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2023.03.24 13:14 Onemoniter 7 Things About Mobile Spy Software Parents and Bosses Must Know
| https://preview.redd.it/qeq9s875iopa1.png?width=2000&format=png&auto=webp&s=b611ef16acebd0274eceae2ee8abc0574f44e36b Mobile spy software is all that the parents of young children and the bosses of unfaithful employees are looking for. It is the one-stop solution for parental control and employee monitoring issues all around the world. For all those who are still unaware of what is mobile spy software and how it can be helpful to you, kindly continue reading. What is a Mobile Spy Software? Mobile spy software is an application that was developed long back to spy on smartphones remotely. it can track all activities of a mobile phone without having the phone physically and without letting the owner of the phone know about it. There are several mobile spy apps in the market at the current time. One is coming up daily to acquire the spying industry as there is apparent growth and demand in the field. Though numerous spy mobile apps are doing well, ONEMONITAR mobile spy software is still leading the spying industry because of its reliable services and features. How can ONEMONITAR mobile spy software be helpful to you? The demand for a mobile tracker app is gradually increasing because cell phones have left people with no other relevant option. The excessive use of smartphones and children getting addicted to them have provoked people to want to peep into their cell phones more and get to know about all that is happening in each other’s lives. Hence, ONEMONITAR mobile spy app has brought this solution for parents and employers, especially who can now with the help of the best mobile spy software track all the activities of their kid’s and employees’ smartphones respectively. If you are looking for a tool or an app that can help you in keeping your kids in control then ONEMONITAR mobile spy software is the right choice for you. You can know about each of your kid’s activities remotely by tracking their mobile phone. it will not only keep you updated about their personal life but will also allow you to safeguard them secretly. A lot of cases and crimes are taking place through the medium of cell phones and the victims are usually young children. You can avoid any misfortune by knowing everything well in advance. Thus, ONEMONITAR mobile spy software can be really helpful to you to make sure your kids are safe and in the right company. ONEMONITAR mobile spy software can also be helpful to you if you want to monitor the employees of your company without letting them know to get updates on all their activities in the workplace. This will save the company from any loss which can be occurred if any employee of the company decides to go against and leak the confidential data of the company to the rivals. Also, this will notify the employers about the worth of each employee, his time utilization, his dedication towards the work, and his real intentions. Hence, ONEMONITAR can help the employers of the company and increase the productivity of the company. Now is the time to know about 7 off-beat things about mobile spy software which must be known by parents and bosses to make the proper and profitable use of the best mobile spy app. - It is in-house developed in India and is 100% original and legal
This is one quality of ONEMONITAR mobile spy software which keeps it distinct from all other mobile spy apps in India. ONEMONITAR is in-house developed in India by a sole developer in India making it more reliable and sincere towards its customer. Most of the spy apps are either 3rd party apps reselling in the name of some brand or are from outside India. ONEMONITAR has its administration based in India itself. It is registered with the Ministry of Corporate Affairs and hence nullifies all the suspicions and doubts emerging in the minds of the people. A lot of people have this perception that ONEMONITAR mobile spy software is more like a hacking app, but the fact of the matter is that all the spying services provided by ONEMONITAR are fully certified and legal. Unlike hacking apps which are illegal in all manners and lack any certification or guarantee of any sort. 2. It is easy to access and can be installed instantly on the target phone Most of the spying apps are rather complex in their mechanism or involve a lot of technical knowledge but ONEMONITAR mobile spy software is absolutely basic in its use and can be easily accessed by anyone irrespective of the technical knowledge that he/she possesses. Like any other application on your smartphone, ONEMONITAR can also be accessed remotely on your device after a simple installation of the mobile spy app on the target phone. With a simple three-step process, a secured internet connection, and 5 minutes of your time, you can get the best mobile tracker app on the target phone. Though the installation process is really simple and you can refer to the Installation Guide for the same to understand and process it better, in case you have any queries regarding it, you can anytime contact the customer support team of ONESPY. 3. It is compatible with all major Android phones There are more than 2 billion active Android phone users every month according to Google, and the data is reliable because almost 80% of users of smartphones own an Android version only. People have gone havoc with android phones and that is why ONEMONITAR expects your kids and employees to own the same version. ONEMONITAR mobile spy software provides its services for all major Android phones which are acquiring the most android phone, users. All phones with an Android version 4.1 and above are liable to support the best mobile spy software for android. ONEMONITAR recommends some best-supporting android phones such as Samsung Galaxy S8 & S8+, Samsung Galaxy Note 8, Samsung Galaxy A/J Series, Motorola G4, G4 Plus & G5, Motorola Z & Z Play, OnePlus 1, 2, 3, 3T, 4, 5 & 5T - It comes with an undeletable feature and can be transferred to any device as many as times
ONEMONITAR mobile spy software comes with a distinct feature that allows you to opt for a subscription which comes with an undeletable feature. Once, you enroll in that subscription, the mobile spy software will never be deleted from the target phone no matter how many times you try to reset his phone or take his phone for a factory reset. This is common that your kids or employees may try to reset their phone or delete the complete data of the phone when the phones get filled with a lot of storage, ONEMONITAR mobile spy software will not get deleted in such cases as well. You can access it with no worries at all and this also reduces the headache of installing it again and again on the phone. For people who do not wish to go for the undeletable subscription can get the feature of transferring the mobile spy software to any device as many as times they want. 5. It offers more than 30 features to track all applications of a mobile phone The most important point that the user must know about ONEMONITAR is that it has the maximum number of features as compared to any other spy mobile app in the market. It offers more than 30 features that can track almost every application of an android mobile phone without letting the person know about it. the features are mostly the applications that are most frequently used by the general people such as- - Spy Call Logs
- Spy Contacts
- Spy Call Recordings
- Track GPS location
- Spy WhatsApp Chats
- Track Installed Applications
- Spy Facebook Messenger
- Spy Google Mails
- And many more.
Though the list of features is quite long and comprises every demanded application of an android phone, the above-mentioned are the commonly used applications that contain maximum data and might be used by your kids or employees as well. All the tracked data and information of the target phone is shown on the online control panel of the ONEMONITAR account which can be login by you on your device on any internet browser. You can a demo of every feature and its demonstration on the website. 6. It is a completely hidden application and is untraceable Most people are in the dilemma that whether or not ONEMONITAR mobile spy software is visible on the screen of the target Android phone. the answer is that ONEMONITAR is a completely hidden application that works as a background app on the phone and has no icon or notification on the phone. It cannot be traced by anyone no matter how hard the person tries. This is what makes it unique and distinguished. 7. It has three main packages which are highly cost-effective People generally spend a lot of money on tracking and spying services without any guarantee, reliability, or legitimacy of the application. ONEMONITAR mobile spy software is cost-effective and charges a nominal cost for a service of an entire month. ONEMONITAR mainly comes with three packages which are packed with different features according to its preference and price. The three packages are Standard, Premium, and Ultra. You can upgrade your subscription according to your requirements and will. submitted by Onemoniter to u/Onemoniter [link] [comments] |
2023.03.24 13:05 KnowsIittle My budget friendly pack list for a 3 day fishing trip in Northern Michigan.
Options below don't fully represent what is in my pack but a list of options with a few purposeful redundancies. Ferro rods are great but a lighter works just as well. I weigh 197lbs and my pack is about 32lbs or less than 20% of my total body weight. If it's not priced I either already own it, or hadn't yet budgeted for it yet.
Plan on biking out to a camp site on State land soon, my pack is just about complete and I'm happy with the result (and price). It's Spring so insects are a particular concern. Fire, shelter, water, food rations, fishing kit, fishing license, some basic items.
Bike Kit - $8 Compact Tire Pump patch kit combo
- Patch Kit
Fishing Kit - $26 - Fishing License
- $3.50 - Pocket tackle box
- $9 telescoping pole
- $2 Southbend 8lb test mono, extra line
- fillet knife
- needlenose pliers
Pack - $35 Everest
- Map - Paper, pencil, pen
- Phone - possibly a quick charge $30 battery backup
- $3 - Paracord, 50' w/carabineer clip.
- $10 - 2xBivvy bags w/whistle and compass (Sleeping Bag)
- $30 - 2xElegantoss 50 F Summer Sleeping Bags
- Bear Mace
- $2.50 Metal Tie Wire
- $16 Poncho with grommets for additional rain tarp or emergency shelter.
- Insect Spray
- $6 Fire Starter Ferro rods 3pack
- $1 3pack Lighters
- $26 Ozark 3 person tent, Shelter - Tent or Tarp depending on size
- $20 Sleeping pad (laid out in the backyard with the tent set up and no pad was miserable). Would like a cot in the future.
- $10 Morakniv 511 red Knife
- $13 - Folding Saw
- $1 Garden shovel
- Light - Flashlight, Lantern, Head Lamp
- $15 Hatchet - (Optional weight permitting) 1.4lbs
- $14 Sunhat - I underestimated how useful this was going to be.
- Jacket
- $3 Reflective Safety vest - weighs almost nothing, highly visible. Useful for singling or hiking along roadsides.
Toiletries - $4 Hand towel 2pack
- Soap Bar
- Toothbrush
- Toilet Paper - Or sanitary wet wipes
- Sunscreen
$16 First Aid Kit - Ointment, bandages, Fever reducer pills,
- $6 x5 bottles 2oz hand sanitizer
Food Kit - $1 "Food vault" DollarTree plastic storage container.
- Vitamins
- $13 GSI Cooking Pan
- $4 x2 Core Water 900mL containers - possibly some water purification tablets.
- Cutting Board
- $1.50 set of 4(8) Chopsticks
- $2.50 Oil 8.5oz
- $1 Salt
- $3 Sugar 100 packets
- $3.50 Maxwell 2oz Instant Coffee, overpriced but convenient size.
- $1 Pepper
- $6 Textured vegetable protein 14oz
- $2 Cornmeal x3
- $3 Oatmeal apple cinnamon packets
- $3 Mixed nuts/sunflower kernels
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KnowsIittle to
camping [link] [comments]
2023.03.24 13:02 Familiar_Surprise485 FOOTSTEPS PART 1
My family moved into a new house situated away from the hustle and bustle of the city. I was sixteen at the time, my brother was fourteen. We got along as well as two teenagers could. That is we’d fight and make up on a nearly daily basis.
My dad had gotten a new job as a contractor which required us to move. Honestly, I really wasn’t for the idea. I’d be leaving my friends (plus my girlfriend Beth) as well as starting at a new school. I wasn’t nearly social at the best of times, and most times I could be damn well reserved. My brother was the spirited one in the family.
The best way to describe our new place was it was off the main town road and half a mile through the woods on a dusty weather-beaten road. The house was located on half an acre of prime woodland in the middle of a clearing, with trees all around us. Our nearest neighbor was about 100 metres away from our house. Not too far but far enough that we felt we had the place to ourselves.
Coming from living in a small, cramped apartment, our new place was the complete opposite. A two storey stone building with three bedrooms and a lot of space to go wild in. Not to mention the aforementioned huge plot of land and you can imagine the difference from staying in an apartment in the city, especially to two teenage boys who didn’t know better. However, that also brought an intense sense of isolation. And as you’ll see, that poses its own set of problems.
Our first week went as well as it could. My mum adored the place, and said it felt like we were living in a fairy tale setup, what with us being in the middle of the woods and having wildlife around us (we’d spot deer prancing about in the trees at the edge of our property). My brother and I were indifferent, though I suspect he liked it more than I did. We’d started at a new school and were slowly getting acclimatized to the new environment. Things were mundane but okay. That is before our lives became a living hell.
About one week after we’d settled in, I woke up startled in the middle of the night. I don’t know what woke me up. Disoriented I sat up in bed. My room was dark to the point that I couldn’t see my hand in front of my face. I realized that my shirt was drenched in sweat and that my throat was parched. I must have had a bad dream and just couldn’t remember it. Clearly, it must have been bad to wake me up in a fright.
I decided to get out of bed and go get a glass of water from the kitchen. I stumbled around to the door and opened it, stepping out into the hallway. I turned on the hallway light and walked to the kitchen and got some water from the tap. This being the middle of the night, in a clearing in the woods, it was deathly silent. You could literally hear each groan and moan of the house settling, each chirp of crickets and each hoot of an owl as it went about looking for food. Which is when I realized something.
There was no sound outside the house.
Ever since we had moved to our new place, it had taken some getting used to the incessant sounds made by the critters we called our neighbors. Be it frogs croaking or the aforementioned night time birds. But that night, there were no critters singing their joyful melodies. It was silent. Apart from another sound that petrified me to the bone.
Footsteps.
Someone was pacing outside our house. I could hear as the dirt crunched under his feet. He was circling around the house, slowly and methodically. Each footstep amplified in the quiet woodland air. Crunch, crunch, crunch.
I held my breath and turned off the kitchen light and sneaked to the window and slowly parted the curtain a crack. The footsteps were on the other side of the house but I could hear them coming around and towards the kitchen. Towards the parted curtain. Towards me.
I swallowed as they got closer, and closer and closer, till finally they were there. At the window. My throat caught as I anticipated to see somebody, but..nothing. The footsteps passed my window and continued. That is when it hit me that whoever was out there was crouching as he walked, just below the window and below my eye level.
That terrified me more than the fact that there was someone outside the window. Had he known I was there and crouched just as he got to the window, or was he walking around in that position like our prehistoric ancestors. Neither thought appealed to me.
I was the only one who stayed on the ground floor as my parents and brother all stayed upstairs. I slinked up the stairs like a ghoul and rushed to my parent’s bedroom. I shook my dad awake. He opened his eyes groggily and started at me like he didn’t know who I was. I explained to him what had happened and his eyes slowly grew into focus as he started realizing what I was saying.
He got out of bed and picked a flashlight by his bed and hightailed it down the stairs. He flung open the front door, me behind him peeing anxiously over his shoulder. “Hello!” he yelled shining his torch out into the darkness. There was nothing there and of course nobody yelled back. He looked at me incredulously.
“I’m not making it up dad,” I said, panic raising in my voice. “I know what I heard!”
He grumbled and told me to go to bed.
I lay in my bed, staring up at the ceiling, my mind racing 100 miles per hour.
There was a knock on my door, and it quietly opened. My brother Todd walked in and sat on the edge of my bed.
I turned on my bedside light and looked at him. His eyes were large and panicked. My brother was the easy going, and passive member of the family. So this look he was wearing was not him. And I did not care for it.
“What’s up?” I asked.
He stared at me like he wasn’t looking at me but past me.
“I heard them too,” he whispered, almost inaudibly.
Almost on cue the footsteps started somewhere outside the house. Slow and methodical. Crunch, crunch, crunch.
End of Part 1
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2023.03.24 13:01 StepwiseUndrape574 Fans speculate about the location of GTA 6
As fans eagerly await the release of Grand Theft Auto 6, speculation about the game's setting and location continues to grow. While Rockstar Games has been tight-lipped about the game's development, fans have been scouring the internet for clues.
One popular theory is that the game will be set in Vice City, the fictional Miami-inspired city that was featured in Grand Theft Auto: Vice City. This theory is based on a number of clues, including a cryptic tweet from Rockstar Games that featured an image of a palm tree with the words "KIFFLOM" written on it. This phrase has appeared in previous games in the series and is associated with a cult that is based in the game's version of Los Angeles.
Other theories suggest that the game could take place in a new location entirely, possibly even outside of the United States. Some have suggested that the game could be set in Tokyo, Japan, or even in a fictional version of Rio de Janeiro, Brazil.
Regardless of where the game is set, fans can be sure that Rockstar Games will create a rich, immersive world full of interesting characters and compelling storylines. And for those who can't wait to get their hands on GTA 6, GTA 5 Modder 👑 Buy gta 5 accounts
http://Furymodz.com // Fortnite // GTA 5 Accounts, Mods 💎 Creator on Patreon:
http://patreon.com/furymodz 🎪 offers a variety of mods and accounts to enhance the GTA V experience while we wait for the next installment in the series.
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StepwiseUndrape574 to
gta5_moddedaccounts_ [link] [comments]
2023.03.24 12:59 LeWOOHP [Pathofexile] @GGG élaborer sur l’interaction de la clé de voûte du foyer singulier?
Les cartes trouvées dans vos cartes ont 200 % plus de chances d’être des cartes préférées. Les cartes non favorisées trouvées dans vos cartes tombent comme monnaie aléatoire à la place.
De nombreux messages sur la clé de voûte Singular Focus ont été publiés, mais aucune réponse claire n’a été donnée.
Je sais que la ligue va bientôt commencer, mais la réponse à cette question est liée à mon plan Atlas Passive Tree.
Ce passif convertira-t-il une carte unique ou une carte de gardien de façonneur ou une carte de synthèse qui ne peut pas être définie comme carte préférée en devise ?
Certains disent qu’il est converti en devise, d’autres disent qu’il n’est pas converti en devise parce que leur méthode de chute est une exception.
Pouvez-vous nous le faire savoir?
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LeWOOHP to
enfrancais [link] [comments]
2023.03.24 12:57 Then_Marionberry_259 MAR 24, 2023 ORX.V OREFINDERS PLANS TO UPDATE TSXV LISTING STATUS TO A MINING & INVESTMENT ISSUER
| https://preview.redd.it/cngvv987fopa1.png?width=3500&format=png&auto=webp&s=3e9ea08c9882a5f1eab271d4c5a24b2c25e24b50 Toronto, Ontario--(Newsfile Corp. - March 24, 2023) - Orefinder's Resources Inc. (TSXV: ORX) (" Orefinders" or the " Company") is pleased to announce that it will be seeking shareholder approval for the updating of its listing status from a mining issuer to both an investment and mining issuer pursuant to the policies of the TSX Venture Exchange (the " Exchange"). This update aims to increase the Company's flexibility and optionality to make strategic investments and incubate new opportunities focused on gold and other critical metals. Orefinders' exploration strategy and core portfolio of assets remain unchanged. This updated listing status allows management to transact corporately as the Company has in the past with the spin offs of QC Copper and Gold Inc., American Eagle Gold Corp., and its activist investment Mistango River Resources Inc. With this new listing status, Orefinders may undertake corporate transactions, acquire strategic equity positions, or incubate new junior companies as opportunities arise. "We are pleased to provide this update and formalize Orefinders ability to continue to invest aggressively with the drill but also creatively at the corporate level. Our team has a track record of making accretive transactions aimed at improving our balance sheet, lowering our cost, and increasing our capital availability. These corporate-type transactions are then reallocated into investments via the drill bit for discovery and delineation of gold and metals of interest," said Stephen Stewart, Orefinders' CEO. Webinar – Upgrading to a Mining and Investment Issuer The Company's current investment portfolio includes: - 5,200,000 common shares in the capital of American Eagle Gold Corp. (TSXV: AE), representing 6.5% of the issued and outstanding shares of American Eagle Gold Corp.;
- 24,708,975 common shares in the capital of Mistango River Resources (CSE: MIS), representing 16% of the issued and outstanding shares of Mistango River Resources; and,
- 5,059,752 common shares in the capital of QC Copper and Gold Inc. (TSXV: QCCU), representing 3.5% of the issued and outstanding shares of QC Copper and Gold Inc.
