is because of the Nostalgia it brings me. I can remember playing this for hours of my siblings. I would put Transit here but we could never figure out pack a punch. And now you're really confused why I put this over the Giant. It's just because it is such a good memory in my head playing this with my brother and family. And for that reason I will have to give it to a 8/10
8.Final Reich This one is probably going to get me a lot of heat. But I have two reasons for putting it over my last two. My first reason is all the history behind it. It shows an alternate timeline of what could have become if zombies and Nazis mixed(besides Kino der toten). It's a very creative map even though World War II Zombies didn't really hit well with the community I feel like this map is the greatest thing to come out of it. And again this is just Nostalgia for me. I'm going to give this the same rating I gave the last one a 8/10. Plus it was just a beautiful thing to look at the whole map.
7.Five1(original) One of the hardest maps in Call of Duty zombies history. This map used to have me and my brother bugging for days. We will spend nights up to get to a high round and we couldn't. The Pentagon Thief was one of the meanest people in our childhood. I think that this map is made us closer. Plus it was another beautiful set even though the graphics aren't up to date. It is just one of the greatest Maps in my opinion ever. And for that I'm going to give it an 8.2 out of 10
6.Buried Please don't blame me for putting buried at 6. I'm not going to lie when I say Buried is one of the greatest zombies maps of all time. It is what created so many people's childhood memories. And for me it created mine too but I do not play it as much as I wish I could. And I can just remember sitting in the Juggernaut corner camping with me and all my siblings. Arthur was amazing and he created some funny moments in my life and I think everything I said this map is going to get an 8.5 out of 10.
This is only part 1 because it is almost 3 am. And I wanna go to sleep.
submitted by DrSchiiller to CODZombies [link] [comments]


2023.05.30 08:55 Rexel-Dervent Short story, darkly futuristic.

I read this online in maybe 2004, so it might not be a genuine publication.
Then again it might be a cold war story that has disappeared from print.

In it [Scientist] somehow predicted a Global War and built a shelter to save himself from the effect, the whole time ridiculed by his colleagues and family.
When the bomb came he was the only survivor and felt the horror of extreme lonelyness.
In the end he then used his [Science] degree to build a time machine to finally see another human and managed to reach a time before the bombing.
But, with a "plottwist", he then figured out that his time-experiment had been based on Last Known Photos from the city, and he hears a strange sound in the sky...
submitted by Rexel-Dervent to whatsthatbook [link] [comments]


2023.05.30 08:53 TheSovietCyberman Tadano Hitomi, Shogun of the Japanese Shogunate (Tadano Shogunate)