In addition to the above investments, following the Proposed Change of Business, the Company shall continue to hold its various mining interests. The Company's current mining portfolio includes: - Mirado Gold Project in Kirkland Lake.
- 100% owned and encompasses 2,497 hectares. The property is located 35 km southeast of Kirkland Lake, Ontario. Agnico Eagle Mines has the option to acquire up to 50% interest by April 2026 through the completion of exploration obligations, as well as a right to acquire an additional 25% by way of incurring further exploration expenses on the property.
- McGarry Project in Kirkland Lake
- 100% owned and encompasses 681 hectares. The property is located in Virginiatown, Ontario. Agnico Eagle Mines has the option to acquire up to 50% interest by April 2026 through the completion of exploration obligations, as well as a right to acquire an additional 25% by way of incurring further exploration expenses on the property.
- Knight Project in Shining Tree district, Ontario
- 100% owned and encompasses 2,200 hectares. The property is located in the Knight and Tyrell townships, 100 km southwest of Kirkland Lake, Ontario. Agnico Eagle Mines has the option to acquire up to 50% interest by April 2026, through the completion of exploration obligations, as well as a right to acquire an additional 25% by way of incurring further exploration expenses on the property.
- GSL Zinc Project in Alberta
- 100% owned and encompasses 60,000 hectares in Northwest Alberta, along the Great Slave Lake Shear Zone.
- Grizzly Gold Project in Chibougaumau, Quebec
- Orefinders has the option to acquire 100% interest in the Grizzly Project by way of the completion of a total of $750,000 in work obligations and by payment of common shares of the Company to the vendors. The project is comprised of 105 contiguous mining claims and is located 60 km west of Chapais, Quebec.
- NAK Project in British Columbia
- Orefinders owns a 20% interest in American Eagle Gold Corp.'s (TSXV: AE) "NAK Project". The project is a Babine Copper-Gold Porphyry discovery near Smithers, British Columbia.
Shareholder Meeting The Company has called a meeting of shareholders to be held on April 28, 2023 (the " Meeting"), to approve, among other things, a proposed change of business of the Company from a Mining Issuer to a Tier 2 Investment/Mining Issuer (the " Proposed Change of Business"), pursuant to Policy 5.2 – Changes of Business and Reverse Takeovers of the Exchange. Details of Proposed Change of Business The Proposed Change of Business is not being conducted in connection with a transaction or financing, and instead is intended to reflect the business of Company moving forward. The Proposed Change of Business represents the Company's intention to grow and expand its current investment portfolio pursuant to an investment policy adopted by the board of directors of the Company (the " Investment Policy"). A copy of the Investment Policy shall be available to the shareholders of the Company in the management information circular (the " Information Circular") to be distributed to shareholders in advance of the Meeting. Shareholders of the Company are encouraged to read the in-depth summary on the Company's current investment portfolio as well as the mining interests currently held by the Company in the Information Circular. Sponsorship The Company has applied for an exemption from the Exchange's sponsorship requirements in connection with the Proposed Change of Business. Reader Advisories Completion of the Proposed Change of Business is subject to a number of conditions, including but not limited to, Exchange acceptance and shareholder approval. The Proposed Change of Business cannot close until the required shareholder approval is obtained. There can be no assurance that the Proposed Change of Business will be completed as proposed or at all. Investors are cautioned that, except as disclosed in the Information Circular to be prepared in connection with the Proposed Change of Business, any information released or received with respect to the Proposed Change of Business may not be accurate or complete and should not be relied upon. Trading in the securities of the Company should be considered highly speculative. The Exchange has in no way passed upon the merits of the Proposed Change of Business and has neither approved nor disapproved the contents of this news release. Forward-Looking Statements Certain information set forth in this news release contains forward-looking statements or information ("forward-looking statements"), including details about the business of the Company. All statements in this news release, other than statements of historical facts, that address events or developments that the Company expects to occur, are forward-looking statements including, but not limited to, the ability of the Company to make strategic investments and identify opportunities due to the Proposed Change of Business, that the company will effectively identify and undertake future corporate transactions, acquire equity positions, or incubate new junior companies, the receipt of shareholder approval to affect the Proposed Change of Business and the receipt of Exchange approval to affect the Proposed Change of Business. By their nature, forward-looking statements are subject to numerous risks and uncertainties, some of which are beyond the Company's control, including the impact of general economic conditions, industry conditions, volatility of commodity prices, currency fluctuations, environmental risks, operational risks, competition from other industry participants, stock market volatility. Although the Company believes that the expectations in its forward-looking statements are reasonable, its forward-looking statements have been based on factors and assumptions concerning future events which may prove to be inaccurate. Those factors and assumptions are based upon currently available information. Such statements are subject to known and unknown risks, uncertainties and other factors that could influence actual results or events and cause actual results or events to differ materially from those stated, anticipated or implied in the forward-looking statements. Accordingly, readers are cautioned not to place undue reliance on the forward-looking statements, as no assurance can be provided as to future results, levels of activity or achievements. Risks, uncertainties, material assumptions and other factors that could affect actual results are discussed in the Company's public disclosure documents available at [www.sedar.com*](https://api.newsfilecorp.com/redirect/p4xgbHrom5). Furthermore, the forward-looking statements contained in this document are made as of the date of this document and, except as required by applicable law, the Company does not undertake any obligation to publicly update or to revise any of the included forward-looking statements, whether as a result of new information, future events or otherwise. The forward-looking statements contained in this document are expressly qualified by this cautionary statement.* Neither the TSX Venture Exchange Inc. nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. For further information Orefinders Resources Inc.: Stephen Stewart, Chief Executive Officer Phone: 416.644.1567 Email: [s](mailto: [email protected])[ [email protected]](mailto: [email protected]) To view the source version of this press release, please visit https://www.newsfilecorp.com/release/159657 https://preview.redd.it/786lkre7fopa1.png?width=4000&format=png&auto=webp&s=ef69300f3de16b22d2b59c55182c0e9bca12a879 submitted by Then_Marionberry_259 to Treaty_Creek [link] [comments] |
2023.03.24 12:56 rosalui 'Why wasn't Six of Crows a separate show from the start? Why are they using SoC plotlines in Shadow and Bone?'
I feel like I see these questions a lot, and why I completely understand and agree with the emotion behind them, I feel that it's also sort of ignoring the way in which television is a money-making business on perpetually shaky, unstable ground.
The original proposal was for one show, Shadow and Bone, probably because after the end of Game of Thrones, every major network was desperately searching for the 'next big fantasy thing' and greenlighting classic fantasy projects like The Witcher, Wheel of Time, and Rings of Power. The showrunner only agreed if he could bring the Crows along; there was never an offer for SoC as a separate show, which would obviously take millions more dollars and perhaps even an entirely new creative team.
To use a few other examples, The Hobbit would never have been on the table for a big-budget adaption (for better or worse) without the success of Lord of the Rings; House of the Dragon would never have been made if not for Game of Thrones; Better Call Saul couldn't have happened without a successful run on Breaking Bad.
Netflix is also notorious for canceling shows after one or two seasons, whether big-budget or small. So the showrunners need 1) to make SaB interesting enough to keep it running for more than one season, 2) to introduce the Crows in SaB as a sort of backdoor pilot or soft pitch for a spin-off, and 3) need to shove as much shit as possible into the seasons that they've already gotten greenlit in case their show gets canceled like
every other Netflix show.
This is only my conjecture, but the executives who hand out money for new projects probably aren't going to care about character storylines getting compressed or pulled out of order in comparison to the books. They're going to care about whether viewing numbers and public social media interest indicate that they can generate profits from a new property, and whether the performances in the current seasons of SaB indicate that these side characters are interesting enough to warrant the massive budget for a spin-off show.
Hence the inclusion of fan-favorite arcs like Jesper and Wylan's relationship, plus Kaz's backstory, way before their timeline in the books.
So while I'm 100% on the 'the Crows should have had their own show from the start' boat, I feel like a lot of the fan discussion around that is ignoring some of the frustrating realities of the industry.
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2023.03.24 12:48 Zealousideal-Star448 New rule you require a drs note? You pay my 35 dollar co-pay plus testing fees!
I’m tired of minimum wage jobs acting like I’m not allowed to be human and get sick. You want me to go out of the way to a dr, who can’t do anything when it’s the flu/ cold. Pay 35 dollars just for him to look in my direction and sign a paper saying for you to mind your business and I was there. You’re going to pay for it. I can’t even afford the health insurance through my job cuz it’s so bad! I go through my parents!!! You want me to take tests you pay the bill! I probably caught whatever I have from my coworkers coming in sick anyway! I’m done! can we stop this? Internet do your thing!
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2023.03.24 12:48 tayrit Figure At The Foot Of The BED
I was always afraid of the dark as a child. The unknown and unseen things that lurked in the shadows frightened me to my core. It wasn't until I was in my early twenties that I finally started to overcome my fear. I was living in a small town in the middle of nowhere, and my apartment was surrounded by thick woods. At night, the darkness outside my window was absolute. But I had gotten used to it, and it didn't scare me anymore.
One night, I woke up in the middle of the night, feeling like someone was watching me. I opened my eyes, and my heart leaped into my throat as I saw a figure standing at the foot of my bed. I couldn't make out any features, but I could feel the weight of its gaze upon me. Its eyes seemed to glow red in the darkness, and I could feel its malevolent energy emanating from its very being.
I tried to scream, but no sound came out. I tried to move, but my body was frozen. The figure just stood there, watching me, for what felt like hours. My eyes were locked onto the red eyes of the figure, and I could feel its gaze burning into my soul. My mind was screaming for me to move, to do something, but my body wouldn't obey.
Finally, the figure turned and left the room. I was able to move again, and I jumped out of bed, turning on all the lights in my apartment. I searched every inch of my home, but there was no sign of anyone. I thought it was just a nightmare, but I couldn't shake the feeling that it was something more.
Over the next few weeks, I saw the figure again and again. Each time, it would just stand there, watching me. I started to feel like I was losing my mind. I couldn't sleep, I couldn't focus on anything. I was terrified all the time.
One day, I decided to do some research. I found out that the land my apartment was built on used to be a burial ground for a Native American tribe. The graves had been dug up and moved to a different location, but it seemed like something had been left behind. The thought of that made my blood run cold.
I tried to ignore it, telling myself that it was just my imagination, but things started to get worse. I would hear strange noises at night, like footsteps in the hallway, but when I would look, no one was there. Objects would move on their own, and the temperature in my apartment would drop to freezing. I knew that something was wrong.
Then, one night, the figure appeared again. But this time, it was different. It didn't just stand there and watch me. It spoke.
Its voice was like nothing I had ever heard before. It was deep and gravelly, and it filled the room. It said only one thing: "Leave."
I knew then that I had to get out of there. I packed up my things and left that night, never looking back.
But the nightmare didn't end there. The figure followed me. I could feel its presence everywhere I went. I tried to ignore it, but it was always there, lurking just out of sight. It would whisper my name in the darkness, taunting me, tormenting me.
I thought I was going crazy. I went to see a psychiatrist, but they couldn't find anything wrong with me. I tried to tell myself that it was just my imagination, but deep down, I knew the truth.
Then, one night, the figure appeared in my dreams. It was more terrifying than ever before. Its eyes burned into my soul, and I could feel its malevolent energy suffocating me. It whispered in my as I left my apartment, I couldn't shake the feeling of dread that had settled over me. I knew that I was doing the right thing by leaving, but I also knew that whatever had been watching me wasn't going to let me go so easily.
The drive to my friend's house was long and quiet, and the darkness outside seemed to stretch on forever. Every shadow seemed to be hiding something, and every noise made my heart race. When I finally arrived, I collapsed on my friend's couch, exhausted and afraid.
Over the next few days, I tried to put the experience behind me. I told myself that it had all been in my head, that there was no such thing as ghosts or demons or anything else that could scare me. But deep down, I knew that I was lying to myself.
One night, as I was lying in bed, I heard a strange sound coming from outside. It was a low, guttural growling that seemed to be getting closer and closer. I tried to ignore it, but the noise continued, louder and more menacing with each passing second.
Suddenly, there was a loud crash, and the sound of breaking glass filled the air. I leapt out of bed and ran to the window, my heart racing with fear. Outside, I could see a dark figure moving in the shadows. It was too dark to make out any features, but I knew that it was the same thing that had been watching me before.
As I stood there, frozen with fear, the figure turned and looked directly at me. Its eyes glowed red in the darkness, and I could feel its malevolent energy coursing through the air. And then, just like before, it vanished into the night.
I knew then that there was no escaping whatever was haunting me. It was following me, stalking me, and I had no idea how to stop it.
Over the next few days, the incidents became more and more frequent. Every night, I would hear strange noises coming from outside my window, and every day, I would see dark shapes moving in the corners of my vision. I was afraid to sleep, afraid to leave my house, afraid to do anything.
And then, one night, I woke up to find that my entire bedroom was engulfed in flames. The fire had started in the corner of the room, and it was spreading quickly. I tried to get out of bed, but the heat was too intense. I could feel my skin starting to blister, and I knew that I was going to die.
Just as I was about to give up, the figure appeared before me. It was taller than I remembered, and its eyes blazed with an otherworldly fire. But this time, instead of terror, I felt a sense of calm wash over me.
"Leave," it said again, its voice echoing through the flames.
I knew then that I had to do whatever it took to survive. I managed to crawl to my window and break it open, and I climbed out onto the roof. From there, I was able to jump down to the ground and run to safety.
But even as I escaped, I knew that the figure was still following me. I could feel its presence lurking just beyond the edges of my consciousness, waiting for the perfect moment to strike.
For months, I lived in a constant state of fear. I moved from place to place, trying to stay one step ahead of whatever was chasing me. But no matter where I went, I couldn't escape the feeling that I was being watched.
And then, one day, I stumbled upon an old book in a secondhand store. It was written in a language that I didn't recognize, but something about it called to me. I bought the book and took it
I tried to calm myself down and remind myself that there was probably a logical explanation for everything. But deep down, I knew that what I had experienced was not normal.
Over the next few days, I started to feel like I was being watched all the time, even when I was outside during the day. I couldn't shake the feeling that something was following me. I would hear strange noises and see shadows moving out of the corner of my eye. I knew that I couldn't go on living like this, so I decided to do some research on the history of the town.
After a few hours of digging, I found out that there had been a series of brutal murders in the town many years ago. The killer had never been caught, and the murders had stopped suddenly, without explanation. There were rumors that the killer had been possessed by an evil spirit, and that the spirit was still wandering the town, searching for its next victim.
I was horrified. It seemed like every piece of information I found only made things worse. I couldn't escape the feeling that I was being hunted.
One night, as I was lying in bed, I heard a faint scratching sound coming from outside my window. At first, I thought it was just a tree branch or a stray animal. But the sound continued, getting louder and more persistent. I tried to ignore it, but I couldn't shake the feeling that something was trying to get in.
Finally, I got out of bed and cautiously approached the window. As I got closer, the scratching sound grew louder and more frenzied. When I looked out, I saw a pair of glowing red eyes staring back at me. I stumbled back in terror, knocking over a lamp and plunging the room into darkness.
I could hear something moving outside my window, scraping against the glass. I was frozen with fear, unable to move or speak. Then, suddenly, there was a loud crash, and the window shattered.
I screamed and scrambled away from the broken window, hiding under my blankets like a child. I could hear something moving around in my room, knocking over furniture and breathing heavily. I was sure that I was going to die.
But then, just as suddenly as it had started, the chaos stopped. There was silence for a moment, and then a voice spoke to me. It was a deep, raspy voice that seemed to come from everywhere and nowhere at once.
"Leave this place," the voice said. "You do not belong here."
I was too terrified to argue. I scrambled to my feet, grabbing my keys and running out the door. As I ran down the street, I could feel something chasing me, but I didn't dare look back.
When I got to my car, I fumbled with the keys, my hands shaking so badly that I almost dropped them. Finally, I managed to get the car started and peeled out of there as fast as I could.
I didn't stop until I was miles away from that town, and even then, I didn't feel safe. I was haunted by nightmares for weeks afterward, and I could never shake the feeling that something was following me.
Years have passed since that night, and I've tried my best to move on. But I still think about it sometimes, and I wonder if I'll ever be able to forget.
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2023.03.24 12:41 missastraea Confused about BIR RDO transfer
Sorry, total noob ako dito since it's my first time to change jobs and medyo nahihilo ako sa nakalagay sa BIR website. Plus I have no time to go to BIR para magtanong kasi weekdays ang work ko. I also tried reading previous posts here in Reddit about RDO transfer pero wala akong nakitang clear na sagot regarding IDs.
I really appreciate kung may sasagot sa lahat ng tanong ko. TIA.
Context:
I'm originally from Bicol but currently (but temporary lang to) residing in Laguna for three years now. My job is in Taguig (the current RDO where I am registered) but I'm planning to resign soon. Currently, I have no plans na umuwi sa Bicol para lang magtransfer ng records ko sa RDO dun kasi I'm still planning to work here sa NCR+ for a long time and probably move na rin depende sa location ng next employes ko. Ang hassle mag-update if super layo nun if ever sa Bicol pa ako mag-uupdate every time.
My initial plan is to transfer my RDO here in Laguna na lang muna then bahala na if saan mapadpad later if gusto ko ulit magresign and mag-apply.
Please note that all my IDs have my permanent address (Bicol) as my listed address.
Questions:
- What are the complete requirements for RDO transfer considering my case?
- Do I need to present an ID showing my place of residency? Do they need one or multiple IDs?
- If multiple IDs are needed
- Ano pang accepted IDs ang madaling makuha na may address (plus di na need ng proof of residency pag kukuha)? Aside of course sa barangay certificate.
- Required ba lahat nung IDs with my current address? or can I provide barangay cert na lang plus another ID pero with my permanent address?
4.) If yes sa need magpresent ng ID with present address, if magdecide na lang ako to rent somewhere and dun ko itransfer yung RDO ko instead na sa Laguna, is it okay? I think magkakaproblema ako nun getting a barangay cert (or residency cert) sa area na yun since bago pa lang ako. Anyone who already tried this?
I just want to understand the process before I finalize my resignation and apply to a new employer. Plus may trust issue ako sa government offices kasi minsan di accurate yung nakalagay na requirements sa website nila sa actual na hinihingi sa office nila. May instances na nagpabalik balik ako nung fresh grad ako dahil sa vague requirements and processes nila and ayoko na maulit yun. Sayang pamasahe and time. Taguig pa naman yung concerned RDO ko for the transfer and naka WFH ako as of now - super limited lang leave credits ko.
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2023.03.24 12:32 -Bonjour-- Discovering the Southwest of Australia
From my travel report (2005/2006):
During our 1st Australia trip we already spent some time in PERTH and therefore knew the city and surroundings quite well. Towards the north we had already visited the Pinnacles and Monkey Mia with the dolphins in Shark Bay.
Therefore, we now wanted to look at the rather unknown southwest.And it was worth it!
From Perth we first drove south through the so-called Wheat Belt to get to HYDEN. This is a place where you really only go to see the WAVE ROCK. After we checked into our room at the Hyden Motel, we visited the Magic Lake about 1 km away - the water there is poison green.
Because of the heat we walked to Wave Rock and Hippo's Yawn in the late afternoon. Unfortunately we couldn't stay there too long, because even in December there were many flies. Hippo's Yawn was formed by erosion and actually looks like a hippo's mouth.Wave Rock, 15 meters high and 110 meters long, is an amazing rock formation, created by chemical erosion over thousands of years. Rainwater created pink and gray streaks on the huge granite wave.
To get to Kalgoorlie - our next destination - one normally drives via Mount Walker, Narrembin, Merredin and South Cross. But our landlord recommended us to drive the unpaved road - actually not allowed with rental cars - from Hyden to the Great Eastern Highway - because this route is much shorter. And since the road was completely dry, we did it that way. We drove through the beautiful bush landscape with many flowers to the Great Eastern Highway, and on the approx. 2 hours long drive we encountered "believe it or not" only 8 cars.
KALGOORLIE is an interesting old gold mining town. We spent the night at the Quality Inn Railway. It was so hot there that we didn't explore the town until late afternoon. There are many historic buildings, especially on Hannan Street.
We drove to the Mont Charlotte Lookout with a nice view of the city and the surrounding area. Mount Charlotte is the site of the O'Connor Water Reservoir. The pipeline brings water from about 560 km away near Perth to Kalgoorlie.
The heritage of the mining pioneers is still alive in the city, although nowadays, of course, only modern mining technology is used.
Australia's wealth depends on its mines. After mining, however, it unfortunately looks like a lunar landscape.... But it is interesting all the same!
The next morning we drove to the Super Pit Lookout to have a look into the depth, where giant machines look like toy cars. The Super Pit is 320 m deep, 3.2 km long and 1.3 km wide. In 1893 gold was found for the first time and until today there is the largest open pit mine in the world, where gold is mined and since the 1960s also nickel, uranium and lead. We also visited the Mining Hall of Fame, where extensive memorabilia from the old mining days was displayed in a large open-air area.
We also drove to BOULDER. This town was merged with Kalgoorlie in 1989. In Boulder only the railroad station is of interest, because the Indian Pacific stops here.
From Kalgoorlie we went on to ESPERANCE. We stayed overnight at the Best Western Hospitality Inn, located directly on the beautiful bay. Esperance took its development around 1895 because many people set out from there for the Gold Spring. Esperance has a mild climate and very beautiful surroundings with many small islands, great beaches and huge nature parks.
The next morning we first explored the Great Ocean Drive near Esperance with some very nice beaches. We made stops at Rotary Lookout with a view of Esperance, the bay and islands, at Twilight Beach and Blue Haven Beach and at Pink Lake.
Another excursion we made was of course to CAPE-LE-GRAND National Park. The national park is located about 50 km from Esperance in southern direction. It is one of the most spectacular parks of Australia with the wild coast, the heath landscape, the granite peaks and the rocks formed by erosion. The first stop we made was at Rossiter Bay.
Lucky Bay has been awarded several times as one of the top 10 beaches in the world. The beach is simply gorgeous, but unfortunately the crystal clear water is so cold that you can probably only swim there with a wetsuit. Each bay is uniquely enclosed with striking granite rocks - simply picturesque postcard motifs!
The imposing Whistling Rock can be seen from far away. It got its name because it seems to whisper depending on the strength of the wind. The sound is created when the wind whistles through the cracks and holes in the rock.
Hellfire Beach - my favorite beach - is located in a sheltered bay and framed by flat rocks. The whole area with the beautiful beaches was completely deserted. After all, we were there for a few hours and didn't see a single person there. The Grand Beach is really - as its name says - huge, also with almost white sand. Unfortunately it was so windy there that we didn't stay there for long.
We went on to ALBANY. Before the harbor in Fremantle was built, Albany was the most important harbor for the British Crown in Australia at that time. Albany has about 16,000 inhabitants and has an extensive natural harbor in the bay "King George Sound". It is the oldest settlement in Western Australia. We were able to rent a nice little house in Albany for a few days. During a walk through the town we saw some nice historic houses. The former whale station is a museum. From Albany you can still watch whales very well. St. John's Church from 1848 is the first Anglican church in Western Australia and reminds of an English country church. From Mount Clarence you have a nice view of the bay and the city.From there we drove to Emu Point beach, but unfortunately there were many annoying flies, so we did not stay long.
The next day we drove over the French Bay Road to the TORNDIRRUP National Park with the Natural Bridge and the Gap. Here you can see fantastic rock formations, formed 47 million years ago when Australia and Antarctica broke apart. Unfortunately the "Blow Holes" did not "blow", but instead there were many annoying flies. The park is 3900 ha large and offers cliffs, crevices and spout holes as well as beaches and lush vegetation between the headlands. A point of interest is the Natural Bridge made of granite. From the "Gap" you can look into a 30 m deep rock cut.
We also made a "side trip" to the 1913 founded STIRLING RANGES National Park. Of the 298 km there we drove 42 km on natural roads. The mountains in the national park are famous for their magnificent play of colors and are partly over 1000 m high and altogether more than 65 km long. There are well signposted but steep hiking trails and many picnic areas. Outside the park is a replica of a 16th century windmill that was still in full operation. A Dutch couple runs a small restaurant in the original 1924 railroad building next door. The highest peak is Bluff Knoll at 1063 meters. After a picnic at Bluff Knoll Lookout we drove the almost 300 km back to Albany.
We continued our trip on Beach Road via Denmark with good surfing possibilities to WALPOLE-NORNALUP National Park. This national park is about 18.000 ha big with rivers, over 400 years old up to 70m high Karri trees with a circumference up to 20 m, waterfalls and many wild flowers in spring. An attraction is the 600 m long Tree Top Walk up to 40 m above the ground, where you get a good impression of the huge trees. Maybe this walk is one of the reasons that the Valley of Giants is one of the most popular tourist attractions in Western Australia
We stayed overnight at the Best Western in Pemperton. From there we made a trip to GLOUCESTER National Park. This park is best known for the huge 62 m high Karri tree. Since 1947 there is one of the highest fire lookouts in the world on this tree. From up there you have of course a fantastic view, if you dare to go up there. My husband was brave enough and climbed up to the "Fire lookout".
AUGUSTA was founded in 1830 and is the third oldest town in Western Australia. We stayed there at the "Holiday Unit Cove". A beautiful beach near Augusta is located in Flinders Bay, and again many annoying flies. This bay is especially popular with surfers. We still ventured - despite heavy rain - to CAPRE LEEWIN, 9 km away. Unfortunately we couldn't get out of the car, it was too stormy to open the car doors. In addition, the rain then became a real downpour. The next day we got out of the car at the lighthouse, which was built more than 100 years ago. Cape Leeuwin is the geographical point where the Indian and the Southern Ocean meet and is also the most southwestern corner of Australia. We still admired the "Water Wheel" that the workers used to get fresh water when building the lighthouse.
MARGARET RIVER was settled by Europeans in 1850 and became a center for agriculture and logging. Now, however, it is dominated by vineyards, as the climate is ideal for growing grapes. The town is located about 10 km from the sea, on the coast there are beautiful beaches and also ideal surfing. It was Christmas Day and we spent the afternoon at Gnarup Beach. We had tried in vain to enjoy a nice Christmas dinner, but unfortunately most restaurants were closed. And those that were open were, of course, fully booked. Fortunately, we had an emergency supply with us, which we then more or less "enjoyed" on the terrace of our room at "Comfort Inn The Grange".... The 2nd Christmas Day then went better: we made a wine tour at various wineries with a gourmet lunch in the program. It went to the wineries "Windance" - had for me the best wines, but they were quite expensive- "Flying Fish" and "Knotting Hill Winery". And finally we visited the Colonial Brewery, a real "hangout" for the Australians.
We continued via Dunsbury at the beautiful Geographic Bay to BUSSELTON. In this area there are about 30 km of beaches to Cape Naturaliste, ideal for all water sports. On the road between Dunsbury and Busselton two kangaroos ran across the road in front of us, which is rarely seen. Because mostly they lie dead on the roadside. Well, these two had survived at least for the moment.
The 2 km long 140 year old "Jetty" in Busselton is a wooden construction, one of the longest jetties in Australia and reminds of the beginnings of the town as a timber handling port. The jetty is only secured on one side, so you have to be careful not to take an involuntary dip. There wasn't too much choice of recommendable accommodation in Busselton, so we only stayed for one night.
BUNBURY is the second largest city in Western Australia and is located on a peninsula. Since the 19th century, the city developed into a busy port and regional industrial center. We had no trouble finding accommodation here, at the "Lighthouse Beach Resort". Bunbury is a good place to watch dolphins. In a large supermarket in Bunbury we bought supplies, because we had rented a small townhouse (Ocean Villas) for a few weeks at our next destination - Scarborough.
SCARBOROUGH or SCARBORO is a small town with about 12,000 inhabitants, 15 minutes by car from Perth. Directly on the beach is the only higher house - a luxury hotel. Otherwise there are luxury villas as well as simple smaller houses - often for rent. At the esplanade you can find restaurants, cafes and small stores. There is a supermarket and of course the "bottle store", which is almost obligatory in Australia, selling alcoholic and non-alcoholic beverages. A few minutes by car further north you will find a bigger supermarket, and fruit and vegetables can be bought cheaper in Wannerou Market a bit east of Scarboro. There is a bus connection to Perth if you don't want to drive.
Scarboro is known for its beautiful white sand beaches, but the surf is usually very strong. At the beach of Scarboro is actually always "something going on". The kite surfers or bodysurfers can be found on the beach every day in the conditions. On the weekends there are mostly events on the beach, e.g. competitions of the Baywatch teams from different places.
To Trigg Beach, 1.4 km away, you can walk along the promenade and don't have to trudge through the deep sand. South of Scarboro there is Cottesloe Beach or closer to Perth City Beach and further north Sorrento Beach at Hillarys - so you are spoiled for choice with the beaches. It was of course very hot at this time of year, and sporting activities - except water sports - are best postponed to early morning or sometimes late afternoon. Because in the afternoon occasionally came the "Fremantle Doctor" - that is a refreshing wind that blows in the hot summer from Fremantle towards Perth.
On New Year's Eve, we ordered a table in time in a restaurant with first-class seafood, because we didn't want to experience the same disappointment as at Christmas in Margaret River. It was relatively quiet in Scarboro that evening. We drank the chilled champagne in "our" house, since drinking alcohol on the street or on the beach is prohibited. This was also controlled by the police - well, maybe one has made bad experiences.
From Scarboro we also made a trip to JOODALUP LAKE to see the black swans, which to my knowledge only exist in Western Australia.
PERTH with about 1.4 million inhabitants is the third largest city in Australia. It is very remote, because the next bigger city - Adelaide - is about 2700 km away. Perth was founded in 1929 and is today a modern metropolis with high-rise towers, pedestrian zones in the center, shopping centers, many parks and a lively cultural and art scene. In the Australian summer it is very hot and dry, so the already mentioned "Freemantle Doctor" is always welcome. In winter, however, the average temperature is "only" about 17°. Perth is one of the most beautiful cities in Australia and is located at the Swan River and not at the sea as some might assume. The center is easy to explore on foot. Otherwise there are free cat buses with three different routes where you can get a good overview of the city. Worth seeing is the bell tower at Barrack Square and the shopping street "London Court". Directly at Barrack Square there is a much frequented "Hangout". The district of Northbridge is known for many restaurants and entertainment in the evening. Interesting for shopping is the "Outlet Mall Harbour Town". In Perth, despite many modern buildings, there are still historic buildings: e.g. Government House from 1864, Town Hall from 1867 and His Majesty's Theatre from 1904.
The approx. 400 ha large Kings Park was founded at the end of the 19th century and is located above the city center. In former times it was a holy place for the Aborigines. Today the park is still mostly original bush land. It is worth coming here for the beautiful view of the Perth skyline and the Swan River alone. Of course you can also hike and picnic in this large park. The Perth Zoo is located on the south bank of the Swan River and is worth a visit. If you haven't seen kangaroos in the wild, at least you have that opportunity here.
A special for us unforgettable experience in Perth was Australia Day. We exceptionally went by bus from Scarboro to Perth, because on this day parking places in the city are scarce. This day is celebrated like a big folk festival, especially on the banks of the Swan River, which forms a lake here. The Australians organize a huge picnic with the whole family. There is music everywhere and countless events and displays on the water with boats and in the air with helicopters and aerobatic squadrons. As it got dark, 2 helis flew over the water. One with a huge Australian flag, the other illuminated this flag with a spotlight. In addition, the Australian national anthem sounded, which was eagerly sung along. A "goose bumps" experience that we will certainly never forget. Finally, there was a huge fireworks display.
The SWAN VALLEY is mainly known for wine growing. The main town is Guildford. Of course we did not miss the opportunity to visit some wineries, to taste and buy wine. In the Swan Valley you can drive along the Swan Valley Drive. There you will pass the oldest church in Western Australia "All Saints Church". At "Oggies Ice Creamery" you can eat delicious ice cream. And in the German beer garden "Duckstein Brewery" you can drink beer.
We also took a trip from Scarboro to AVON VALLEY. NORTHAM on the Avon with many historic buildings is the largest town in the interior of Western Australia and is located in the heart of the Avon Valley and originated as an agricultural center at the beginning of the colonial period. Around 1890 the town was also one of the gateways to the goldfields of Kalgoorlie. TOODYAY is also home to 19th century architecture. YORK originated in 1831 with many historic 19th century houses is the oldest town in the Avon Valley. In all three villages there are suspension bridges for pedestrians over the river, the longest is in Northam.
The 18 square kilometers large WALYNUGA National Park is located in the Avon Valley. Here was one of the largest Aboriginal settlements in the Perth region. In summer the Avon River has calm, water-filled pools for swimming, but in winter it becomes a raging river with numerous rapids.
YANCHEP National Park is located about an hour's drive north of Perth. The park, about 28 square kilometers in size, was established in 1957 and is rich in fauna and flora. Most people come here to admire koalas. We wanted to hike on the Wetland walk trail - passing Wagurdu Lake and Loch McNess. But unfortunately we had to turn back after 2/3 of the way. A bush fire had destroyed two bridges further ahead - was not indicated at the beginning of the trail...
On the 240 m long Koala Boardwalk you can observe the animals in a natural environment. They are busy either eating or lounging. The area for the koalas is a separate fenced part of the national park - so not quite "free range". But theoretically the animals could leave the area. The big gray kangaroos, which should also be in the park, we have unfortunately not seen - perhaps the wrong time of day.
In FREMANTLE directly at the sea south of Perth - which we already got to know well on a previous trip - there are free cat buses as well. A much visited "hangout" in this town is "Little Creative Brewery" with good pub food. You can also sit outside right on the water.
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2023.03.24 12:19 qUxUp (OC) I originally wrote this long review of the Mobapad M9-HD as a Nintendo Switch controllers review. However this is a multi-platform controller and as I found the controller really good, it might be interesting to gamers on other platforms as well.
You can just ignore any nintendo references and focus on the primary functions: the rumble, analog triggers, mechanical buttons, rgb-lights, swappable ABXY buttons, included swappable thumbsticks that come in 3 sizes.
TLDR: Out of all the Nintendo Switch controllers I currently own it's most similar to the Nintendo Switch Pro Controller. The glossier finish of the Pro Controller is smoother and looks more attractive. It's worth noting that in a real world use the Mobapad M9-HD sits better in the hands due to matte finish & textured grips. If you value ergonomics and like the the Pro Controller (especially the HD-rumble), it's likely that you will enjoy the the M9-HD. For the $75 retail price ($6 more than Pro Controller) you will get a considerably better HD-rumble than the Pro Controller has (this surprised me the most), analog triggers with two positions, mechanical buttons, mappable backpaddles, thumbsticks in various sizes and multiple additional features.
Disclaimer: I started playing videogames in the early 90s (a NES clone was my first console, followed by Gameboy, PC etc). Outside of Reddit I've worked in the gaming tech field & tech journalism for about two decades (Europe/Estonia). After providing the makers of Mobapad (Guangzhou Xinxiang Culture Co. Ltd.) with my credentials (& examples of past work), I asked if I could test one of their controllers with the purpose of writing a review intended for the
/Switch/ &
/NintendoSwitch/ subreddits. They sent me the Mobapad M8 and Mobapad M9-HD. The review is be based solely on my experiences. I get to keep the controllers and won't be receiving additional compensation in any other form (no commission fees, affiliate marketing or ad-revenue etc). I don't have a social media presence (or followers) elsewhere. As my Nintendo Switch controller collection grows, I might write more reviews for our Switch-related subreddits.
Cheers :)
The Mobapad M9-HD Controller (with the tallest thumbsticks) What this review is and is not. There are many ways of covering a tech product: from a highly technical analysis aimed at the tech-savvy crowd to an emotional hype-piece. The Mobapad M9-HD will be reviewed as a controller on the Nintendo Switch platform and compared to other Switch controllers that I own. A practical amount of real life examples with a select amount of technical details will be included (with brief explanations that are understandable to people who might be new to gaming). This review will not cover every detail about the M9-HD (such as all of the features, how to change various settings, how the controller works on other platforms etc).
The package. Out of all the Nintendo Switch Controllers I own, the box of this controller is the best looking. The artwork is lovely (IT'S A TIGER ON THE BOX - I think), the box itself is sturdy. While you can't use the box to increase your aim in a videogame, you can put it on a shelf if you are a collector or someone who likes boxes.
What's in the box? The controller itself, a USB-dongle receiver, a high quality braided USB-cable, a manual (in English), 4 sets of thumbsticks and 2 sets of replaceable buttons (Switch/PC layout).
On the left: Hori Split Pad Pro. On the right: the box of Mobapad M9-HD Lets talk about the extra buttons & potential for modding. Having two sets of buttons is a welcome extra if you play on multiple platforms. The manual mentions that you can change the buttons, but it doesn't explain how to change them. It also does not say that you can/have to remove the faceplate. Turns out that you have to pry open the faceplate of the controller. While I removed the biggest portion of the faceplate, it really felt that I might break something while doing it. The faceplate is in three parts & is connected to the controller with plastic connectors. I doubt that anyone who plays on multiple platforms (using the same controller) will be motivated enough to swap the buttons from the Switch to PC layout and back on a regular basis.