Tadano Hitomi, Shogun of the Japanese Shogunate (Tadano Shogunate)
This is Hitomi in the AU the Shogunate, as crossover with Bocchi The Rock, Nagatoro, Saiki K, and My Dress Up Darling (I might also add in Demon Slayer but I'm not sure).
LORE DUMPING TIME:
Tadano Hitomi was born in 1971 in the Kanagawa Prefecture of Japan, She joined the military in 1989 and quickly rose up the ranks, becoming a general 1995 alongside her brother, Tadano Hitohito, and her cousin, Tadano Shigeo. The three were called the Kanagawa Trio because of this. Hitomi was also skeptical about the current state of Japan's role in the Cold War and the "Anti Communist Coalition" between Aum Shinrikyo and the LDP.
In 1995, the Tokyo Subway System was attacked with Sarin Gas, Hitomi was amongst the first to respond and sent troops to help out the civilians who were trapped in the subway. The Japanese government blamed the attacks on the Soviets, despite the fact that they had reformed into the Union of Sovereign States and showed no signs of aggression. Hitomi, and pretty much everyone else were skeptical of the claim and keep that the ones responsible for the attack were Japanese, not from the Eurasian Pact.
In 1996, an attack was made on the Japanese Imperial Family, Hitomi immediately sent her standby forces to the palace to fight off the "Soviet" forces. They quickly found out that the "Soviet" forces were Japanese. After the attack, the LDP claimed that the Chinese were behind the attack, which made no sense since the equipment was Soviet. This made everyone despise the LDP even more and suspect that it was Aum Shinrikyo trying to fulfill the Doomsday prophecy. This lead to the Tadano's staging a coup-de-teat against the LDP.
During the coup, the military, police, and overall population raided Aum Shinrikyo buildings and found out it was them behind most of the shady events in Japan including the two disasters. The US and NATO condemned the coup, claiming it was a "Soviet plan to destroy democracy and the American Way of Life", backing the cultist government. The Tadano Shogunate decided to join the Eurasian Pact and by 1997, the Tadano Shogunate took over all of Japan. When it came to who would become the Shogun for the new Government, it came down to the Kanagawa Trio. Tadano declined as he viewed himself unworthy and too degenerate, Shigeo declined as he thought he'd be better as a general on the field in the time of war. This lead to Hitomi taking the responsibility of becoming the Shogun, as she was one of the Kanagawa three, a very skilled general who cared about the Japanese people, and had responded to the two disasters, she was definitely qualified for being the Shogun. But there was a catch because of this, she wasn't allowed to marry anyone in order to keep the solidarity of the Tadano Shogunate. She was allowed to have a partner and children, as she was already in a relationship with Yamada Sanjuurokurou and had a child with him before marriage, they would later on have more kids while she was in power. She sent Yamada and her children to live in Kanagawa to keep their relationship a secret from the Japanese population but still kept in touch with them and check up on how they're doing.
Hitomi would be accepted by the Japanese population thanks to her reforms appealing to both the Japanese Military and Civilians, giving out reforms akin to Gorbachev. She managed to balance out the Stratocracy and an Anocratic system that included parties that were against the LDP and Aum Shinrikyo, this included the CDP and the Japanese Communist Party run by Onemine Nene and Tadano Shouko (Komi). This balance between the state and the people leads to Japan ironically becoming a better country than when it was a "democracy", as the youth were given a better way to voice their concerns. The reforms also prevented the Japanese Population Crisis from happening as parents got the aid they needed and Japan's militaristic "we need soldiers to protect our country" narrative. The economy was state capitalistic, with major corporations being aquired by the government but having the autonomy to run as if they were a private organization as they wouldn't be as wasteful, while the government would also gain profit instead of using a tax system, as this profit could go into funding the military, welfare programs, and the Kempeitai. Most of these economic reforms were from Onemine's advice.
Hitomi did keep the Imperial Rising Sun flag, even though it was used during the Coup to distinguish between the Tadano Shogunate and the LDP/Aum Shinrikyo forces, she believed that it was important to wash off the terrible symbolism the imperial flag gained during WWII. She'd also approve the teaching of Japanese War Crimes and memorials towards the victims not only in an attempt to strengthen Japan's relations with Korea and China, but also the Tadano family admitted that the Japanese did horrible stuff and were tired of the previous government denying anything ever happened.
Hitomi then noticed that México was going through a similar situation, with the Falangists led by Kiyoko Catalina Isagi Guerrero (she's Japanese-Mexican in this AU) taking power after the Mexican people were tired of the Cartel and American Cults spreading terror in the country. Hitomi sent aid to the country in fears that the Americans would overthrow the Mexican Government. Due to México joining the Eurasian Pact, the Eurasian Pact became the "Military Alliance and Economic Coalition of Afro-Eurasia and Latin America" (MAECAELA). India, Yugoslavia, South Africa, Cuba, Bolivia, Venezuela, and Brazil joined the coalition later on. This would set off NATO and they would claim that this was an attack, but Osana Najimi, who's the dictator of Israel and neutral, would shut down this claim and say that NATO is doing the same thing MAECAELA is doing, which is guaranteeing the sovereignty of countries from the other side's influence. Najimi also argued that if the US wants MAECAELA to withdraw from Latin America, NATO would have to withdraw from Eurasia.
When it comes to Hitomi's relations with the Komi siblings, they're stunted. Shosuke married Katai Ai and is a businessman who had connections to the LDP and Aum Shinrikyo, but denied ever having such connections and covered it up. He also has American ties and is very lesseiz-faire believing that Hitomi is an idiot and should've left things the way they were. He is suspected of treason and conspiracy to overthrow the Shogunate to restore LDP rule to Japan. Hitomi has constant surveillance of him because of this and it's very much apparent that the two absolutely hate each other and want the other to be put in prison.
Tadano Shouko (Komi) is Hitomi's sister in law, but is also kind of unhinged. While signs were present earlier on, it wouldn't be until the Sarin Gas Attack that it would hit hard as Masayohi, Shuuko, and Rei were all on the Tokyo Subway and died from the Sarin Gas. This caused immense anger and essentially made Komi a bloodthirsty militarist who was brutal to anyone related to Aum Shinrikyo and the LDP. You would think she'd get along with Hitomi because of this but you'd be dead wrong. Hitomi believes liberty and authority should be balanced out, while Komi is a full on totalitarian supporter, which caused the split on the Communist party between the Civilian Pacifists led by Onemine and the Bloodthirsty Militarists led by Shouko. Hitomi even straight up fears Shouko for her unhinged and bloodlust nature. Despite this, Hitomi kept Shouko close as she's married to Hitohito. Shouko is one of the politburo members and sometimes oversees some of the Kempeitai's shadier experiments such as the "Humano Mecánico" project as Hitomi just doesn't have the stomach to deal with that type of stuff. Shouko is also one of the Kempeitai's many trainers and is the one who trained Gotoh Hitori, the daughter of a respected soldier named Gotoh Naoki, who served in the Coup and in both attacks.
Hitomi is also the type to not be so luxurious. For starters, while she lives in the government building where she runs the country, she lives in a hidden mini apartment and quite literally lives like a civilian while off duty, as in her casual clothes and food where she gets her breakfast, lunch, and dinner is literally from a nearby retailer a few blocks away. The most fanciest stuff she has is her uniforms, which is what she wears when running the country and in public appearances. When off duty, which is a couple of hours she's not sleeping, she literally wears slippers, shorts, and a t-shirt, as she's either going to bed or is going through her morning routine before changing into her uniform. The only time she ever goes through a spa treatment is right before she has a public appearance, as she exhausts herself due to running the country, both the Tadano family and the politburo thinking that having a leader with heavy bags under her eyes and looks like she doesn't sleep much would not make a good looking leader. Also Hitomi stressing and exhausting herself out from running the country is one of the biggest reasons to why she's not as chaotic or energetic as she is in OG Komi Can't Communicate. Her drastic decline in health has her considering retirement soon by either the age of 50-60 and having her nephew, who's the son of Shigeo (I don't have a name for him) to take the role of Shogun when she resigns.
submitted by TheSovietCyberman to Komi_san [link] [comments]


2023.05.30 08:49 ItzDie_Walnoot Someone who wants to help?

Hey i'm looking for someone who would like to help me with the cold war easter eggs. I'd like to have the purple rarity gun to go for dark aether eassier. Thanks in advence
submitted by ItzDie_Walnoot to CODZombies [link] [comments]