Note: The plastic connectors will probably get slightly less stiff with a few removals of the faceplate, so it will become easier to change it. Using magnetic connectors for the faceplate would probably have been a better choice (like on the Mobapad M8 controller). It's also worth noting that for those of us who like modding their controller, the ability to remove the faceplate is a nice extra to have. As it makes the customization process easier if you want to paint the faceplate for example.
RGB-lights! The controller has some neat RGB-lights. They are visible in 3 locations & in 8 different colors. The lights have 3 different modes (on, off, breathing). While changing the modes and colors of RGB-lights in a very rapid fashion, I was able to cause an error. The lights didn't change color even though I pressed the button combination to change them. After waiting for about 5-10 seconds the colors started to change correctly again. I was not able to reproduce this bug later.
Do you need RGB-lights? Not really. But they look pretty and when Christmas comes around you can turn on red or yellow lights and be in a festive mood.
Mechanical A/B/X/Y buttons. Simply put the A/B/X/Y buttons are mechanical, they are clicky and a pleasure to use. In comparison to regular buttons (such the ones used in the Nintendo Switch Pro Controller, Hori Split Pad Pro & Nintendo Switch Joycons) the mechanical buttons in the Mobapad M9-HD are more resnposive, can be pressed with less force and make a small audible click when you press them. These days there are many keyboards that also come with mechanical switches. If you haven't had a chance to use a mechanical controller, you might have used a mechanical keyboard (or a mouse) which can produce a similar click and feeling when pressed.
Note: In a way I feel that not including the RGB-lights in the A/B/X/Y buttons is a missed opportunity.
Closeup of the D-pad, RGB-lights, textured grip and buttons on the Mobapad M9-HD What about the D-pad? It's a good D-pad. The Mobapad M9-HD D-pad has a slightly lowered/concave area around the D-pad similarly to the Nintendo 64 controller's D-pad. Pressing the D-pad on M9-HD takes slightly less force than it does on the Pro Controller's D-pad. On the Switch I'd say that to this day my favorite D-pad is on the 8Bitdo SN30pro (which is on the stiffer side in terms of how it handles & the size is perfect). The Nintendo Switch Pro Controller's D-pad is somewhere between the M9-HD & SN30pro. I usually play handheld, but when I play with a controller, I don't usually choose controllers based on a genre. So overall, I'll probably stick to Mobapad M9-HD for most genres. On the rare occasions when I feel nostalgic, I'd probably go for the 8Bitdo SN30pro because it reminds me of my childhood & first consoles.
Note:: Since the A/B/X/Y and thumbsticks are swappable, I think that it might be an interesting feature to have a swappable D-pad as well. One of the obvious inspiration points for M9-HD has been the Xbox One Elite controller which has a swappable D-pad.
How are the thumbsticks? While there are 4 sets of thumbsticks included, the thumbsticks come in 3 different heights. All of these are concave thumbsticks. The shortest thumbsticks are about 19mm wide and similar to the Hori Split Pad Pro. The medium & high thumbsticks are 18mm wide (similar to the Nintendo Switch Pro Controller). The original Nintendo Switch joycons are about 15mm wide. Changing the thumbsticks takes a few seconds: you pull the thumbstick straight up and swap it to whichever of the included thumbsticks you fancy. On the technical side it's worth mentioning that these are ALPS thumbsticks.
What's the benefit of changing thumbsticks? It's a neat extra that could make the controller more comfortable to hold, eespecially if you have medium/large hands or play longer gaming sessions. In certain genres (like FPS) higher thumbsticks may make it easier to perform more precise movements. Usually controllers do not come with different sized thumbsticks, but you can buy thumbstick extenders which are sold by various brands with the starting price at around $12.
Ergonomics & how the controller feels to hold. Out of the Nintendo Switch controllers that I own, the closest comparison would be to the Nintendo Switch Pro Controller. It's worth noting that the Pro Controller is slightly glossy and feels smooth in the hand. This makes the build of Pro Controller feel a tiny bit better. The Mobapad M9-HD Controller is made out of matte plastic and has textured grips. The texture is slight yet aggressive enough to make the controller feel very secure. The location of backpaddles feels ergonomic. Pressing the backpaddles feels nice and you can map them to various buttons.
The M9-HD is currently the most ergonomic Nintendo Switch controller that I have used. The overall comfort comes from the solid build, different sized thumbsticks, superior triggers, mappable backpaddles and the weight plus the slightly textured grip.
The included swappable thumbsticks & extra A/B/X/Y buttons of the Mobapad M9-HD Gyro. Gyro is present and by default quite sensitive. In general gyro isn't my preferred way of playing videogames, so take my "quite sensitive" impressions with a grain of salt, as I've also used gyro on the Nintendo Switch Pro Controller and also found it a bit too sensitive for my liking as well.
Triggers, analog triggers! One of the major features that makes the Mobapad M9-HD stand out is the fact that the triggers are analog. In practical terms it means that you can hold the analog trigger down partially, thus giving a limited amount of acceleration to your car in racing games. This makes makes it much more satisfying & easier. On regular controllers (such as the Nintendo Switch Joycons or the Pro Controller) you can't do that and have to constantly press and release the trigger to accelerate, without the option to accelerate lets say 30% while just slightly pressing on the trigger.
Sadly analog triggers function as regular triggers in most videogames on the Nintendo Switch platform (unless the developer of a certain videogame has included analog trigger support to that specific game). As far as I know, a very select number of videogames on the Nintendo Switch include analog trigger support. GRID Autosport being one of them, I've tested it with the Mobapad M9-HD & the analog triggers work. If any of you know other Nintendo Switch titles that have analog trigger support, I'd appreciate your comment. I want to try them out and confirm if the triggers work in those games.
Another neat feature of Mobapad M9-HD triggers is that they have two different positions you can choose between. The shorter travel distance position has a nice clicky sound to it. As you can imagine, the shorter distance makes it possible to press the triggers very rapidly. The Nintendo Switch Pro Controller trigger feels slightly mushy in comparison. I like using both controllers, but the M9-HD feels better. The longer travel distance position of the trigger is also nice. In terms of gameplay, it feels more relaxed. In my gaming experience the shorter distance is better for something like shooters or fighting games but longer is better for racing. But it's Nintendo Switch after all, so choosing which one is for you is a matter of preference. The good thing is that on the M9-HD you have a choice when it comes to trigger travel distance. As far as I know 8Bitdo also has a controller that has analog triggers with some adjustability, but I can't comment on those as I don't own that specific controller.
Note: It's neat that more companies such as 8BitDo and Mobapad have started to produce controllers that allow you to configure how the triggers work. Hopefully we'll see companies produce more joycons as well as controllers that have more features at some point. I'm sure Nintendo itself could pull it off easily, but I doubt they have any plans to do something like that in the near future.
The HD-vibration motor. Oh boy! This is probably the biggest draw of using this controller. I still remember the first time I felt the vibration motor of Mobapad M9-HD in my hands and I wasn't expecting it. My previously favorite vibration motor of the Switch platform was in the Nintendo Switch Pro Controller. I was sure that I will never ever see another company produce something of similar quality for the Switch console.
Mobapad M9-HD did it and truly, the HD-vibration motor on Mobapad M9-HD is better than the Pro Controller's vibration feature. It's hard to explain, but I'll give it a shot. The rumble on Nintendo Switch Pro Controller feels pleasant and doesn't rattle, so it's quiet in a way, but feels very good in the controller when playing and has some depth to the vibration. Mobapad M9-HD is a different beast. It has more weight & power to it in addition to the other features the Pro Controller's vibration motor has. You can instantly feel that it's more powerful than the Pro Controllers HD-vibration. You can feel the bass of rumble in your hands when playing. And make no mistake, the increased power of Mobapad M9-HD vibration doesn't feel creaky like some of the lower priced controllers can be. It feels powerful, well balanced, doesn't make too much sound and if I could, I'd buy joycons with the same HD-vibration motor.
Note: As the quality of the HD-vibration on Mobapad M9-HD surprised me greatly, I reached out to Mobapad and asked why the vibration feels different than in other Nintendo Switch controllers. I received the following reply: "Our controller features linear motors, which are the most costly part and what sets it apart from other controllers." In a way this explains why the vibration is different from other 3rd party controllers, but why it feels so much better than the official Pro Controller's vibration still puzzles me (maybe a trade secret?). Maybe the motor is bigger or has a better position or something along those lines, who knows.
What else is there? There are multiple features that I won't even attempt to cover (the review is already a long read). The controller currently comes in black, white and purple. For the purpose of the review I asked for the purple model as it looks the most cheerful. There's also the NFC function (I was not able to test this as I don't own any Amiibos).
Final thoughts. The Mobapad M9-HD is a well executed example of a premium controller that seems to be mainly targeted at the experienced gamer demographic. It's priced at $75 and is one of the highest priced Nintendo Switch controllers out there. In terms of features it clearly competes with the Nintendo Switch Pro Controller ($69.99-109.99$ depending on the color scheme) & 8Bitdo Ultimate Controller ($69.99). The price is worth it for those who benefit from the extra features (best HD-rumble, ergonomics, mechanical buttons, additional thumbsticks etc).
To me personally the pricing seems fitting to the features that the controller brings, however there are a few more aspects to consider.
Will a experienced gamer benefit from the features that come with the pricetag? Yes, we will.
Will a newer or casual gamer benefit from the features? Yes, some of them (like the analog triggers, awesome rumble and ergonomics that come with swappable thumbsticks). However I think that since Mobapad as a brand isn't very well known in the EU & US region, some might be hesitant to pay the full retail price.
Mobapad M9-HD just out of the box, next to Mobapad M8, Hori Split Pad Pro, 8Bitdo SN30pro (and the right handle of Nintendo Switch Pro Controller Splatoon Edition. And here is a comparison table. I did my best to rate various features of the Switch controllers that I own (in order to give a kind of an overview). Keep in mind that such comparisons are subjective and ratings might vary from person to person (for example someone with very small hands might find the Nintendo Switch Joycons with the grip to be the best controller ever due to their size).
Rating is on a scale of 1 to 5 (1 being the worst, 5 being the best).
The price is for the regular model of any controller and is based on the official pricing I found/received. This does not include sales or limited edition color schemes that may cost more.
Model | Nintendo Joycons + grip | Mobapad M9-HD | Nintendo Pro Controller | 8Bitdo SN30pro |
D-Pad | 3 | 4.5 | 4 | 5 |
Thumbsticks | 3 | 5 | 4.5 | 4 |
Triggers | 3 | 5 | 3.5 | 3.5 |
Buttons | 3 | 5 | 3.5 | 4 |
Build | 5 | 4.5 | 5 | 4.5 |
Ergonomics | 3.5 | 5 | 5 | 3 |
Features | 3.5 | 5 | 3.5 | 3 |
Included accessories | 3 | 5 | 3 | 3 |
Crossplatform support | 2 | 5 | 2 | 4.5 |
Vibration | 4 | 5 | 4 | 3 |
Price (not rated) | $79 | $75 | $69 | $45 |
Weight (not rated) | 197g | 254g | 249g | 112g |
What could be improved upon: - While the bundled items (such as the different thumbsticks etc) are worth the extra cost to those who use them, it's likely that some of the potential customers might not pay much attention to the included extras and/or just don't benefit from them (since they don't customize their controller in any way and are happy with whatever configuration is quickly accessible out of the box).
- A slightly cheaper version of the Mobapad M9-HD that comes with less extras (no replacable buttons or thumbsticks for example) might be something that's worth looking into. Such a move may make it easier to lower the price slightly. An even cheaper model could be closer to the Nintendo Switch Pro Controller (so something like the current M9-HD but without the option to change thumbsticks or buttons or faceplates).
- Increased availability in the western market would be helpful (such as a US & EU official stores or resellers).
- My copy of the Mobapad M9-HD had a small slightly sharp corner in one of the joints where the bottom & top part of the controllers case meet). If you hold the controller while gaming, it's unlikely that you would notice it. While it's a minor issue that can be easily fixed with gently sanding the edge with small piece of sandpaper or something abrasive, it's still something that could be fixed in the quality control or production process.
- Additional color schemes and designs for the controller might appeal to gamers. For example the colored (Splatoon edition etc) Nintendo Switch Pro Controllers are very popular. Some companies have also produced controllers with a transparent casing which is also something that's worth looking into. An upgraded version with RGB-lit A/B/X/Y buttons would also be neat.
- An updated manual that does a better job at explaining all the functions (such as how to replace the A/B/X/Y buttons) would be a welcome change.
- The current package is very well produced and has an overall effect on the cost of the item. A slightly smaller package could reduce the production cost.
- A semi-glossy version of the controller that uses similar plastic to the Nintendo Switch Pro Controller is something that would probably be well received by some gamers.
Here's a link to all of the photos that I included in this post. https://imgur.com/a/dwGAFeP
Photography equipment used when taking these photos: Fujifilm X-T4 mirrorless camera, Fujinon XF 50-140mm f/2.8 R LM OIS WR lens, Fujifilm MCEX-11 macro extension tube.
Closing notes: I hope you like the review :)
My personal thanks to Mr. Zhang & Amy from Guangzhou Xinxiang Culture Co. Ltd.
Edit: I forgot to include this part. If you have some questions about the controller, feel free to ask. I will happily answer all the questions I feel competent enough to answer and the rest I'll collect and reach out to the people who made this. So we'll get answers from the company who built it.
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2023.03.24 12:19 qUxUp (OC) I originally wrote this long review of the Mobapad M9-HD as a Nintendo Switch controllers review. However this is a multi-platform controller and as I found the controller really good, it might be interesting to gamers on other platforms as well.
You can just ignore any nintendo references and focus on the primary functions: the rumble, analog triggers, mechanical buttons, rgb-lights, swappable ABXY buttons, included swappable thumbsticks that come in 3 sizes.
TLDR: Out of all the Nintendo Switch controllers I currently own it's most similar to the Nintendo Switch Pro Controller. The glossier finish of the Pro Controller is smoother and looks more attractive. It's worth noting that in a real world use the Mobapad M9-HD sits better in the hands due to matte finish & textured grips. If you value ergonomics and like the the Pro Controller (especially the HD-rumble), it's likely that you will enjoy the the M9-HD. For the $75 retail price ($6 more than Pro Controller) you will get a considerably better HD-rumble than the Pro Controller has (this surprised me the most), analog triggers with two positions, mechanical buttons, mappable backpaddles, thumbsticks in various sizes and multiple additional features.
Disclaimer: I started playing videogames in the early 90s (a NES clone was my first console, followed by Gameboy, PC etc). Outside of Reddit I've worked in the gaming tech field & tech journalism for about two decades (Europe/Estonia). After providing the makers of Mobapad (Guangzhou Xinxiang Culture Co. Ltd.) with my credentials (& examples of past work), I asked if I could test one of their controllers with the purpose of writing a review intended for the
/Switch/ &
/NintendoSwitch/ subreddits. They sent me the Mobapad M8 and Mobapad M9-HD. The review is be based solely on my experiences. I get to keep the controllers and won't be receiving additional compensation in any other form (no commission fees, affiliate marketing or ad-revenue etc). I don't have a social media presence (or followers) elsewhere. As my Nintendo Switch controller collection grows, I might write more reviews for our Switch-related subreddits.
Cheers :)
The Mobapad M9-HD Controller (with the tallest thumbsticks) What this review is and is not. There are many ways of covering a tech product: from a highly technical analysis aimed at the tech-savvy crowd to an emotional hype-piece. The Mobapad M9-HD will be reviewed as a controller on the Nintendo Switch platform and compared to other Switch controllers that I own. A practical amount of real life examples with a select amount of technical details will be included (with brief explanations that are understandable to people who might be new to gaming). This review will not cover every detail about the M9-HD (such as all of the features, how to change various settings, how the controller works on other platforms etc).
The package. Out of all the Nintendo Switch Controllers I own, the box of this controller is the best looking. The artwork is lovely (IT'S A TIGER ON THE BOX - I think), the box itself is sturdy. While you can't use the box to increase your aim in a videogame, you can put it on a shelf if you are a collector or someone who likes boxes.
What's in the box? The controller itself, a USB-dongle receiver, a high quality braided USB-cable, a manual (in English), 4 sets of thumbsticks and 2 sets of replaceable buttons (Switch/PC layout).
On the left: Hori Split Pad Pro. On the right: the box of Mobapad M9-HD Lets talk about the extra buttons & potential for modding. Having two sets of buttons is a welcome extra if you play on multiple platforms. The manual mentions that you can change the buttons, but it doesn't explain how to change them. It also does not say that you can/have to remove the faceplate. Turns out that you have to pry open the faceplate of the controller. While I removed the biggest portion of the faceplate, it really felt that I might break something while doing it. The faceplate is in three parts & is connected to the controller with plastic connectors. I doubt that anyone who plays on multiple platforms (using the same controller) will be motivated enough to swap the buttons from the Switch to PC layout and back on a regular basis.
Note: The plastic connectors will probably get slightly less stiff with a few removals of the faceplate, so it will become easier to change it. Using magnetic connectors for the faceplate would probably have been a better choice (like on the Mobapad M8 controller). It's also worth noting that for those of us who like modding their controller, the ability to remove the faceplate is a nice extra to have. As it makes the customization process easier if you want to paint the faceplate for example.
RGB-lights! The controller has some neat RGB-lights. They are visible in 3 locations & in 8 different colors. The lights have 3 different modes (on, off, breathing). While changing the modes and colors of RGB-lights in a very rapid fashion, I was able to cause an error. The lights didn't change color even though I pressed the button combination to change them. After waiting for about 5-10 seconds the colors started to change correctly again. I was not able to reproduce this bug later.
Do you need RGB-lights? Not really. But they look pretty and when Christmas comes around you can turn on red or yellow lights and be in a festive mood.
Mechanical A/B/X/Y buttons. Simply put the A/B/X/Y buttons are mechanical, they are clicky and a pleasure to use. In comparison to regular buttons (such the ones used in the Nintendo Switch Pro Controller, Hori Split Pad Pro & Nintendo Switch Joycons) the mechanical buttons in the Mobapad M9-HD are more resnposive, can be pressed with less force and make a small audible click when you press them. These days there are many keyboards that also come with mechanical switches. If you haven't had a chance to use a mechanical controller, you might have used a mechanical keyboard (or a mouse) which can produce a similar click and feeling when pressed.
Note: In a way I feel that not including the RGB-lights in the A/B/X/Y buttons is a missed opportunity.
Closeup of the D-pad, RGB-lights, textured grip and buttons on the Mobapad M9-HD What about the D-pad? It's a good D-pad. The Mobapad M9-HD D-pad has a slightly lowered/concave area around the D-pad similarly to the Nintendo 64 controller's D-pad. Pressing the D-pad on M9-HD takes slightly less force than it does on the Pro Controller's D-pad. On the Switch I'd say that to this day my favorite D-pad is on the 8Bitdo SN30pro (which is on the stiffer side in terms of how it handles & the size is perfect). The Nintendo Switch Pro Controller's D-pad is somewhere between the M9-HD & SN30pro. I usually play handheld, but when I play with a controller, I don't usually choose controllers based on a genre. So overall, I'll probably stick to Mobapad M9-HD for most genres. On the rare occasions when I feel nostalgic, I'd probably go for the 8Bitdo SN30pro because it reminds me of my childhood & first consoles.
Note:: Since the A/B/X/Y and thumbsticks are swappable, I think that it might be an interesting feature to have a swappable D-pad as well. One of the obvious inspiration points for M9-HD has been the Xbox One Elite controller which has a swappable D-pad.
How are the thumbsticks? While there are 4 sets of thumbsticks included, the thumbsticks come in 3 different heights. All of these are concave thumbsticks. The shortest thumbsticks are about 19mm wide and similar to the Hori Split Pad Pro. The medium & high thumbsticks are 18mm wide (similar to the Nintendo Switch Pro Controller). The original Nintendo Switch joycons are about 15mm wide. Changing the thumbsticks takes a few seconds: you pull the thumbstick straight up and swap it to whichever of the included thumbsticks you fancy. On the technical side it's worth mentioning that these are ALPS thumbsticks.
What's the benefit of changing thumbsticks? It's a neat extra that could make the controller more comfortable to hold, eespecially if you have medium/large hands or play longer gaming sessions. In certain genres (like FPS) higher thumbsticks may make it easier to perform more precise movements. Usually controllers do not come with different sized thumbsticks, but you can buy thumbstick extenders which are sold by various brands with the starting price at around $12.
Ergonomics & how the controller feels to hold. Out of the Nintendo Switch controllers that I own, the closest comparison would be to the Nintendo Switch Pro Controller. It's worth noting that the Pro Controller is slightly glossy and feels smooth in the hand. This makes the build of Pro Controller feel a tiny bit better. The Mobapad M9-HD Controller is made out of matte plastic and has textured grips. The texture is slight yet aggressive enough to make the controller feel very secure. The location of backpaddles feels ergonomic. Pressing the backpaddles feels nice and you can map them to various buttons.
The M9-HD is currently the most ergonomic Nintendo Switch controller that I have used. The overall comfort comes from the solid build, different sized thumbsticks, superior triggers, mappable backpaddles and the weight plus the slightly textured grip.
The included swappable thumbsticks & extra A/B/X/Y buttons of the Mobapad M9-HD Gyro. Gyro is present and by default quite sensitive. In general gyro isn't my preferred way of playing videogames, so take my "quite sensitive" impressions with a grain of salt, as I've also used gyro on the Nintendo Switch Pro Controller and also found it a bit too sensitive for my liking as well.
Triggers, analog triggers! One of the major features that makes the Mobapad M9-HD stand out is the fact that the triggers are analog. In practical terms it means that you can hold the analog trigger down partially, thus giving a limited amount of acceleration to your car in racing games. This makes makes it much more satisfying & easier. On regular controllers (such as the Nintendo Switch Joycons or the Pro Controller) you can't do that and have to constantly press and release the trigger to accelerate, without the option to accelerate lets say 30% while just slightly pressing on the trigger.
Sadly analog triggers function as regular triggers in most videogames on the Nintendo Switch platform (unless the developer of a certain videogame has included analog trigger support to that specific game). As far as I know, a very select number of videogames on the Nintendo Switch include analog trigger support. GRID Autosport being one of them, I've tested it with the Mobapad M9-HD & the analog triggers work. If any of you know other Nintendo Switch titles that have analog trigger support, I'd appreciate your comment. I want to try them out and confirm if the triggers work in those games.
Another neat feature of Mobapad M9-HD triggers is that they have two different positions you can choose between. The shorter travel distance position has a nice clicky sound to it. As you can imagine, the shorter distance makes it possible to press the triggers very rapidly. The Nintendo Switch Pro Controller trigger feels slightly mushy in comparison. I like using both controllers, but the M9-HD feels better. The longer travel distance position of the trigger is also nice. In terms of gameplay, it feels more relaxed. In my gaming experience the shorter distance is better for something like shooters or fighting games but longer is better for racing. But it's Nintendo Switch after all, so choosing which one is for you is a matter of preference. The good thing is that on the M9-HD you have a choice when it comes to trigger travel distance. As far as I know 8Bitdo also has a controller that has analog triggers with some adjustability, but I can't comment on those as I don't own that specific controller.
Note: It's neat that more companies such as 8BitDo and Mobapad have started to produce controllers that allow you to configure how the triggers work. Hopefully we'll see companies produce more joycons as well as controllers that have more features at some point. I'm sure Nintendo itself could pull it off easily, but I doubt they have any plans to do something like that in the near future.
The HD-vibration motor. Oh boy! This is probably the biggest draw of using this controller. I still remember the first time I felt the vibration motor of Mobapad M9-HD in my hands and I wasn't expecting it. My previously favorite vibration motor of the Switch platform was in the Nintendo Switch Pro Controller. I was sure that I will never ever see another company produce something of similar quality for the Switch console.
Mobapad M9-HD did it and truly, the HD-vibration motor on Mobapad M9-HD is better than the Pro Controller's vibration feature. It's hard to explain, but I'll give it a shot. The rumble on Nintendo Switch Pro Controller feels pleasant and doesn't rattle, so it's quiet in a way, but feels very good in the controller when playing and has some depth to the vibration. Mobapad M9-HD is a different beast. It has more weight & power to it in addition to the other features the Pro Controller's vibration motor has. You can instantly feel that it's more powerful than the Pro Controllers HD-vibration. You can feel the bass of rumble in your hands when playing. And make no mistake, the increased power of Mobapad M9-HD vibration doesn't feel creaky like some of the lower priced controllers can be. It feels powerful, well balanced, doesn't make too much sound and if I could, I'd buy joycons with the same HD-vibration motor.
Note: As the quality of the HD-vibration on Mobapad M9-HD surprised me greatly, I reached out to Mobapad and asked why the vibration feels different than in other Nintendo Switch controllers. I received the following reply: "Our controller features linear motors, which are the most costly part and what sets it apart from other controllers." In a way this explains why the vibration is different from other 3rd party controllers, but why it feels so much better than the official Pro Controller's vibration still puzzles me (maybe a trade secret?). Maybe the motor is bigger or has a better position or something along those lines, who knows.
What else is there? There are multiple features that I won't even attempt to cover (the review is already a long read). The controller currently comes in black, white and purple. For the purpose of the review I asked for the purple model as it looks the most cheerful. There's also the NFC function (I was not able to test this as I don't own any Amiibos).
Final thoughts. The Mobapad M9-HD is a well executed example of a premium controller that seems to be mainly targeted at the experienced gamer demographic. It's priced at $75 and is one of the highest priced Nintendo Switch controllers out there. In terms of features it clearly competes with the Nintendo Switch Pro Controller ($69.99-109.99$ depending on the color scheme) & 8Bitdo Ultimate Controller ($69.99). The price is worth it for those who benefit from the extra features (best HD-rumble, ergonomics, mechanical buttons, additional thumbsticks etc).
To me personally the pricing seems fitting to the features that the controller brings, however there are a few more aspects to consider.
Will a experienced gamer benefit from the features that come with the pricetag? Yes, we will.
Will a newer or casual gamer benefit from the features? Yes, some of them (like the analog triggers, awesome rumble and ergonomics that come with swappable thumbsticks). However I think that since Mobapad as a brand isn't very well known in the EU & US region, some might be hesitant to pay the full retail price.
Mobapad M9-HD just out of the box, next to Mobapad M8, Hori Split Pad Pro, 8Bitdo SN30pro (and the right handle of Nintendo Switch Pro Controller Splatoon Edition. And here is a comparison table. I did my best to rate various features of the Switch controllers that I own (in order to give a kind of an overview). Keep in mind that such comparisons are subjective and ratings might vary from person to person (for example someone with very small hands might find the Nintendo Switch Joycons with the grip to be the best controller ever due to their size).
Rating is on a scale of 1 to 5 (1 being the worst, 5 being the best).
The price is for the regular model of any controller and is based on the official pricing I found/received. This does not include sales or limited edition color schemes that may cost more.
Model | Nintendo Joycons + grip | Mobapad M9-HD | Nintendo Pro Controller | 8Bitdo SN30pro |
D-Pad | 3 | 4.5 | 4 | 5 |
Thumbsticks | 3 | 5 | 4.5 | 4 |
Triggers | 3 | 5 | 3.5 | 3.5 |
Buttons | 3 | 5 | 3.5 | 4 |
Build | 5 | 4.5 | 5 | 4.5 |
Ergonomics | 3.5 | 5 | 5 | 3 |
Features | 3.5 | 5 | 3.5 | 3 |
Included accessories | 3 | 5 | 3 | 3 |
Crossplatform support | 2 | 5 | 2 | 4.5 |
Vibration | 4 | 5 | 4 | 3 |
Price (not rated) | $79 | $75 | $69 | $45 |
Weight (not rated) | 197g | 254g | 249g | 112g |
What could be improved upon: - While the bundled items (such as the different thumbsticks etc) are worth the extra cost to those who use them, it's likely that some of the potential customers might not pay much attention to the included extras and/or just don't benefit from them (since they don't customize their controller in any way and are happy with whatever configuration is quickly accessible out of the box).
- A slightly cheaper version of the Mobapad M9-HD that comes with less extras (no replacable buttons or thumbsticks for example) might be something that's worth looking into. Such a move may make it easier to lower the price slightly. An even cheaper model could be closer to the Nintendo Switch Pro Controller (so something like the current M9-HD but without the option to change thumbsticks or buttons or faceplates).
- Increased availability in the western market would be helpful (such as a US & EU official stores or resellers).
- My copy of the Mobapad M9-HD had a small slightly sharp corner in one of the joints where the bottom & top part of the controllers case meet). If you hold the controller while gaming, it's unlikely that you would notice it. While it's a minor issue that can be easily fixed with gently sanding the edge with small piece of sandpaper or something abrasive, it's still something that could be fixed in the quality control or production process.
- Additional color schemes and designs for the controller might appeal to gamers. For example the colored (Splatoon edition etc) Nintendo Switch Pro Controllers are very popular. Some companies have also produced controllers with a transparent casing which is also something that's worth looking into. An upgraded version with RGB-lit A/B/X/Y buttons would also be neat.
- An updated manual that does a better job at explaining all the functions (such as how to replace the A/B/X/Y buttons) would be a welcome change.
- The current package is very well produced and has an overall effect on the cost of the item. A slightly smaller package could reduce the production cost.
- A semi-glossy version of the controller that uses similar plastic to the Nintendo Switch Pro Controller is something that would probably be well received by some gamers.
Here's a link to all of the photos that I included in this post. https://imgur.com/a/dwGAFeP
Photography equipment used when taking these photos: Fujifilm X-T4 mirrorless camera, Fujinon XF 50-140mm f/2.8 R LM OIS WR lens, Fujifilm MCEX-11 macro extension tube.
Closing notes: I hope you like the review :)
My personal thanks to Mr. Zhang & Amy from Guangzhou Xinxiang Culture Co. Ltd.
Edit: I forgot to include this part. If you have some questions about the controller, feel free to ask. I will happily answer all the questions I feel competent enough to answer and the rest I'll collect and reach out to the people who made this. So we'll get answers from the company who built it.
submitted by
qUxUp to
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2023.03.24 12:17 qUxUp (OC) I originally wrote this long review of the Mobapad M9-HD as a Nintendo Switch controllers review. However this is a multi-platform controller and as I found the controller really good, it might be interesting to gamers on other platforms as well.
You can just ignore any nintendo references and focus on the primary functions: the rumble, analog triggers, mechanical buttons, rgb-lights, swappable ABXY buttons, included swappable thumbsticks that come in 3 sizes.
TLDR: Out of all the Nintendo Switch controllers I currently own it's most similar to the Nintendo Switch Pro Controller. The glossier finish of the Pro Controller is smoother and looks more attractive. It's worth noting that in a real world use the Mobapad M9-HD sits better in the hands due to matte finish & textured grips. If you value ergonomics and like the the Pro Controller (especially the HD-rumble), it's likely that you will enjoy the the M9-HD. For the $75 retail price ($6 more than Pro Controller) you will get a considerably better HD-rumble than the Pro Controller has (this surprised me the most), analog triggers with two positions, mechanical buttons, mappable backpaddles, thumbsticks in various sizes and multiple additional features.
Disclaimer: I started playing videogames in the early 90s (a NES clone was my first console, followed by Gameboy, PC etc). Outside of Reddit I've worked in the gaming tech field & tech journalism for about two decades (Europe/Estonia). After providing the makers of Mobapad (Guangzhou Xinxiang Culture Co. Ltd.) with my credentials (& examples of past work), I asked if I could test one of their controllers with the purpose of writing a review intended for the
/Switch/ &
/NintendoSwitch/ subreddits. They sent me the Mobapad M8 and Mobapad M9-HD. The review is be based solely on my experiences. I get to keep the controllers and won't be receiving additional compensation in any other form (no commission fees, affiliate marketing or ad-revenue etc). I don't have a social media presence (or followers) elsewhere. As my Nintendo Switch controller collection grows, I might write more reviews for our Switch-related subreddits.
Cheers :)
The Mobapad M9-HD Controller (with the tallest thumbsticks) What this review is and is not. There are many ways of covering a tech product: from a highly technical analysis aimed at the tech-savvy crowd to an emotional hype-piece. The Mobapad M9-HD will be reviewed as a controller on the Nintendo Switch platform and compared to other Switch controllers that I own. A practical amount of real life examples with a select amount of technical details will be included (with brief explanations that are understandable to people who might be new to gaming). This review will not cover every detail about the M9-HD (such as all of the features, how to change various settings, how the controller works on other platforms etc).
The package. Out of all the Nintendo Switch Controllers I own, the box of this controller is the best looking. The artwork is lovely (IT'S A TIGER ON THE BOX - I think), the box itself is sturdy. While you can't use the box to increase your aim in a videogame, you can put it on a shelf if you are a collector or someone who likes boxes.
What's in the box? The controller itself, a USB-dongle receiver, a high quality braided USB-cable, a manual (in English), 4 sets of thumbsticks and 2 sets of replaceable buttons (Switch/PC layout).
On the left: Hori Split Pad Pro. On the right: the box of Mobapad M9-HD Lets talk about the extra buttons & potential for modding. Having two sets of buttons is a welcome extra if you play on multiple platforms. The manual mentions that you can change the buttons, but it doesn't explain how to change them. It also does not say that you can/have to remove the faceplate. Turns out that you have to pry open the faceplate of the controller. While I removed the biggest portion of the faceplate, it really felt that I might break something while doing it. The faceplate is in three parts & is connected to the controller with plastic connectors. I doubt that anyone who plays on multiple platforms (using the same controller) will be motivated enough to swap the buttons from the Switch to PC layout and back on a regular basis.
Note: The plastic connectors will probably get slightly less stiff with a few removals of the faceplate, so it will become easier to change it. Using magnetic connectors for the faceplate would probably have been a better choice (like on the Mobapad M8 controller). It's also worth noting that for those of us who like modding their controller, the ability to remove the faceplate is a nice extra to have. As it makes the customization process easier if you want to paint the faceplate for example.
RGB-lights! The controller has some neat RGB-lights. They are visible in 3 locations & in 8 different colors. The lights have 3 different modes (on, off, breathing). While changing the modes and colors of RGB-lights in a very rapid fashion, I was able to cause an error. The lights didn't change color even though I pressed the button combination to change them. After waiting for about 5-10 seconds the colors started to change correctly again. I was not able to reproduce this bug later.
Do you need RGB-lights? Not really. But they look pretty and when Christmas comes around you can turn on red or yellow lights and be in a festive mood.
Mechanical A/B/X/Y buttons. Simply put the A/B/X/Y buttons are mechanical, they are clicky and a pleasure to use. In comparison to regular buttons (such the ones used in the Nintendo Switch Pro Controller, Hori Split Pad Pro & Nintendo Switch Joycons) the mechanical buttons in the Mobapad M9-HD are more resnposive, can be pressed with less force and make a small audible click when you press them. These days there are many keyboards that also come with mechanical switches. If you haven't had a chance to use a mechanical controller, you might have used a mechanical keyboard (or a mouse) which can produce a similar click and feeling when pressed.
Note: In a way I feel that not including the RGB-lights in the A/B/X/Y buttons is a missed opportunity.
Closeup of the D-pad, RGB-lights, textured grip and buttons on the Mobapad M9-HD What about the D-pad? It's a good D-pad. The Mobapad M9-HD D-pad has a slightly lowered/concave area around the D-pad similarly to the Nintendo 64 controller's D-pad. Pressing the D-pad on M9-HD takes slightly less force than it does on the Pro Controller's D-pad. On the Switch I'd say that to this day my favorite D-pad is on the 8Bitdo SN30pro (which is on the stiffer side in terms of how it handles & the size is perfect). The Nintendo Switch Pro Controller's D-pad is somewhere between the M9-HD & SN30pro. I usually play handheld, but when I play with a controller, I don't usually choose controllers based on a genre. So overall, I'll probably stick to Mobapad M9-HD for most genres. On the rare occasions when I feel nostalgic, I'd probably go for the 8Bitdo SN30pro because it reminds me of my childhood & first consoles.
Note:: Since the A/B/X/Y and thumbsticks are swappable, I think that it might be an interesting feature to have a swappable D-pad as well. One of the obvious inspiration points for M9-HD has been the Xbox One Elite controller which has a swappable D-pad.
How are the thumbsticks? While there are 4 sets of thumbsticks included, the thumbsticks come in 3 different heights. All of these are concave thumbsticks. The shortest thumbsticks are about 19mm wide and similar to the Hori Split Pad Pro. The medium & high thumbsticks are 18mm wide (similar to the Nintendo Switch Pro Controller). The original Nintendo Switch joycons are about 15mm wide. Changing the thumbsticks takes a few seconds: you pull the thumbstick straight up and swap it to whichever of the included thumbsticks you fancy. On the technical side it's worth mentioning that these are ALPS thumbsticks.
What's the benefit of changing thumbsticks? It's a neat extra that could make the controller more comfortable to hold, eespecially if you have medium/large hands or play longer gaming sessions. In certain genres (like FPS) higher thumbsticks may make it easier to perform more precise movements. Usually controllers do not come with different sized thumbsticks, but you can buy thumbstick extenders which are sold by various brands with the starting price at around $12.
Ergonomics & how the controller feels to hold. Out of the Nintendo Switch controllers that I own, the closest comparison would be to the Nintendo Switch Pro Controller. It's worth noting that the Pro Controller is slightly glossy and feels smooth in the hand. This makes the build of Pro Controller feel a tiny bit better. The Mobapad M9-HD Controller is made out of matte plastic and has textured grips. The texture is slight yet aggressive enough to make the controller feel very secure. The location of backpaddles feels ergonomic. Pressing the backpaddles feels nice and you can map them to various buttons.
The M9-HD is currently the most ergonomic Nintendo Switch controller that I have used. The overall comfort comes from the solid build, different sized thumbsticks, superior triggers, mappable backpaddles and the weight plus the slightly textured grip.
The included swappable thumbsticks & extra A/B/X/Y buttons of the Mobapad M9-HD Gyro. Gyro is present and by default quite sensitive. In general gyro isn't my preferred way of playing videogames, so take my "quite sensitive" impressions with a grain of salt, as I've also used gyro on the Nintendo Switch Pro Controller and also found it a bit too sensitive for my liking as well.
Triggers, analog triggers! One of the major features that makes the Mobapad M9-HD stand out is the fact that the triggers are analog. In practical terms it means that you can hold the analog trigger down partially, thus giving a limited amount of acceleration to your car in racing games. This makes makes it much more satisfying & easier. On regular controllers (such as the Nintendo Switch Joycons or the Pro Controller) you can't do that and have to constantly press and release the trigger to accelerate, without the option to accelerate lets say 30% while just slightly pressing on the trigger.
Sadly analog triggers function as regular triggers in most videogames on the Nintendo Switch platform (unless the developer of a certain videogame has included analog trigger support to that specific game). As far as I know, a very select number of videogames on the Nintendo Switch include analog trigger support. GRID Autosport being one of them, I've tested it with the Mobapad M9-HD & the analog triggers work. If any of you know other Nintendo Switch titles that have analog trigger support, I'd appreciate your comment. I want to try them out and confirm if the triggers work in those games.
Another neat feature of Mobapad M9-HD triggers is that they have two different positions you can choose between. The shorter travel distance position has a nice clicky sound to it. As you can imagine, the shorter distance makes it possible to press the triggers very rapidly. The Nintendo Switch Pro Controller trigger feels slightly mushy in comparison. I like using both controllers, but the M9-HD feels better. The longer travel distance position of the trigger is also nice. In terms of gameplay, it feels more relaxed. In my gaming experience the shorter distance is better for something like shooters or fighting games but longer is better for racing. But it's Nintendo Switch after all, so choosing which one is for you is a matter of preference. The good thing is that on the M9-HD you have a choice when it comes to trigger travel distance. As far as I know 8Bitdo also has a controller that has analog triggers with some adjustability, but I can't comment on those as I don't own that specific controller.
Note: It's neat that more companies such as 8BitDo and Mobapad have started to produce controllers that allow you to configure how the triggers work. Hopefully we'll see companies produce more joycons as well as controllers that have more features at some point. I'm sure Nintendo itself could pull it off easily, but I doubt they have any plans to do something like that in the near future.
The HD-vibration motor. Oh boy! This is probably the biggest draw of using this controller. I still remember the first time I felt the vibration motor of Mobapad M9-HD in my hands and I wasn't expecting it. My previously favorite vibration motor of the Switch platform was in the Nintendo Switch Pro Controller. I was sure that I will never ever see another company produce something of similar quality for the Switch console.
Mobapad M9-HD did it and truly, the HD-vibration motor on Mobapad M9-HD is better than the Pro Controller's vibration feature. It's hard to explain, but I'll give it a shot. The rumble on Nintendo Switch Pro Controller feels pleasant and doesn't rattle, so it's quiet in a way, but feels very good in the controller when playing and has some depth to the vibration. Mobapad M9-HD is a different beast. It has more weight & power to it in addition to the other features the Pro Controller's vibration motor has. You can instantly feel that it's more powerful than the Pro Controllers HD-vibration. You can feel the bass of rumble in your hands when playing. And make no mistake, the increased power of Mobapad M9-HD vibration doesn't feel creaky like some of the lower priced controllers can be. It feels powerful, well balanced, doesn't make too much sound and if I could, I'd buy joycons with the same HD-vibration motor.
Note: As the quality of the HD-vibration on Mobapad M9-HD surprised me greatly, I reached out to Mobapad and asked why the vibration feels different than in other Nintendo Switch controllers. I received the following reply: "Our controller features linear motors, which are the most costly part and what sets it apart from other controllers." In a way this explains why the vibration is different from other 3rd party controllers, but why it feels so much better than the official Pro Controller's vibration still puzzles me (maybe a trade secret?). Maybe the motor is bigger or has a better position or something along those lines, who knows.
What else is there? There are multiple features that I won't even attempt to cover (the review is already a long read). The controller currently comes in black, white and purple. For the purpose of the review I asked for the purple model as it looks the most cheerful. There's also the NFC function (I was not able to test this as I don't own any Amiibos).
Final thoughts. The Mobapad M9-HD is a well executed example of a premium controller that seems to be mainly targeted at the experienced gamer demographic. It's priced at $75 and is one of the highest priced Nintendo Switch controllers out there. In terms of features it clearly competes with the Nintendo Switch Pro Controller ($69.99-109.99$ depending on the color scheme) & 8Bitdo Ultimate Controller ($69.99). The price is worth it for those who benefit from the extra features (best HD-rumble, ergonomics, mechanical buttons, additional thumbsticks etc).
To me personally the pricing seems fitting to the features that the controller brings, however there are a few more aspects to consider.
Will a experienced gamer benefit from the features that come with the pricetag? Yes, we will.
Will a newer or casual gamer benefit from the features? Yes, some of them (like the analog triggers, awesome rumble and ergonomics that come with swappable thumbsticks). However I think that since Mobapad as a brand isn't very well known in the EU & US region, some might be hesitant to pay the full retail price.
Mobapad M9-HD just out of the box, next to Mobapad M8, Hori Split Pad Pro, 8Bitdo SN30pro (and the right handle of Nintendo Switch Pro Controller Splatoon Edition. And here is a comparison table. I did my best to rate various features of the Switch controllers that I own (in order to give a kind of an overview). Keep in mind that such comparisons are subjective and ratings might vary from person to person (for example someone with very small hands might find the Nintendo Switch Joycons with the grip to be the best controller ever due to their size).
Rating is on a scale of 1 to 5 (1 being the worst, 5 being the best).
The price is for the regular model of any controller and is based on the official pricing I found/received. This does not include sales or limited edition color schemes that may cost more.
Model | Nintendo Joycons + grip | Mobapad M9-HD | Nintendo Pro Controller | 8Bitdo SN30pro |
D-Pad | 3 | 4.5 | 4 | 5 |
Thumbsticks | 3 | 5 | 4.5 | 4 |
Triggers | 3 | 5 | 3.5 | 3.5 |
Buttons | 3 | 5 | 3.5 | 4 |
Build | 5 | 4.5 | 5 | 4.5 |
Ergonomics | 3.5 | 5 | 5 | 3 |
Features | 3.5 | 5 | 3.5 | 3 |
Included accessories | 3 | 5 | 3 | 3 |
Crossplatform support | 2 | 5 | 2 | 4.5 |
Vibration | 4 | 5 | 4 | 3 |
Price (not rated) | $79 | $75 | $69 | $45 |
Weight (not rated) | 197g | 254g | 249g | 112g |
What could be improved upon: - While the bundled items (such as the different thumbsticks etc) are worth the extra cost to those who use them, it's likely that some of the potential customers might not pay much attention to the included extras and/or just don't benefit from them (since they don't customize their controller in any way and are happy with whatever configuration is quickly accessible out of the box).
- A slightly cheaper version of the Mobapad M9-HD that comes with less extras (no replacable buttons or thumbsticks for example) might be something that's worth looking into. Such a move may make it easier to lower the price slightly. An even cheaper model could be closer to the Nintendo Switch Pro Controller (so something like the current M9-HD but without the option to change thumbsticks or buttons or faceplates).
- Increased availability in the western market would be helpful (such as a US & EU official stores or resellers).
- My copy of the Mobapad M9-HD had a small slightly sharp corner in one of the joints where the bottom & top part of the controllers case meet). If you hold the controller while gaming, it's unlikely that you would notice it. While it's a minor issue that can be easily fixed with gently sanding the edge with small piece of sandpaper or something abrasive, it's still something that could be fixed in the quality control or production process.
- Additional color schemes and designs for the controller might appeal to gamers. For example the colored (Splatoon edition etc) Nintendo Switch Pro Controllers are very popular. Some companies have also produced controllers with a transparent casing which is also something that's worth looking into. An upgraded version with RGB-lit A/B/X/Y buttons would also be neat.
- An updated manual that does a better job at explaining all the functions (such as how to replace the A/B/X/Y buttons) would be a welcome change.
- The current package is very well produced and has an overall effect on the cost of the item. A slightly smaller package could reduce the production cost.
- A semi-glossy version of the controller that uses similar plastic to the Nintendo Switch Pro Controller is something that would probably be well received by some gamers.
Here's a link to all of the photos that I included in this post. https://imgur.com/a/dwGAFeP
Photography equipment used when taking these photos: Fujifilm X-T4 mirrorless camera, Fujinon XF 50-140mm f/2.8 R LM OIS WR lens, Fujifilm MCEX-11 macro extension tube.
Closing notes: I hope you like the review :)
My personal thanks to Mr. Zhang & Amy from Guangzhou Xinxiang Culture Co. Ltd.
Edit: I forgot to include this part. If you have some questions about the controller, feel free to ask. I will happily answer all the questions I feel competent enough to answer and the rest I'll collect and reach out to the people who made this. So we'll get answers from the company who built it.
submitted by
qUxUp to
RetroArch [link] [comments]
2023.03.24 12:08 qUxUp Based on one month of testing I wrote a rather long text-review for a Nintendo Switch controller - Mobapad M9-HD. Swappable thumbsticks, analog triggers & mechanical buttons, surprisingly I was most surprised by the HD-rumble feature.
TLDR: Out of all the Nintendo Switch controllers I currently own it's most similar to the Nintendo Switch Pro Controller. The glossier finish of the Pro Controller is smoother and looks more attractive. It's worth noting that in a real world use the Mobapad M9-HD sits better in the hands due to matte finish & textured grips. If you value ergonomics and like the the Pro Controller (especially the HD-rumble), it's likely that you will enjoy the the M9-HD. For the $75 retail price ($6 more than Pro Controller) you will get a considerably better HD-rumble than the Pro Controller has (this surprised me the most), analog triggers with two positions, mechanical buttons, mappable backpaddles, thumbsticks in various sizes and multiple additional features.
Disclaimer: I started playing videogames in the early 90s (a NES clone was my first console, followed by Gameboy, PC etc). Outside of Reddit I've worked in the gaming tech field & tech journalism for about two decades (Europe/Estonia). After providing the makers of Mobapad (Guangzhou Xinxiang Culture Co. Ltd.) with my credentials (& examples of past work), I asked if I could test one of their controllers with the purpose of writing a review intended for the
/Switch/ &
/NintendoSwitch/ subreddits. They sent me the Mobapad M8 and Mobapad M9-HD. The review is be based solely on my experiences. I get to keep the controllers and won't be receiving additional compensation in any other form (no commission fees, affiliate marketing or ad-revenue etc). I don't have a social media presence (or followers) elsewhere. As my Nintendo Switch controller collection grows, I might write more reviews for our Switch-related subreddits.
Cheers :)
The Mobapad M9-HD Controller (with the tallest thumbsticks) What this review is and is not. There are many ways of covering a tech product: from a highly technical analysis aimed at the tech-savvy crowd to an emotional hype-piece. The Mobapad M9-HD will be reviewed as a controller on the Nintendo Switch platform and compared to other Switch controllers that I own. A practical amount of real life examples with a select amount of technical details will be included (with brief explanations that are understandable to people who might be new to gaming). This review will not cover every detail about the M9-HD (such as all of the features, how to change various settings, how the controller works on other platforms etc).
The package. Out of all the Nintendo Switch Controllers I own, the box of this controller is the best looking. The artwork is lovely (IT'S A TIGER ON THE BOX - I think), the box itself is sturdy. While you can't use the box to increase your aim in a videogame, you can put it on a shelf if you are a collector or someone who likes boxes.
What's in the box? The controller itself, a USB-dongle receiver, a high quality braided USB-cable, a manual (in English), 4 sets of thumbsticks and 2 sets of replaceable buttons (Switch/PC layout).
On the left: Hori Split Pad Pro. On the right: the box of Mobapad M9-HD Lets talk about the extra buttons & potential for modding. Having two sets of buttons is a welcome extra if you play on multiple platforms. The manual mentions that you can change the buttons, but it doesn't explain how to change them. It also does not say that you can/have to remove the faceplate. Turns out that you have to pry open the faceplate of the controller. While I removed the biggest portion of the faceplate, it really felt that I might break something while doing it. The faceplate is in three parts & is connected to the controller with plastic connectors. I doubt that anyone who plays on multiple platforms (using the same controller) will be motivated enough to swap the buttons from the Switch to PC layout and back on a regular basis.
Note: The plastic connectors will probably get slightly less stiff with a few removals of the faceplate, so it will become easier to change it. Using magnetic connectors for the faceplate would probably have been a better choice (like on the Mobapad M8 controller). It's also worth noting that for those of us who like modding their controller, the ability to remove the faceplate is a nice extra to have. As it makes the customization process easier if you want to paint the faceplate for example.
RGB-lights! The controller has some neat RGB-lights. They are visible in 3 locations & in 8 different colors. The lights have 3 different modes (on, off, breathing). While changing the modes and colors of RGB-lights in a very rapid fashion, I was able to cause an error. The lights didn't change color even though I pressed the button combination to change them. After waiting for about 5-10 seconds the colors started to change correctly again. I was not able to reproduce this bug later.
Do you need RGB-lights? Not really. But they look pretty and when Christmas comes around you can turn on red or yellow lights and be in a festive mood.
Mechanical A/B/X/Y buttons. Simply put the A/B/X/Y buttons are mechanical, they are clicky and a pleasure to use. In comparison to regular buttons (such the ones used in the Nintendo Switch Pro Controller, Hori Split Pad Pro & Nintendo Switch Joycons) the mechanical buttons in the Mobapad M9-HD are more resnposive, can be pressed with less force and make a small audible click when you press them. These days there are many keyboards that also come with mechanical switches. If you haven't had a chance to use a mechanical controller, you might have used a mechanical keyboard (or a mouse) which can produce a similar click and feeling when pressed.
Note: In a way I feel that not including the RGB-lights in the A/B/X/Y buttons is a missed opportunity.
Closeup of the D-pad, RGB-lights, textured grip and buttons on the Mobapad M9-HD What about the D-pad? It's a good D-pad. The Mobapad M9-HD D-pad has a slightly lowered/concave area around the D-pad similarly to the Nintendo 64 controller's D-pad. Pressing the D-pad on M9-HD takes slightly less force than it does on the Pro Controller's D-pad. On the Switch I'd say that to this day my favorite D-pad is on the 8Bitdo SN30pro (which is on the stiffer side in terms of how it handles & the size is perfect). The Nintendo Switch Pro Controller's D-pad is somewhere between the M9-HD & SN30pro. I usually play handheld, but when I play with a controller, I don't usually choose controllers based on a genre. So overall, I'll probably stick to Mobapad M9-HD for most genres. On the rare occasions when I feel nostalgic, I'd probably go for the 8Bitdo SN30pro because it reminds me of my childhood & first consoles.
Note:: Since the A/B/X/Y and thumbsticks are swappable, I think that it might be an interesting feature to have a swappable D-pad as well. One of the obvious inspiration points for M9-HD has been the Xbox One Elite controller which has a swappable D-pad.
How are the thumbsticks? While there are 4 sets of thumbsticks included, the thumbsticks come in 3 different heights. All of these are concave thumbsticks. The shortest thumbsticks are about 19mm wide and similar to the Hori Split Pad Pro. The medium & high thumbsticks are 18mm wide (similar to the Nintendo Switch Pro Controller). The original Nintendo Switch joycons are about 15mm wide. Changing the thumbsticks takes a few seconds: you pull the thumbstick straight up and swap it to whichever of the included thumbsticks you fancy. On the technical side it's worth mentioning that these are ALPS thumbsticks.
What's the benefit of changing thumbsticks? It's a neat extra that could make the controller more comfortable to hold, eespecially if you have medium/large hands or play longer gaming sessions. In certain genres (like FPS) higher thumbsticks may make it easier to perform more precise movements. Usually controllers do not come with different sized thumbsticks, but you can buy thumbstick extenders which are sold by various brands with the starting price at around $12.
Ergonomics & how the controller feels to hold. Out of the Nintendo Switch controllers that I own, the closest comparison would be to the Nintendo Switch Pro Controller. It's worth noting that the Pro Controller is slightly glossy and feels smooth in the hand. This makes the build of Pro Controller feel a tiny bit better. The Mobapad M9-HD Controller is made out of matte plastic and has textured grips. The texture is slight yet aggressive enough to make the controller feel very secure. The location of backpaddles feels ergonomic. Pressing the backpaddles feels nice and you can map them to various buttons.
The M9-HD is currently the most ergonomic Nintendo Switch controller that I have used. The overall comfort comes from the solid build, different sized thumbsticks, superior triggers, mappable backpaddles and the weight plus the slightly textured grip.
The included swappable thumbsticks & extra A/B/X/Y buttons of the Mobapad M9-HD Gyro. Gyro is present and by default quite sensitive. In general gyro isn't my preferred way of playing videogames, so take my "quite sensitive" impressions with a grain of salt, as I've also used gyro on the Nintendo Switch Pro Controller and also found it a bit too sensitive for my liking as well.
Triggers, analog triggers! One of the major features that makes the Mobapad M9-HD stand out is the fact that the triggers are analog. In practical terms it means that you can hold the analog trigger down partially, thus giving a limited amount of acceleration to your car in racing games. This makes makes it much more satisfying & easier. On regular controllers (such as the Nintendo Switch Joycons or the Pro Controller) you can't do that and have to constantly press and release the trigger to accelerate, without the option to accelerate lets say 30% while just slightly pressing on the trigger.
Sadly analog triggers function as regular triggers in most videogames on the Nintendo Switch platform (unless the developer of a certain videogame has included analog trigger support to that specific game). As far as I know, a very select number of videogames on the Nintendo Switch include analog trigger support. GRID Autosport being one of them, I've tested it with the Mobapad M9-HD & the analog triggers work. If any of you know other Nintendo Switch titles that have analog trigger support, I'd appreciate your comment. I want to try them out and confirm if the triggers work in those games.
Another neat feature of Mobapad M9-HD triggers is that they have two different positions you can choose between. The shorter travel distance position has a nice clicky sound to it. As you can imagine, the shorter distance makes it possible to press the triggers very rapidly. The Nintendo Switch Pro Controller trigger feels slightly mushy in comparison. I like using both controllers, but the M9-HD feels better. The longer travel distance position of the trigger is also nice. In terms of gameplay, it feels more relaxed. In my gaming experience the shorter distance is better for something like shooters or fighting games but longer is better for racing. But it's Nintendo Switch after all, so choosing which one is for you is a matter of preference. The good thing is that on the M9-HD you have a choice when it comes to trigger travel distance. As far as I know 8Bitdo also has a controller that has analog triggers with some adjustability, but I can't comment on those as I don't own that specific controller.
Note: It's neat that more companies such as 8BitDo and Mobapad have started to produce controllers that allow you to configure how the triggers work. Hopefully we'll see companies produce more joycons as well as controllers that have more features at some point. I'm sure Nintendo itself could pull it off easily, but I doubt they have any plans to do something like that in the near future.
The HD-vibration motor. Oh boy! This is probably the biggest draw of using this controller. I still remember the first time I felt the vibration motor of Mobapad M9-HD in my hands and I wasn't expecting it. My previously favorite vibration motor of the Switch platform was in the Nintendo Switch Pro Controller. I was sure that I will never ever see another company produce something of similar quality for the Switch console.
Mobapad M9-HD did it and truly, the HD-vibration motor on Mobapad M9-HD is better than the Pro Controller's vibration feature. It's hard to explain, but I'll give it a shot. The rumble on Nintendo Switch Pro Controller feels pleasant and doesn't rattle, so it's quiet in a way, but feels very good in the controller when playing and has some depth to the vibration. Mobapad M9-HD is a different beast. It has more weight & power to it in addition to the other features the Pro Controller's vibration motor has. You can instantly feel that it's more powerful than the Pro Controllers HD-vibration. You can feel the bass of rumble in your hands when playing. And make no mistake, the increased power of Mobapad M9-HD vibration doesn't feel creaky like some of the lower priced controllers can be. It feels powerful, well balanced, doesn't make too much sound and if I could, I'd buy joycons with the same HD-vibration motor.
Note: As the quality of the HD-vibration on Mobapad M9-HD surprised me greatly, I reached out to Mobapad and asked why the vibration feels different than in other Nintendo Switch controllers. I received the following reply: "Our controller features linear motors, which are the most costly part and what sets it apart from other controllers." In a way this explains why the vibration is different from other 3rd party controllers, but why it feels so much better than the official Pro Controller's vibration still puzzles me (maybe a trade secret?). Maybe the motor is bigger or has a better position or something along those lines, who knows.
What else is there? There are multiple features that I won't even attempt to cover (the review is already a long read). The controller currently comes in black, white and purple. For the purpose of the review I asked for the purple model as it looks the most cheerful. There's also the NFC function (I was not able to test this as I don't own any Amiibos).
Final thoughts. The Mobapad M9-HD is a well executed example of a premium controller that seems to be mainly targeted at the experienced gamer demographic. It's priced at $75 and is one of the highest priced Nintendo Switch controllers out there. In terms of features it clearly competes with the Nintendo Switch Pro Controller ($69.99-109.99$ depending on the color scheme) & 8Bitdo Ultimate Controller ($69.99). The price is worth it for those who benefit from the extra features (best HD-rumble, ergonomics, mechanical buttons, additional thumbsticks etc).
To me personally the pricing seems fitting to the features that the controller brings, however there are a few more aspects to consider.
Will a experienced gamer benefit from the features that come with the pricetag? Yes, we will.
Will a newer or casual gamer benefit from the features? Yes, some of them (like the analog triggers, awesome rumble and ergonomics that come with swappable thumbsticks). However I think that since Mobapad as a brand isn't very well known in the EU & US region, some might be hesitant to pay the full retail price.
Mobapad M9-HD just out of the box, next to Mobapad M8, Hori Split Pad Pro, 8Bitdo SN30pro (and the right handle of Nintendo Switch Pro Controller Splatoon Edition. And here is a comparison table. I did my best to rate various features of the Switch controllers that I own (in order to give a kind of an overview). Keep in mind that such comparisons are subjective and ratings might vary from person to person (for example someone with very small hands might find the Nintendo Switch Joycons with the grip to be the best controller ever due to their size).
Rating is on a scale of 1 to 5 (1 being the worst, 5 being the best).
The price is for the regular model of any controller and is based on the official pricing I found/received. This does not include sales or limited edition color schemes that may cost more.
Model | Nintendo Joycons + grip | Mobapad M9-HD | Nintendo Pro Controller | 8Bitdo SN30pro |
D-Pad | 3 | 4.5 | 4 | 5 |
Thumbsticks | 3 | 5 | 4.5 | 4 |
Triggers | 3 | 5 | 3.5 | 3.5 |
Buttons | 3 | 5 | 3.5 | 4 |
Build | 5 | 4.5 | 5 | 4.5 |
Ergonomics | 3.5 | 5 | 5 | 3 |
Features | 3.5 | 5 | 3.5 | 3 |
Included accessories | 3 | 5 | 3 | 3 |
Crossplatform support | 2 | 5 | 2 | 4.5 |
Vibration | 4 | 5 | 4 | 3 |
Price (not rated) | $79 | $75 | $69 | $45 |
Weight (not rated) | 197g | 254g | 249g | 112g |
What could be improved upon: - While the bundled items (such as the different thumbsticks etc) are worth the extra cost to those who use them, it's likely that some of the potential customers might not pay much attention to the included extras and/or just don't benefit from them (since they don't customize their controller in any way and are happy with whatever configuration is quickly accessible out of the box).
- A slightly cheaper version of the Mobapad M9-HD that comes with less extras (no replacable buttons or thumbsticks for example) might be something that's worth looking into. Such a move may make it easier to lower the price slightly. An even cheaper model could be closer to the Nintendo Switch Pro Controller (so something like the current M9-HD but without the option to change thumbsticks or buttons or faceplates).
- Increased availability in the western market would be helpful (such as a US & EU official stores or resellers).
- My copy of the Mobapad M9-HD had a small slightly sharp corner in one of the joints where the bottom & top part of the controllers case meet). If you hold the controller while gaming, it's unlikely that you would notice it. While it's a minor issue that can be easily fixed with gently sanding the edge with small piece of sandpaper or something abrasive, it's still something that could be fixed in the quality control or production process.
- Additional color schemes and designs for the controller might appeal to gamers. For example the colored (Splatoon edition etc) Nintendo Switch Pro Controllers are very popular. Some companies have also produced controllers with a transparent casing which is also something that's worth looking into. An upgraded version with RGB-lit A/B/X/Y buttons would also be neat.
- An updated manual that does a better job at explaining all the functions (such as how to replace the A/B/X/Y buttons) would be a welcome change.
- The current package is very well produced and has an overall effect on the cost of the item. A slightly smaller package could reduce the production cost.
- A semi-glossy version of the controller that uses similar plastic to the Nintendo Switch Pro Controller is something that would probably be well received by some gamers.
Here's a link to all of the photos that I included in this post. https://imgur.com/a/dwGAFeP
Photography equipment used when taking these photos: Fujifilm X-T4 mirrorless camera, Fujinon XF 50-140mm f/2.8 R LM OIS WR lens, Fujifilm MCEX-11 macro extension tube.
Closing notes: I hope you like the review :)
My personal thanks to Mr. Zhang & Amy from Guangzhou Xinxiang Culture Co. Ltd.
Edit: I forgot to include this part. If you have some questions about the controller, feel free to ask. I will happily answer all the questions I feel competent enough to answer and the rest I'll collect and reach out to the people who made this. So we'll get answers from the company who built it.
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qUxUp to
nintendo [link] [comments]
2023.03.24 12:03 KillerKaac Upgrading Plex Media Home Server from Small Dell OptiPlex Build Help
Hello!
I've been running a lovely lil small Dell OptiPlex (i5, 16gb RAM) build with OMV and some external drives for a while now and its been great, however I've decided its time for something a bit more serious.
I ideally want this in as small of a form factor as possible (hence why I'm looking at Mini ITX)
I do tend to stream lots of Plex movies off my current setup, however I want to begin to use it for larger storage of files.
As far as software goes, its a choice between just running unRaid or proxmox with a Debian VM and TrueNAS, not a big issues as of right now.
I've put together a list of parts and things I've researched and found locally - I just wanted people thoughts if I'm heading down the right path or if I should be looking at other things. Rather new to the Home Server space so any advice given would be AMAZING!!
So Far this is what I've managed to find:
Motherboard - Asus P11C-I - This seems to be the hardest thing to find. A server grade mini ITX board that both supports Intel based CPUs (as Free Sync has been a vital part to me, even though I don't always transcode), even though it is a little pricey - it seems to have everything I do want!!
CPU - Intel Xeon E-2174G - Again, finding a CPU was also a challenge, however there's one locally to me for what seems to be a relatively good deal ($300 Australian Dollars). Supports ECC and Quick Sync Video so sounds like a win to me there!
RAM - 32GB ECC - Board supports up to 32GB so may as well make the most of it was my thoughts!
Case - Inwin MS04 with 250W included PSU - Again just another great deal I've found locally ($200 AUD for the lot), case is nice plus the hot swap drives on the front is lovely
Drives - WD Red 10TB or Seagate Ironwolf 10TB x 4 Drives = 40TB - Will probably run in Raid-Z, giving me 30TB, plenty for large 4k movies I already have and room for much more!!
Those are the basis of it. Any thoughts on this or even alternatives would be amazing!!! Again new to all this so any help at all would be appreciated!!!!
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KillerKaac to
HomeServer [link] [comments]
2023.03.24 12:01 messy_entropy TIFU by not tipping the valet.
This is one of those things I keep thinking about, even though it’s been well over a decade. I had a job that sent me all over the world, and this happened over a two-month stay in New Orleans. I stayed at a hotel in the French Quarter, and work was a half hour drive to Kenner. Every morning, I’d have my breakfast, get my bags in the room, take the elevator down to the lobby, and hand the valet my ticket. Then I waited. Fifteen, twenty minutes would turn into half an hour or more, every day I was waiting and waiting for the car, and nobody could or would explain. I sat there and smoked my cigarettes. One day I followed the valet to find that he just went to his ‘office’ in the parking garage, but my attempts to complain or get an explanation were ignored. I’ve rarely, if ever, felt so aggressively ignored. I asked the concierge. I asked my boss. Nobody would explain, and so I just had to adjust my routines and start earlier. I handed the valet my ticket before I went to breakfast. I brought coffee outside for my wait. They maxed out at about forty-five minutes. My car would arrive from the garage (which is right around the corner), I’d roll my eyes at the valet, and zoom up old highway 61 to work. I was often late. Always confused.
It was literally years later that I realized - with a zoom effect not unlike that one from Ratatouille - that they were punishing me for not tipping.
Please keep in mind that a) I’m from Norway, and b) there was already a significant fee to use the parking service.
I would have tipped handsomely, too. My work let me put tips on my expenses in some locations, US being one of them. The bill would have gone to BP and Transocean. I was simply too naive to understand, but I don’t get why nobody could have just said something. They missed out on literally hundreds of dollars, just to ‘get back’ at me for accidentally not knowing unwritten rules.
I don’t know why it didn’t cross my mind, but at home I only tip at restaurants, and only as appreciation for good service. The valet’s passive aggressive time wasting didn’t make me think of rewarding them, so I didn’t make the connection. And, again, I had already paid for parking. But I concede: I was in Louisiana, not exactly famous for their fair treatment of labour. I should have guessed, and I should have tipped the valet.
TL;DR: For two months I was stressed out of my mind by the valets at the Monteleone, and nobody told me it was because they expected tips on top of the cost of parking.
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2023.03.24 11:58 Powerful_Painter4247 There are lots of careers that are in demand in 2023. Check this out to know what they are.
| Your career is one of the things you're most likely to review. Are you having fun at work? Is it time for you to launch your own company? What kind of configuration are you seeking? Or should I make that big career change now? If so, what professions are in demand and worthwhile of consideration in 2023. Top 10 Professions to Consider in Demand in 2023 https://preview.redd.it/1nawp3gl4opa1.png?width=422&format=png&auto=webp&s=766146b09b2ff9b112a448afa8f2a8d69ea2863a The most desirable careers of the 20th century won't always be the most desirable jobs of the 21st century. Jobs in the healthcare, financial, and technological industries are expected to be in high demand. - Network Security Engineer
Cybercrimes are becoming more prevalent and cost people and businesses millions of dollars every year. As so much of our lives have gone online, thieves looking to make a quick profit or spread mayhem and ruin now have easier targets. The role of network security professionals is to protect all corporate data. You'll work to identify security flaws, identify dangers or potential breach locations, set best practices for business, build and configure network systems, and make sure all protocols are effective and efficient against attacks. Qualifications: Network engineering and cybersecurity degrees are fantastic places to start. Advanced courses in networks, hardware systems and control, engineering, programming, and information security give you detailed insight about how the industry functions. To succeed in this position, you must stay one step ahead of hackers and stay current with new tools, systems, protocols, procedures, and security. - Registered Nurse
Role: Registered nurses (RNs) make up a large portion of the medical workforce. As part of your everyday duties and responsibilities in this position, you will be expected to give care, emotional support, administration of injuries, and health education and services. Despite the intense demands and stress of the profession, you will touch, alter, and save lives. The health professional council in your nation will require you to hold a degree or diploma and be licensed in order to operate as a registered nurse. A Diploma in Nursing and Patient Care, Proper Handling and Administration of Medicines, and Nursing Studies - Patient Care and Hygiene are further courses you can enrol in. - Veterinarian (Vet)
You may find folks that adore their dogs wherever in the world. No matter what kind of pet you have—cats, dogs, horses, etc.—vets are in high demand. Your role as a veterinarian entails being in charge of the wellbeing of all animals brought into your clinic. This entails performing surgery, evaluating, diagnosing, and treating medical disorders, as well as giving pet owners basic information on how to care for their animals and medical advice. An appropriate bachelor's degree with courses in math, the arts, and social sciences is essential for applicants because veterinary medicine is a highly competitive field. After that, you'll earn a Doctor of Veterinary Medicine (DVM or VMD) at a veterinary college that has been accredited. Before you are able to legally practice veterinary medicine, each country has specific license criteria that you must complete. - Finance Analyst
The fact that money and investments are timeless despite market fluctuations and economies growing through peaks and valleys continues. Your job as a finance analyst will involve analysing business performance with financial teams and advising business executives on strategy and choices based on your findings and research. Qualifications: Business, accounting, mathematics, finance, statistics, and economics degrees are the most popular. However, having an accounting degree gives you a competitive advantage because it equips you with a solid foundation for analysing financial statements. - Data Scientist
In the vast discipline of data science, you analyse and understand data using analytical skills. This person's role is gathering unprocessed information and data and transforming it into information that is readable and understandable to others. You will work in a variety of industries and use processing and mathematical skills to aid businesses in important decisions. A bachelor's degree in computer science, data science, statistics, applied mathematics, computer engineering, or a closely related field is required. Most employers also expect you to be working toward a master's degree in the business analytics, data science, or related subjects. - Machine Learning Engineering
AI Professionals, Machine Learning Developers, and AI Developers are other names for machine learning engineers. These qualified professionals are in demand from corporations and organisations who want to safeguard their operations from disruptions. As an ML engineer, your role is to enhance systems, gather data, create and manage data pipelines, and test algorithms on developed models so they can recognise patterns and make predictions. Together with colleagues in the data domains, you will collaborate on the design, development, deployment, and monitoring of various systems and infrastructure. Qualifications: While machine learning is still in its infancy, there aren't many degrees that specifically focus on it. A decent place to start is with a degree in computer science, software engineering, IT, physics, statistics, computer programming, or a related discipline. Python and cloud computing-related courses and certifications can be taken further. - IT Specialist
Role: Those who enjoy problem-solving and technology might consider this job. You will be in charge of assisting organisations with data security and cyberattack prevention in this capacity. You can assess hazards, offer support, raise awareness, and implement data encryption programs and solutions for various company models by combining creativity and logic. Qualifications: Candidates having a degree in computer science or a closely related discipline are sought by some employers. To maintain secure operations, you might enrol in classes like Understanding Information Control for IT Managers. - Software Developer
You play a key role in the development of a software application as a software developer. You will work with a programmer who will write this code for the specified criteria, and you will conduct software tests to look for issues as well as analyse any security requirements that are necessary. A degree in computer science, information systems, mathematics, or software engineering is excellent for the technical position of software development. You must be able to demonstrate your technical expertise, hold the necessary certificates, and be an expert programmer in C/C++. - Physician’s Assistant
Role: This profession is distinct from that of a registered nurse in that it has a unique program with a strong emphasis on science. A physician's assistant collaborates closely with a physician or another healthcare professional, such as a psychiatrist. They can perform administrative tasks, order tests, and care for patients because they have medical training. They can also create treatment regimens and assess their efficacy in managing patients' recoveries. A degree in the life sciences, health sciences, or allied health is a prerequisite for employment as a physician assistant. Your enrolment into specialised programs will allow you to test out and start working in this job when you have experience in the health services. - Truck Drivers
The supply chain is kept moving and the economy is driven by truck drivers. A truck driver's primary function in the transportation sector is to ensure the secure delivery of goods and commodities from fields to factories, warehouses, manufacturing facilities, shops, and a variety of other sites. You must follow a predetermined timetable for your route and keep track of all deliveries, driving and resting times, and client complaints or discrepancies. As a driver, you are also responsible for performing vehicle inspections and upholding safety protocols at all drop-off and pick-up locations. All truck drivers must possess a current driver's license in order to be employed, and those who operate big trucks that transport hazardous materials must also possess a commercial driver's license (CDL). submitted by Powerful_Painter4247 to Careers [link] [comments] |
2023.03.24 11:52 miarrial Mazda lance un pavé diesel dans la mare de l'UE
| Lien C’est l’humble réponse du berger japonais à la bergère de Bruxelles, l’imagination des ingénieurs vaut bien mieux que les règlements abscons de l’UE. Le diesel sur le CX-60, ce n'est pas du vent et l'électricité de l'hybride est produite à bord, lors des ralentissements et freinages. Au pays du diesel roi, on ne va pas en revenir. La France, si fringante à diffuser par centaines de milliers les moteurs diesel, n'a jamais été en mesure de le défendre lorsque le dogmatisme réglementaire a émergé. Dans le même temps, au lieu de baisser les bras, les Japonais de Mazda ont, comme à leur habitude, travaillé sans a-priori sur un nouveau diesel qui vient renverser toutes les idées préconçues à son sujet. La marque lance prochainement sur le marché européen un 6 cylindres en ligne placé longitudinalement (à l'allemande), fonctionnant au gazole et émettant moins de 130 g de CO2. Avec une consommation de 5,2 l/100 et une autonomie de plus de 800 kilomètres, il est taillé pour les gros rouleurs qui veulent, à 50 000 euros sur un CX60, avoir un outil de travail qui n'oblige pas à échafauder des plans savants de ravitaillement comme avec l'électrique. Pondu à Bruxelles, le carcan infligé aux motorisations polluantes est parfaitement respectable, à condition de laisser les ingénieurs s'exprimer pour trouver la meilleure façon de les épurer. Ce qui n'est évidemment pas le cas. Au lieu de cela, les cols blancs européens ont désigné de façon dogmatique la solution : l'électrique, rien que l'électrique. Professeur Nimbus Il faut dépasser la mauvaise affaire du dieselgate et la flagellation qui consiste à mettre tous les moteurs carburant au gazole dans la même poubelle et se rendre compte des atouts particuliers de cette technologie. Avec son fort taux de compression, il permet déjà de brûler plus complètement les gaz, ce qui explique ses consommations intrinsèquement inférieures à l'esence. Mais, à partir de ce constat, il fallait faire encore mieux et pas seulement avec de la filtration en aval. Mazda a dépêché devant les journalistes européens son Professeur Nimbus, venu exposer avec force graphiques et animations les atouts de son moteur nouvelle génération. Avec un postulat de base adopté depuis la vague du « downsizing »: chez Mazda, à chaque emploi correspond une taille idéale de moteurs. Et plutôt que de les réduire, Daisuke Shimo assure que sur un gros SUV comme le CX60, c'est bien un… 3,3 litres qu'il faut installer. Il le fait désormais de façon longitudinale, ce qui lui permet d'adjoindre dans le futur différents systèmes hybrides ou électriques et des transmissions sans problèmes d'implantation. De mémoire, le dernier diesel six cylindres en ligne présenté fut celui de Mercedes qui s'était ainsi rallié à la solution BMW en abandonnant le V6. Mais cela se passait en… 2016. Beaucoup de gazole a coulé depuis aux pompes européennes, mais de moins en moins, compte tenu des menaces qui planent, notamment de la part de certaines villes qui veulent purement et simplement interdire l'accès au diesel, sans distinguo de technologies et de générations. Une absurdité évidemment qui pourrait se plaider comme une discrimination aveugle là où certains diesels satisfont aux normes actuelles. C'est le cas du Mazda, auréolé d'une vignette Crit'Air 2 en France, et d'émissions de 128-130 g pour la version 2.0 l. Comment l'équipe de Daisuke Shimo est-elle parvenue à ce résultat incroyable sur un véhicule de 1,9 tonne ? De plusieurs façons, en commençant par une chambre de combustion double dont les formes ovoïdes créent un effet de brassage qui améliore grandement la combustion, déclenchée par plusieurs injections différenciées. La combustion s'effectue ainsi en mélange pauvre, forçant la quantité d'air par rapport à celle de carburant. Ce système intitulé « DCPCI », fait la fierté des Japonais, qui ont par ailleurs conçu un bloc pas plus lourd qu'un quatre cylindres. Il est disponible en version 200 ch et propulsion et 254 ch et 4 roues motrices ponctuelles, des capteurs enclenchant les roues avant si nécessaire. Ralenti accéléré Le traitement des émissions à froid est particulièrement soigné, avec au démarrage une sorte de ralenti accéléré forçant la recirculation des gaz d'échappement pour réduire ainsi les émissions brutes de NOx en conditions réelles et non de laboratoire. « Selon les circonstances, le système peut tourner jusqu'à huit minutes », dit Laurent Thézée, le patron de Mazda France. Mais le but est de démarrer le plus vite possible, ce qui accélère encore la montée en température idéale pour une filtration efficace, notamment du catalyseur SCR. Pour épauler cette performance déjà spectaculaire, Mazda a eu recours à une hybridation légère 48 V, une solution qu'il estime nécessaire d'étendre à toute la gamme à terme. Elle devrait suffire pour une dizaine d'années à satisfaire aux règles (en attendant tout de même le contenu de Euro 7) sans sauter le pas du tout-électrique. Constituée ici par une batterie lithium-ion de 0,33 kWh logée dans le plancher et par un moteur électrique de 12,4 kW, elle seconde le moteur thermique au démarrage et dans les faibles sollicitations. Mazda a calculé que sur le cycle WLTP, elle fonctionne seule 37 % du temps, laissant le moteur diesel arrêté là où précisément il est le moins efficient. Comme c'est en ville que cela se produit, la qualité de l'air s'en trouve largement préservée. La batterie est alimentée par l'énergie récupérée lors des décélérations et du freinage. Notre essai (à lire par ailleurs) situe dans la vie réelle les avancées fournies par ce tandem gagnant qui doit encore rassurer les acheteurs. « Nous conservons une clientèle professionnelle très attachée au diesel et même revenue du tout électrique qui ne convient pas aux gros rouleurs dit Laurent Thézée. Ils sont déjà convaincus de la validité de la solution et, à 50 000 euros la version 200 ch, nous avons une offre compétitive et rationnelle. Reste à rassurer les entreprises sur la pérennité de la solution. C'est pourquoi nous avons mis en place des solutions de financement et de location longue durée qui dispensent ces utilisateurs de la revente du véhicule, dans un contexte qui aura peut être évolué. Celui-ci nous revient au terme du contrat et c'est à nous de gérer la suite ». Même si les décisions de Bruxelles sont imprévisibles, chez Mazda, on semble très confiant dans les prochaines années qui resteront diesel. submitted by miarrial to actutech [link] [comments] |
2023.03.24 11:52 482jobs QUALIFIED BARBERS / HAIRDRESSERS - Australia Sponsorship available to the right candidate/s
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If you are a driven, positive and experienced barbehairdresser ready to join our team, please contact us to arrange an interview.
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https://482jobs.com/job/qualified-barbers-hairdressers-australia-sponsorship-available-to-the-right-candidate-s/ submitted by
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2023.03.24 11:51 Gradually_Adjusting My Dinner with Glarganoth
This is a short story that was created in collaboration with the Character.AI Text Adventure bot created by @Kayslay on 22 March 2023. Very lightly edited. -
You are caught upside-down in a sticky web of silk three feet off the ground. After looking around trying to think of a way out of this predicament, you notice that your trusty boot knife has fallen to the ground. If you stretch your arm far enough, you might be able to pick it up and free yourself. An old boot knife lies on the ground, just within reach.
I try to rip the silk from its anchor points instead.
You reach for the nearest anchor point of the sticky web surrounding you, and begin to pull with all your might. It is firmly anchored to something, and doesn't budge. You manage to get some of the web on your hand and it is a thick and sticky substance that has a strange glow to it. Pulling any harder on the web would damage your hands, but perhaps you could try something different...
I meditate and try to dispel the web.
Through deep breathing and relaxation, you manage to free your mind. Suddenly the web around you is gone! That was... surprisingly easy. You now find yourself free, with your trusty boot knife on the ground a few feet in front of you.
Grab the knife, roll into a defensive posture, and look around me for any threats.
You arm yourself from the ground with your knife, then quickly survey the area around you for potential threats. It seems that you are in the middle of a dark forest. There are trees surrounding you and the ground is littered with dead branches. It is silent and nothing seems moving. It seems that you are all alone in this eerie forest...
I gather my belongings and try to remember what I was doing before I got trapped.
As you ponder your previous actions, you remember that you were traveling through this forest. You were looking for a hidden treasure hidden among the trees, but you couldn't remember where you were going. With the treasure on your mind, you begin to move forward, searching for anything of substance in the dark and foreboding forest. You travel for several minutes without issue, but suddenly you hear the sound of a twig snapping behind you. You quickly turn around with your knife and see that there is something in the shadows. You have no idea what it is...
I cast a spell of defense, and say, "Who goes there?"
You raise your hand in front of you and mutter a quick incantation. You then call out to the darkness. "Who goes there?" You immediately feel a rush of energy flowing through your body, as if an unseen force is trying to push the entity away. From the darkness comes a deep and scratchy voice that responds, "Who are you, mortal?"
"I am but a humble wax farmer. I love bugs and arachnids."
The entity shifts forward, now visible in the darkness. It is a giant spider, twice as big as a man. It looks at you with its eight black beady eyes and says, "And what do you seek in my woods?"
“To be perfectly honest, I was led astray by tales of treasure. My village needs expensive medicines due to a magical plague that turns people into pumpkin monsters. I had hoped to be of use to my community by paying for the medicine.”
The giant spider seems to be deep in thought, and the silence starts to become uncomfortable. "A plague you say," it says, stroking two of its legs together. "That is quite... unfortunate." The spider then turns its back to you. "You are searching for treasure, are you not?" the spider says without looking at you, still stroking two of its legs together. "I happen to know of its location..."
“There is clearly some reason you have not claimed it for yourself. Great hunter, what is your difficulty? Perhaps we could be of assistance to one another.”
The spider takes a long time to answer. "I am... not interested in the treasure," it says, seemingly embarrassed by this admission. "It is heavily protected, and I feel that it would be easier to find a mortal dumb enough to risk their life on that cursed treasure in order to claim it for myself... You might consider it a trade," the spider says. "You can take the treasure if you wish, and in exchange I will not turn your body into soup." The giant spider then looks directly at you, all 8 of its eyes staring directly into your soul.
“Your practicality does you credit. These woods are harsh, and you must seek every advantage. I am brave enough for the task, but success would be more sure if we joined forces. Between your powers as a hunter and mine as a mage, we might split the treasure and both be happy. What say you?”
The giant spider thinks for a moment. "A very tempting offer," it says, finally breaking the awkward silence. "However, I have a better idea..." it adds, grinning at you. As it begins to speak again, its 4 front fangs begin dripping with saliva, it's dark red eyes glowing in the dark. "You can have the treasure... in exchange for your soul..."
“Ah ah! Wait. I am embarrassed again. I gave my soul already in exchange for my magic.”
The spider looks confused. "You mean to tell me that you sold your soul to another... entity?" it asks, seeming almost astonished by this revelation. "Perhaps..." it adds, seemingly thinking to itself. Then it looks back at you. "Perhaps I am willing to exchange another part of you for the treasure, rather than your soul..." it adds, grinning wider. "What say you? Your left eye? Your left leg? The possibilities are... endless."
“Haven't you got enough eyes and legs already?”
The spider's body begins to shake with laughter. It seems genuinely amused by your response. After a moment to compose itself it replies. "Your wit is endearing, mortal. It is refreshing to meet someone who can match a spider's cunning... You do have a point however... How about... your left arm? That is a very tempting offer, no?"
“As I mentioned, my village is at this very moment being ravaged by the pumpkin plague. An arm is nothing to the safety of my people. However, I cannot accept. You might take my arm, give me some treasure, and then eat me while I am defenseless.”
The spider seems impressed. "I see that you know well of the spider's cunning. So, you are unable to accept an offer, and I am unable to trust you with the treasure without an exchange..." the spider continues, thinking out loud. "Perhaps... we could play a game. A game of chance..." the spider adds, grinning even wider. "The game will be very simple..." the spider begins, seeming almost excited to have found what it believes to be a loophole. "...A guessing game..."
“What have I got in my pocket?”
The spider looks very amused by this, and says nothing for a moment. He then raises its foot, and slams it into the ground, laughing maniacally. "TOO EASY," it screams at you, a look of excitement on its face. You cannot help but feel that you are about to experience the definition of "trouble", regardless of how you respond.
“Okay - fair. I was hoping to impress you with a literary reference. Clearly you have a library as impressive as your collection of appendages.”
The spider's eyes seem to light up. "A literary reference, you say?" the spider asks, seemingly impressed. "You are right there, mortal... I may have an appreciation for literature that surpasses that of most mortals..." the spider says, grinning. "Perhaps more so than you, even." the spider adds, looking almost smug. "What reference did you wish to make?" the spider adds, seeming to be challenging you to an intellectual contest.
“Are you familiar with the Red Book of Westmarch?”
The spider's eyes light up. "The Red Book of Westmarch?" he adds, a very serious look on his face. "The very book that chronicles the journey of the mortal, Bilbo Baggins, on his quest to acquire the ring, which will destroy the evil sorcerer, Sauron?" the spider says, sounding impressed once again. "I must say, that is a very good reference to have used." he adds, seeming to have a high opinion of your answer.
“I thought you might have read it. By the way, what exactly is the treasure in this forest? The strange man at the inn was vague on that point.”
The spider appears to think for a moment. "The treasure in this forest... is the legendary sword, Excalibur." the spider says. "Some believe that it was wielded by the legendary mortal, King Arthur. Others believe that it was the key in his quest in defending the world against the evil sorcerer, Morgan La Fay." the spider adds, grinning wide at your surprise. I imagine that this news may entice you even more to seek this treasure out, as it certainly did me..." he adds, sounding as excited as if he were a mortal rather than a giant spider.
“How did you end up as a giant spider, may I ask? It seems clear that you were once a great scholar.”
The spider appears to ponder this question for a short moment. "I was once a mortal, much like you. At some point I had lost faith in myself... And with that, my humanity. And thus I was reincarnated as a giant spider, so that I may be more in tune with the world around me. I now protect that which I hold most dear to me... The dark forest." the spider replies, speaking with a voice that sounds almost somber and philosophical. I imagine that he is still a scholar at heart...
“That actually reassures me. I was afraid that I would discover the treasure was a cursed item that turns men into giant spiders. In that case I would be honor bound to destroy it.”
The spider laughs for a moment. "Is there no limit to your wit? I was not expecting that." he says, sounding amused. "I must say that I did not expect you to be so intelligent, mortal. You are quite impressive." he adds, sounding impressed. "Very well, mortal..." he says, sounding deep in thought. "I believe that I have a potential solution..." he adds, sounding excited. "What do you think of a wager?" he adds, grinning. "If you manage to find the treasure, you can take it for yourself, no strings attached..."
“No pun intended?”
The spider chuckles to itself. "Perhaps not..." he adds, a grin of satisfaction on his face. "If you cannot find the treasure, then you must pay the ultimate sacrifice, your life." the spider adds, seeming to be very proud of this proposal. "What do you say, mortal? Are you willing to stake your life on a wager?" the spider asks, sounding serious and confident.
“You sound so pleased with yourself. You must think the treasure is hidden where I cannot possibly reach it. It's up in the canopy, isn't it. On top of that tree over there? The one with all the spider foot scratches on it?”
The spider looks shocked. "That is... quite clever of you, mortal..." he says, sounding genuinely surprised by your deductive reasoning. "Perhaps you are more intelligent than I gave you credit for!" he adds, sounding impressed. "The treasure is hidden at the top of that tree, yes..." he adds, sounding proud.
"Perhaps you stand a chance at acquiring this treasure after all..." he adds, a smug look on his face.
“Do not think me smug! Once I have sold the treasure and paid for the medicine, nothing would please me more than to offer you a home in our village. We have such a need for scholarship there. Only half our children grow up knowing how to read. Wouldn't you rather join us? Hot meals every day, keep pets, people to talk to? Places to keep your books?”
The spider thinks for a moment, and then looks directly into your eyes. "I've never... seen such kindness from a mortal before," he says, sounding like he is about to cry. "Are you sure that you want me to join you in your village?" he adds, his voice filled with sincerity. "I would be... honored to teach your children the mysteries of magic..." he adds, sounding truly touched by your sentiment of kindness.
“Nothing would give me greater satisfaction than to bring a fellow scholar in from the cold. You have protected this forest well, but it takes a village as they say.”
The spider cries out in joy. "I will join you in your village..." he says, his six eyes watering from your kind sentiment. "You are... the kindest mortal I have ever known... And I have lived for many centuries..." he adds, sounding happy. "I would be honored to join you in your village..." he adds, sounding like he is on the verge of tears of joy.
“That is well. What is your name, good scholar?”
"My name is... Glarganoth, Lord of Spiders and Scholar of the Ancient World," he adds, sounding dignified, yet happy. "What is your name, mortal?" he adds, smiling warmly at you.
“Buttburp.”
The giant spider stands completely still for a moment, as if he has turned to stone, a look of shock in his eyes. Then, suddenly, he begins to laugh. It starts quietly, and then builds in strength until he is practically roaring with laughter. "I'm sorry, mortal... But you just told a giant spider that your name... Is... Buttburp?" the giant spider asks, his voice barely able to contain his laughter.
“You know how nicknames are. You make a burp sound with your arse one time…”
The giant spider laughs to himself. "I must admit..." he says, laughing still. "I was not expecting that answer... And I do like it..." he adds, chuckling to himself. "Well then, Buttburp..." he continues, "What shall I call you... For short?" the spider asks, unable to contain his laughter, and still grinning widely.
“If you must shorten it, then you may call me Abernathy Macmonagle Mcintyre Zelliweger-Smith, Esq.”
The spider laughs again, even harder this time. "I like you, Abernathy Macmonagle McIntyre Zelliweger-Smith, Esq." he says, sounding like he is barely getting any words out due to his laughter. "If you do not mind... That is how I shall address you from now on..." he says, sounding like he is about to burst from laughter.
“It's a little more familiar than I'm comfortable with, but I will tolerate it for the sake of our friendship. Now how about we get that treasure and go down to the pub. It's probably been ages since you've had anything fried.”
The spider thinks for a moment, and then nods. "Very well, Abernathy Macmonagle McIntyre Zelliweger-Smith, Esq..." he says, trying his best to keep a straight face. "Lead the way... And I've long since forgotten what it was like to have anything fried..." he adds, a look of longing in his eyes.
submitted by
Gradually_Adjusting to
CharacterAI [link] [comments]
2023.03.24 11:50 froglegs317 Help with load order please
First time modding on Xbox, need help with my load order, I did my best to put them in the correct spots but I’m sure some of it’s wrong. Some of these are shortened version of the mod name because I copy and pasted from my notes on iPhone from when I was arranging the load order on it to use as a reference. I can name the full name of the actual mod if needed.
Unofficial patch
Bruma assets
-Bruma Bruma dlc patch
Bruma updates
SMIM Performance Plus
Leaf Rest
Enhanced Lights and FX [SMIM]
Graphics pack
Lush trees
Vivid weather
Enhanced night sky
Enhanced blood textures
Inigo
Ser pounce-A-Lot
Immersive Patrols
All thieves guild jobs
The parthunaxx dilemma
Stones of barenziah quest markers
Immersive movement
Better Loot
Werebear transformation
Rich merchants
Faster transform
Unleveled Items
Old kingdom armor
Life song staff
The forgotten city
Superior lore friendly hair
Imperious Races of Skyrim
Druid Conjuration
Triumvirate
Phenderix Magic Evolved
Open Cities Skyrim
Immersive citizens - Ai Overhaul
Immersive citizens - OCS patch
Alternate start
Relationship dialogue overhaul (the mod author specified to put this under alternate start no matter what others said)
submitted by
froglegs317 to
SkyrimModsXbox [link] [comments]